Wreckfest
Burnout 4 Angel Valley
26 件のコメント
TOAST  [作成者] 7月4日 2時21分 
The 64 one perhaps but regarding PS games it's an awful mess stitching together close by instances who aren't 100% accurate.
M.garfield 7月4日 1時19分 
Can you try Ridge Racer track or tracks?:cozybethesda:
WanDerDracken 4月21日 7時35分 
If I knew about these things, I would be happy to help you. Thank you for your efforts. :steamthumbsup:
TOAST  [作成者] 4月20日 1時53分 
I would but roms are not a fun activity to get models out of. For 64 and for ds there are emulator plugins to extract and ninjaripper2 while being possible it doesn't output perfectly aligned models and games with LOD means stitching those together. It's awful manual labor (at least for Beetle Racing they're axis aligned) and getting the map through modelresearcher is possible but it's days of nothing but looking at hex code. While fun I would port N.I.C.E.2 maps first since those maps are easier to diagnose.
WanDerDracken 4月19日 16時32分 
will you do make burnout 3 takedown silver lake map?
HankScorpio 2024年9月8日 11時43分 
What a gem to find, brilliant
Kweeb 2024年8月29日 13時02分 
port this to flatout ultimate carnage?
FrenchVanillaMilitia 2024年5月20日 14時15分 
The track is so fun! The only track I know of where I put my gearing all the way to top speed and I still Red Line
TOAST  [作成者] 2024年4月9日 2時12分 
It'd be more likely I port over all Flatout 1 maps, then all NICE2 maps then maybe finishing DKR then perhaps adding the Beetle Racing track I was actually asked to import only after that I might want to look into manually dissecting the bundled files of the roms. Getting gpu dumps from emulators is not pretty either. The cars though maybe, but I really don't like adjusting cars with restart to apply changes and all that.
kittyserena407 2024年2月23日 13時54分 
Oh this is a dream come true as a diehard burnout fan! Can't wait for the rest of Revenge's tracks and Burnout 3 as well.
Elephantkilla 2024年2月16日 15時54分 
it doesn't look like 130037. I would say that there are more than 2 million polygons here))
Elephantkilla 2024年2月16日 15時53分 
Can you send me the geometry and textures of this location? I just don't understand anything about wrekfest modding and how to pick up models from there. if you still have a project with textures already uploaded, I would be glad. if not, then no. Where did you get this map from? Did you pull it out yourself?
TOAST  [作成者] 2024年2月16日 13時29分 
130037 triangles although I've split away the barricades, fences, decal, horizon and added invisible walls which are not included in that. It's not much only after a like 3 million it gets dicey in Wreckfest. ^^
Elephantkilla 2024年2月16日 13時17分 
How many polygons does this location have?
Caricia De Trava 2024年2月13日 10時25分 
amazing job!
BARDO 2024年2月12日 13時24分 
Wirklich nice :D
M'aiq the Liar 2024年2月11日 11時23分 
M'aiq was just about to mention the car lot corner causing AI wrecks, but this one sees it was already remedied. M'aiq also hopes there are plans to add more layouts, and open up the side streets. This one has found his new favorite track, M'aiq wishes you well. ^_^
BARDO 2024年2月11日 10時03分 
The scale is kinda off? Maybe cause of gameplay purpose? The cars kinda feel like toycars. At least in the city. The guard rails are double the height of the cars. Also u can rly see how off the scale is on the doors of the buildings in comparison to the cars^^

Still awesome.
TOAST  [作成者] 2024年2月11日 9時30分 
howardml5382 adjusted it, not sure FWD is completely fixed but they'll drive in slower and have 1 more sector lengh to slow down
howardml5382 2024年2月10日 21時18分 
Yo, this is an awesome nostalgic track!! I was wondering if you can fix the racing line at one of the gas stations. It seems the A.I. doesn't cut through that driveway they just crash out. That's all
azure 2024年2月10日 8時46分 
nice, it'll be cool to see more burnout maps down the line
Jerry One 96 2024年2月8日 22時48分 
What about the American tracks from burnout 3?
Jerry One 96 2024年2月8日 22時45分 
:o
B.U.R.T. 2024年2月8日 17時19分 
you are the goat of the workshop for this game thank you
Hydys Kithe 2024年2月7日 14時12分 
incredible
Purtas 2024年2月7日 9時24分 
Good map :steamthumbsup: