Cortex Command

Cortex Command

Hyper Powered Weapons
48 kommentarer
Sayori 8. feb. 2022 kl. 8:46 
fart
lemagicwizard 23. juli 2017 kl. 14:45 
no daont
:steamsad:
lemagicwizard 23. juli 2017 kl. 14:44 
WHATGtrt
drWoof  [ophavsmand] 23. juli 2017 kl. 2:48 
*Looks back at comments*
Huh.
Sorry if I came of an ass.
Also, this mod probably won't be developed anymore - I abandoned CC.
lemagicwizard 17. okt. 2016 kl. 17:20 
yes
this good shit
seb ☆ 17. sep. 2015 kl. 9:45 
Nice stuff man
drWoof  [ophavsmand] 17. jan. 2015 kl. 12:05 
@ɾɪƅ This mod is small, you can try it out yourself, and it doesnt add much.
Rib 17. jan. 2015 kl. 11:53 
pics plz
rancid 4. jan. 2015 kl. 13:36 
best in UINIVERZE
drWoof  [ophavsmand] 2. jan. 2015 kl. 21:38 
@Jack Really? Thanx!
rancid 2. jan. 2015 kl. 15:19 
EPIC
drWoof  [ophavsmand] 21. dec. 2014 kl. 23:03 
So, i figured out why my sword didnt work. All of the paths in katana ini file were messed up.
IronKnight125 24. okt. 2014 kl. 10:42 
I am not going to do anything with the forums i don't know how and i don't have a forum account. I just said the "ok" to be nice.
drWoof  [ophavsmand] 23. okt. 2014 kl. 20:15 
@And even weegee said to me that he is not joining forums now. And yes, i am in friends with famous modder. Because we are both russians.
IronKnight125 23. okt. 2014 kl. 9:43 
Ok
drWoof  [ophavsmand] 21. okt. 2014 kl. 9:44 
@bouncyball2002 Also... he wont probably answer. Look at latest post date.
IronKnight125 21. okt. 2014 kl. 9:40 
Ok thanks for the link.
drWoof  [ophavsmand] 21. okt. 2014 kl. 9:34 
@bouncyball2002 You ask him. You need them, you ask. http://forums.datarealms.com/viewtopic.php?f=61&t=15726&start=435
IronKnight125 21. okt. 2014 kl. 6:46 
Then ask the guy who made the behemoth to make more. And i don't blame you about the swords, there really hard to make.
drWoof  [ophavsmand] 21. okt. 2014 kl. 2:05 
@bouncyball2002 No... Just, no! I cant even make A SWORD TO WORK. AND I SAID I
DIDNT
MADE
THAT
F*CKING
BEHEMOTH!
IronKnight125 20. okt. 2014 kl. 10:41 
Ok i think you should try to make behemoths for every faction. That would be really cool especially the Imperatus one.
drWoof  [ophavsmand] 16. okt. 2014 kl. 18:39 
@bouncyball2002 Mod is mine, i didnt made behemoth, i made other thingies like AK-47 revisited and throwable mine (with the help of weegee). And yes, i just made behemoth things buyable so those who want to play with behemoth from tartarus dont spam on his thread. And the creator of behemoth (its NOT weegee, its some other guy, credits to him) didnt go to forum in a long time so lets just think that he have was hitted by a car.
IronKnight125 16. okt. 2014 kl. 12:11 
What do you mean you just made it buyable? Is the mod not yours?
drWoof  [ophavsmand] 24. sep. 2014 kl. 18:29 
@bouncyball2002 You mean dummy behemoth? Oh stahp it u, i just maked dummy behemoth buyable.
IronKnight125 24. sep. 2014 kl. 14:24 
This is epic! It makes mine look lame :( (Mine is an Iron man mod thats not on the steam forums)
speen 23. sep. 2014 kl. 9:38 
thats what happened to me what blade got :P
drWoof  [ophavsmand] 23. sep. 2014 kl. 2:02 
OK i will fix all errors in file paths,
Blade 22. sep. 2014 kl. 13:21 
---------------------------
RTE Aborted! (x_x)
---------------------------
Failed to load datafile object with following path and name:

hyperpoweredweapons.rte.rte/DummyBehemoth/Devices/Weapons/Shotgun/BehemothShotgun

The last frame has been dumped to 'abortscreen.bmp'
Small error I got :P
speen 22. sep. 2014 kl. 11:53 
ok thx
drWoof  [ophavsmand] 22. sep. 2014 kl. 0:28 
@undead Most likely its becus of i forgot to change some path, and you dont have tartarus installed, i recommend to install tartarus and wait for my update.
speen 21. sep. 2014 kl. 12:12 
the behemoth shotgun is making a error i would like you to fix it beacuse i REALLY want to see these
drWoof  [ophavsmand] 21. sep. 2014 kl. 4:59 
@wolfriley88 maybe, *sniff* maybe
Dr Lily Pad 20. sep. 2014 kl. 16:08 
anychance you could make an awsome mele weapon perhaps an axe?
drWoof  [ophavsmand] 19. sep. 2014 kl. 23:50 
Throwable mine fixed, now it works! It can levitate above ground though, but still, it works!
drWoof  [ophavsmand] 17. sep. 2014 kl. 9:36 
I think i'll stop developing mod now, i cant play CC normally with mods installed.
Boltersam 17. sep. 2014 kl. 8:19 
I got the throwable mines as a trap from sergal mod
Boltersam 17. sep. 2014 kl. 8:04 
oh,got throwable mines from another mod sorry
drWoof  [ophavsmand] 17. sep. 2014 kl. 0:40 
@Not Available there is no throwable mines
5crownik007 16. sep. 2014 kl. 15:19 
one thing, there are mine in the base game.
Boltersam 14. sep. 2014 kl. 22:53 
meh, I tested this out and the ak is a bit Op but im happy with it,the mines blew out the legs of a dummy so I am happy with that too
burningsky25 14. sep. 2014 kl. 10:22 
Usually when things say 'only adds 2 weapons' I assume that's all they add, but maybe that's just me :) I did actually just test it to confirm my suspicion, and it really only does add 2 weapons.
Boltersam 13. sep. 2014 kl. 23:20 
it does, 2 weapons it just doesnt say if there are/arent actors
burningsky25 13. sep. 2014 kl. 22:15 
If only the description said what it added . . . .
Boltersam 13. sep. 2014 kl. 6:35 
before I use this mod are there any actors in it?
Morale -10 13. sep. 2014 kl. 5:23 
Nice
Tleno 13. sep. 2014 kl. 4:55 
Oh... right...
drWoof  [ophavsmand] 13. sep. 2014 kl. 4:21 
@Tleno Yo, first i need tO FIX THAT F*CKING THROWABLE MINE
Tleno 13. sep. 2014 kl. 4:02 
Yo, you migh want to add a few more screenshots, heh.