Sid Meier's Civilization V

Sid Meier's Civilization V

Promotion Melee Ranged Correction
23 条留言
Annie May's Tiddays 2019 年 3 月 24 日 下午 6:35 
a shame range upgrade for keshiks dont change to mobility or sentry or something. good work tho!
Monkey Spunk 2017 年 1 月 9 日 下午 4:14 
Great mod! Too bad I just now found it - you're probably not around anymore. Anyway, I see why you swapped Blitz and Logistics; I tried un-switching them and you end up getting Blitz available right after upgrading with Logistics (two bonus attacks, one right after the other is overpowered).

However, why not swap Range with Mobility? Melee units have no use for +1 Range, and mounted units get Mobility instead. I went ahead and swapped them by tweaking the LUA file for myself, but I think it makes sense if you're taking suggestions.

Of course you've probably moved on to Civ 6, but thanks for the mod!
Maitre Supreme 2016 年 5 月 7 日 上午 9:49 
Great mod - THX
Ashtyn_Hetablade 2015 年 9 月 4 日 下午 2:07 
been hopeing for a mod for this glad I found it
pip33pen 2015 年 7 月 27 日 上午 9:00 
One gient mistake that you changed Blitz to Logistic and vica versa. They can coexist together whinch means in the end game your once ranged units can attck three time/turn. Otherwise great work. But i hope you will skip the Blitz-Logistic correction at least if you are going to update this mod. Peace!
Dynamite With A Laser Beam 2015 年 1 月 23 日 下午 10:52 
good work
NocturnalEye 2014 年 10 月 19 日 上午 10:01 
if this does what I think it does, chariot archers can actually be used, now
Byzantine Bomb 2014 年 10 月 11 日 下午 4:44 
This mod works well and is useful, thanks!
DuhRinkME 2014 年 10 月 7 日 上午 7:46 
Been using this mod for a while now. Great work, Teddyk
Deleterious Allele 2014 年 10 月 7 日 上午 6:30 
I have subscribed but the mod doesn't appear when I play the game or amongst the save files for the game.
annafall 2014 年 10 月 2 日 下午 11:56 
too bad it autocorrects blitz and logistics aswell. 3 attack keshiks that stay relevant upon upgrade are just too good
Eggmond 2014 年 10 月 1 日 下午 1:30 
Thank god for this.
LutztheAuguste 2014 年 9 月 30 日 下午 3:19 
could you put a direct download link please
lordzallre 2014 年 9 月 29 日 下午 3:11 
This has got to be the most useful mod as far as gameplay in a long time.
Spiff 2014 年 9 月 27 日 上午 12:00 
This is the mod I've wanted ever since the time I made a huge army of Mongol Keshiks whose promotions all became useless upon upgrade. Thank you!
Gort 2014 年 9 月 25 日 上午 10:42 
Nice mod. Subscribed. Hope it works in multiplayer!
Legion 2014 年 9 月 23 日 下午 11:03 
@Anarcomu

Actually a melee unit with a ranged promotion gains ZERO benefit. The game fools you by listing Ranged Attack +45% in green, but since that unit is not using a Ranged Attack, it effectively has zero effect for either attacking or defending, regardless of the terrain.

The best way to see this in action is to use the In-Game-Editor to give yourself a hand-axe, keshik, or something similar and give yourself the ranged promos on the unit, then upgrade it to a knight or whatever. Spawn a Barbarian unit with significantly higher strength like an Infantry. Note the projected damage shown. Then, spawn an identical melee unit to the one with the ranged promotions. The damage will be the same.

The only reason Ranged units gain any benefit from Melee upgrades is because Combat Strength is used when they are attacked, and Melee upgrades boost Combat Strength. Of course when they use their ranged attack they gain no benefit from either Blitz or Shock.
TonySopranocore 2014 年 9 月 23 日 下午 6:21 
Actually, this is qute useful
The Chariot Archer gets ranged promotions, but this mod switches them to melee promotions when the CA is upgraded to the melee Knight:SocialPolicy:
Anarcomu 2014 年 9 月 23 日 下午 2:21 
Shock and Drill improve your defence ( and your melee attack ), while Accuracy and Barrage do not. So a melee unit with ranged promotion will be stronger when attacking but not defending, and a ranged unit with melee promotion will be only better at defending. So yes, this mod is pretty usefull.
Prowox 2014 年 9 月 21 日 上午 5:01 
@Sultan Andre
Yes, in a way it does, since ranged promotion of a chariot archer still affect the combat strenght if you upgrade them into knights, but those promotion can't get you the higher promotions that can give you blitz or march (eg. if a knight has accuracy 2, then it can't get shock 3, which is requierred for blitz and march).
Saed 2014 年 9 月 20 日 上午 9:04 
this mod is not needed
Sinon Lynx//Manifold 2014 年 9 月 20 日 上午 8:43 
um… the game does that automaticly…
Juras 2014 年 9 月 19 日 上午 3:32 
Thanks for making this, really useful!