Garry's Mod

Garry's Mod

Deathmatch Unlimited
99 kommentarer
DANKNETWORKS | Cheese Man 30. juni kl. 20:26 
Is there a option to turn off weapon dropping
ŹДLДℭX҉X҉X 23. juni kl. 12:54 
Why isn't there a tutorial on youtube?
Cêcedilha 19. juni kl. 8:34 
@Shambler13 check if you got half-life 2 + episodes installed
Shambler13 11. maj kl. 17:16 
weapons like the railgun or plasma gun (idk i forgot) produce missing textures
regunkyle 7. maj kl. 14:52 
can you access the weapons in sandbox?
crysmiss07 6. maj kl. 13:36 
leadbot my ♥♥♥♥♥♥♥ game is dead ♥♥♥♥ YOU AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!:steamthumbsdown:
014XT 4. maj kl. 8:58 
Bots的性能优化非常糟糕,5个bot就会非常卡顿
Vera̶̬͔̬̝͈͙ͭͭ͗̄͠she 18. apr. kl. 19:19 
Does this support third person? Every time I switch to third person, the gun is coming out of my player model's stomach.
r4xy 5. apr. kl. 14:20 
Completely understandable, work at your own pace :steamthumbsup:
r4xy 5. apr. kl. 14:19 
Sadge
.kkrill  [ophavsmand] 5. apr. kl. 12:30 
@DEVASTATION this gamemode is not really maintained nowadays
DEVASTATION 3. apr. kl. 21:48 
Should we have a bug discussion?
Sansy 14. mar. kl. 21:46 
how can i set the max time for the match???
r4xy 10. mar. kl. 11:46 
It's slowing the server immensely and they don't work atm
r4xy 10. mar. kl. 11:43 
I just tried the bots and getting a ton of this error

[leadbot-master] addons/leadbot-master/lua/entities/leadbot_navigator.lua:87: Tried to use a NULL entity!
1. EyePos - [C]:-1
2. InFOV - addons/leadbot-master/lua/entities/leadbot_navigator.lua:87
3. CanSee - addons/leadbot-master/lua/entities/leadbot_navigator.lua:108
4. PlayerMove - addons/leadbot-master/lua/leadbot/gamemodes/deathmatch_unlimited.lua:179
5. fn - addons/leadbot-master/lua/leadbot/base.lua:538
6. unknown - addons/ulib-master/lua/ulib/shared/hook.lua:109
.kkrill  [ophavsmand] 8. mar. kl. 1:20 
@Reckless226 bots use the best weapon they can find according to its rarity. They can and will navigate to weapon spawners
Reckless226 6. mar. kl. 5:58 
and is it possible to make weapons given the player to be randomized for bots so that they dont only use the first weapon in the config.
Reckless226 28. feb. kl. 8:27 
can u add a option to not have weapons be dropped on death so that i dont have to dig through the code and edit it everytime i reinstall this by chance?
Never 15. jan. kl. 6:33 
Not sure if this mod is still supported, but the spawnpoints don't seem to be working, is there any aditional setup you need to do after placing both spawnpoints in the map?
The Bald Spammer 13. jan. kl. 2:48 
Hello Hello

I want to add CW 2.0 weapons but we have only one magazine, can you help me to have 4 or 5 magazeine ?
.kkrill  [ophavsmand] 10. jan. kl. 4:19 
@Lambda do '!config' in-game
Lambda 9. jan. kl. 18:06 
How do I replace the stock weapons with ones of my own choosing? I found the categories in shared.lua in the main gamemode folder, but replacing the weapons here does absolutely nothing.
.kkrill  [ophavsmand] 27. dec. 2024 kl. 2:24 
@Lavitical yes. If you enable sandbox mode youll be able to find team spawn entities in the spawnmenu. Use Modest Map Manipulator to make them persistent. Be aware that most built-in game modes actually don't use team spawns by default (only permadeath team-based ones do). You'll have to add a line of code to their lua files to make them work
☝︎🕆︎☜︎💧︎💧 26. dec. 2024 kl. 15:53 
Are we able to set team based spawns or no?
^keski 7. dec. 2024 kl. 9:54 
UT if gmod
sordado 29. nov. 2024 kl. 17:20 
The only server is empty :steamsad:
sordado 29. nov. 2024 kl. 14:25 
why the plasma gun is with missing textures
.kkrill  [ophavsmand] 5. okt. 2024 kl. 0:51 
@DriftWare i don't quite get what you mean, but weapon spawner entities are included in the gamemode
DriftWare 4. okt. 2024 kl. 17:30 
Is spawning weapons included in this addon, or is it a vj base function?
Cammz 20. sep. 2024 kl. 7:10 
Legend I didn't see it, I'm having difficulty setting the gamemode on the server itself seems to not like "Deathmatch Unlimited"
.kkrill  [ophavsmand] 20. sep. 2024 kl. 5:42 
@Vee yes. the link's on the very top of the description
Cammz 20. sep. 2024 kl. 5:10 
Is there a github for this @.kkrill
DriftWare 22. aug. 2024 kl. 15:53 
how do you set spawn points for weapons?
DEVASTATION 16. aug. 2024 kl. 11:44 
i checked out the addon and i had the feb 2021 ver. Updated to the Mar 2024 ver. to see if that was the reason and no its still going
DEVASTATION 16. aug. 2024 kl. 9:24 
their pathing just breaks after a certain point
DEVASTATION 16. aug. 2024 kl. 8:55 
[leadbot-master] addons/leadbot-master/lua/entities/leadbot_navigator.lua:87: Tried to use a NULL entity!
1. EyePos - [C]:-1
2. InFOV - addons/leadbot-master/lua/entities/leadbot_navigator.lua:87
3. CanSee - addons/leadbot-master/lua/entities/leadbot_navigator.lua:108
4. PlayerMove - addons/leadbot-master/lua/leadbot/base.lua:388
5. v - addons/leadbot-master/lua/leadbot/base.lua:535
6. unknown - lua/includes/modules/hook.lua:96 (x4460)
yeeaah idk whats causing that now, it wasnt doing that before when i messed with it last time
.kkrill  [ophavsmand] 15. aug. 2024 kl. 11:33 
@Jaden The Gundragon do !config
Jaden The Gundragon 15. aug. 2024 kl. 10:49 
is there a way to disable the DMU weapons and make your own loadouts?
Mr.Timbaba 11. juli 2024 kl. 14:24 
Hey awesome job! Now I know how to turn any map into a "DMU" map in-game using the MMM-Tool. With a few small edits to the code, it's exactly how I want it. So thanks for making and sharing this. :)
Ksarper 21. juni 2024 kl. 13:04 
What is the problem?

[Deathmatch Unlimited] gamemodes/deathmatch_unlimited/gamemode/gui/cl_hud.lua:84: bad argument #3 to 'SetDrawColor' (number expected, got no value)
1. SetDrawColor - [C]:-1
2. fn - gamemodes/deathmatch_unlimited/gamemode/gui/cl_hud.lua:84
3. unknown - lua/ulib/shared/hook.lua:109 (x16729)
Raffine52 11. maj 2024 kl. 2:07 
Well, It is happening in all game modes (Like TDM) on my end and not just Gun Game
.kkrill  [ophavsmand] 11. maj 2024 kl. 1:56 
@Raffine52 some game modes (like gun game) do that
Raffine52 11. maj 2024 kl. 0:02 
I am having a issue now when before it wasn't happening: When I am playing on maps that spawn HL2 Weapon Pickups on maps (Like HL2/HLS:DM maps) and I have 'Replace Weapons' on, it just removes the weapon pickups outright instead of replacing them.

I hope I am not the only one with this problem.
JaweX 5. maj 2024 kl. 10:42 
could not generate hash of the map gmod how to fix ????
.kkrill  [ophavsmand] 30. apr. 2024 kl. 23:53 
@Kenoxn okay that gives me an idea. Might try to do something soon

Also I know that tagging doesn't do anything. I just like making it clear who I am responing to.
.kkrill  [ophavsmand] 30. apr. 2024 kl. 12:10 
@Kenoxn it could be added, but it's out of the scope of this addon. It's intentionally bare bones so you can easily customize it to your own like with other addons
DEVASTATION 19. apr. 2024 kl. 8:37 
*Sigh*, yep it was due to it not being multiplayer, but i swore i did that already when testing that yesterday
DEVASTATION 19. apr. 2024 kl. 8:29 
Time to kick myself into the earths surface if thats the reason why "invalid argument" is appearing, i'll do a quick check in a bit
.kkrill  [ophavsmand] 19. apr. 2024 kl. 8:17 
@DEVASTATION are you sure that your server is multiplayer and has enough slots? Is there a 'Invalid Argument' notification or any lua errors?
DEVASTATION 19. apr. 2024 kl. 7:48 
Well yesterday i got the leadbot-master zip, cloned it to addons (extracted as well), got the commands to appear on the console, tried to see if they would spawn by setting the quota to 8 and add 7 in a a FFA match as a test, they didnt spawn. So i think i messed up something somewhere.