Victoria 3

Victoria 3

power plant not local
25 条留言
SPC Sandbag 9 月 26 日 下午 7:09 
You are the GOAT
Kngrichard  [作者] 9 月 25 日 上午 4:52 
Updated for 1.10
p1ng9 8 月 27 日 下午 8:21 
진짜 좋은 모드인데.. 이게 전기가 거래대상이 되니 기업이라도 설립하게 되면 기업이 한지역에 200개씩 지어버림
수출되는줄 아나봄
Kngrichard  [作者] 8 月 26 日 上午 4:37 
Awesome, glad you were able to make it!
Andaraxi 8 月 1 日 上午 12:48 
i went ahead and made the "services not local" mod since i saw its been requested over a month ago here and still no mod. i mentioned i took inspiration from you in the description :steamthumbsup:
Andaraxi 7 月 31 日 下午 9:08 
yes plsss.. make a service not local (and not tradeable) too!!! thanks in advance
Covetousix 6 月 30 日 下午 6:32 
I love using this mod along with your transportation one, could you please make a similar one for services so I can have all three as non local goods :)?
Kngrichard  [作者] 6 月 27 日 上午 2:43 
Updated for 1.9, have not been able to test myself yet. But have been told it works. Please post comments if you run into any issues.
Staredfe 6 月 25 日 下午 10:58 
update plz
Jakman217 6 月 19 日 上午 7:27 
I think the 'banned' and bottom priced world market is just how the 'national only good' effect works now. We don't see it in vanilla because National goods don't exist anymore. The part I didn't check was treaty trades, but I don't remember seeing them anyway.
Kngrichard  [作者] 6 月 19 日 上午 4:07 
Thanks for checking, will see if I can get a numbered update out somewhere this weekend. And also see if there is anything to do for the quirk you mentioned. As I did specifically set them as not tradable.
Jakman217 6 月 18 日 上午 8:52 
Checking in for 1.9. Seems to need no changes with the new trade system. Does 'create' a world market, but blocks it off as 'banned by treaty' and guarantees rock bottom world market price. Perhaps a limitation of the new system, but otherwise works.

Same would go for Transportation Not Local.
drweez 3 月 8 日 下午 2:07 
if you have an ai in your trade 'sphere' - does the ai get to siphon off the shared electricity?
TeslaTrooper 2024 年 11 月 28 日 下午 2:44 
Based and Transmissionpilled
홍홍 2024 年 11 月 24 日 下午 6:14 
Thank you :steamthumbsup:
Kngrichard  [作者] 2024 年 11 月 22 日 上午 5:47 
Updated for 1.8
GrenadierSchube 2024 年 7 月 6 日 下午 12:04 
this person is a hero like and subscribe
Kngrichard  [作者] 2024 年 6 月 24 日 上午 2:32 
Updated for 1.7

Will do another update if values happen to change in final release.
LXRDmath 2024 年 5 月 12 日 下午 11:19 
Am I the only one where the mode no longer works?
gonshi 2024 年 3 月 15 日 上午 3:00 
Yeah, on 1.6 (1.6.1). But now with this mod, its solved and works fine, thanks. My suggestion for better balance would be that MAPI for electricity be heavily reduced, maybe to half, if thats possible
Kngrichard  [作者] 2024 年 3 月 15 日 上午 1:39 
That is the reason I made this mod. Was that on 1.6? @gonshi
gonshi 2024 年 3 月 12 日 下午 12:43 
I had investors building 113 power plants in utah yesterday... I gotta try this mod
Kngrichard  [作者] 2024 年 3 月 6 日 上午 10:04 
It should work. (apart from the version out of date notification.)

However I do want to know if the auto queue AI got any better for local goods.
zzzptm 2024 年 3 月 6 日 上午 9:16 
Just started a 1.6 game, assuming this will work since the transportation version of this mod is working.
1_Funki 2024 年 2 月 15 日 下午 2:02 
Very good becuase there is such a thing as power lines :steamthumbsup: