NIMBY Rails

NIMBY Rails

Global Canvas
39 条留言
Garfield's Lasagna 8 月 15 日 上午 2:07 
Awesome mod
chrille 2024 年 10 月 6 日 上午 3:53 
Where is the first picture
Lil_Napoleon 2024 年 9 月 28 日 下午 12:50 
Complete Austrian Railway System: https://share.nimbyrails.com/Hbib5MiackwNl1vPUY2J9Q
Waylo 2024 年 7 月 28 日 下午 3:02 
Thank you so much! I don't care if I would have to wait a bit for it, even if it's something separate. And yes- the more naturalistic tones I adore, yet I sometimes also have moments where I want to feel like it's high noon and I am flying in an airplane. I know, roleplay-ey right?
Vesuvius18  [作者] 2024 年 7 月 25 日 下午 2:25 
Hey man! That would be pretty cool wouldn't it? Frustratingly we're a bit restricted in terms of adding super jazzy filters and stuff like that, the game just doesn't support it. However just applying high contrast colours is definitely doable, but maybe in the future as something separate. The purpose of this particular mod is to make things more naturalistic, toned down and a soothing to play :)
Waylo 2024 年 7 月 24 日 上午 8:25 
one just iddy biddy wish I had for this map mod, if possible- is that the colors looked like the first image, with the text of Global Canvas. None of the map mods feel exactly lively to me-
Vesuvius18  [作者] 2024 年 2 月 18 日 上午 11:21 
Thank you man! I don't think there's a way we can get around the infinite tiling at this point but perhaps one day we'll be able to tweak it and gain some control over that aspect of map styling. I imagine it could be something to do with improving performance but I'm not 100% sure!
For now, displaying building blocks / built up areas as a subtle repeating grid provides us with something a little man-made and geometric when close up whilst giving the appearance of subtle infrastructure definition and texture when viewed from afar. I actually use it as an alignment tool in certain situations so it can be quite handy! :)
Roofboy 2024 年 2 月 17 日 上午 7:58 
Absolutely amazing map style! Really puts the default map on a whole another level!

One issue which is purely personal is the infinite scaling of the building blocks filler texture etc. which gets a bit weird when zoomed in! This happens to be more noticeable on the midnight canvas

Other than that very nice style! Congrats!
penkk 2024 年 1 月 20 日 下午 3:36 
WOW. This really enhances the game by a mile (and makes playing in the evening far more enjoyable) :steamhappy:
Vesuvius18  [作者] 2024 年 1 月 17 日 下午 4:44 
Thanks dude! I checked out Antwerp and a few areas do appear to fade out when zooming in - I made a quick update for that this evening so they should stay put :P
TKR 2024 年 1 月 17 日 上午 4:51 
looks like swamp update didn't fix my problem. I was talking about wetland=marsh and wetland=saltmarsh it seems; You can see it near Antwerp in the Schelde. Some of it even shows as land when zoomed out and changes to water when you zoom in.
If you are in the official Nimby Rails Discord I can show you exactly what I mean? :)
Vesuvius18  [作者] 2024 年 1 月 16 日 下午 1:15 
Wow that really does look amazing - great job man! I've just updated the mod with that exact colour value - really appreciated! :D
Executor 2024 年 1 月 16 日 上午 9:10 
I love it! One critique - the great basin is way too green. I changed shrubland (index 20) to a very pleasant #ad9461 and it looks amazing!

https://i.imgur.com/3WSnP87.jpg
Vesuvius18  [作者] 2024 年 1 月 15 日 下午 1:37 
No problem at all! It's integrated really nicely, so useful being able to switch between different map styles on the fly :D
adlet 2024 年 1 月 14 日 下午 12:14 
Thank you! Apparently I had too many map style options in the menu, removed one, now I can see the checkbox for Global Canvas.
Vesuvius18  [作者] 2024 年 1 月 14 日 上午 9:18 
Hey man! Yeah sure, simply click on the 'Map Options' button to open the map overlay options. At the very bottom you'll see your map packs listed out with a checkbox next to each, so it's just a case of unchecking the packs you want to hide and you're good to go! ;)
adlet 2024 年 1 月 13 日 下午 10:40 
Is there a way to turn it off in the game without unsubscribing?
Vesuvius18  [作者] 2024 年 1 月 11 日 下午 1:18 
Thanks TKR! We have a muddy bog-like take on swamps at the moment but I'll certainly look at breaking in green moss / vegetation and some puddles too ;)
TKR 2024 年 1 月 11 日 上午 3:23 
As I (and many others) stated before, amazing work. Any chance we can get a different texture for swamps though? Right now it kinda looks like a lake. At least to me?
dorando 2024 年 1 月 7 日 下午 2:23 
This looks amazing! Thank you very much!
Timcool 2024 年 1 月 6 日 下午 2:28 
Wow!
TKR 2024 年 1 月 6 日 下午 2:02 
This looks so epic! Nice.
bt-4200 2024 年 1 月 6 日 上午 6:57 
Nicely done!!!Perhaps is the greatest map mod in this workshop!
Chreis 2024 年 1 月 5 日 下午 2:17 
WOW! great stuff
clemensbziegler 2024 年 1 月 4 日 下午 1:19 
Its beautiful, thank you very much. :)
Vesuvius18  [作者] 2024 年 1 月 4 日 上午 4:40 
Thanks for the observations man! I'll look into fine tuning the below if possible - pretty new to creating map skins so not 100% sure we can actually change the text styles and track textures as part of the same mod package? If so I'll aim to get all the bits below tweaked, even re-tinting the outlines for tunnels and bridges :D
AngryDragon 2024 年 1 月 3 日 下午 11:38 
In many regards, this is better than the original. It definitely looks great, but it does have a few issues. The map labels are rather hard to read. The dark colouring of built rail kind of blends into the darker tint that you chose for cities. I struggle to distinguish bridge and tunnel segments from at grade on this map. The telltale details that would tell you kind of get lost in the darker tints.
RangerRenze 2024 年 1 月 3 日 下午 2:52 
Just want to say that I've been using this for a bit now and it's absolutely stunning! really keeps the vibe of the game but in a way nicer colour scheme
Vesuvius18  [作者] 2024 年 1 月 2 日 上午 10:27 
Yeah I find it incredible how much more respectful / aware of the environment you become when it comes to route planning - especially when it comes to laying tracks through rockier / wooded areas and beauty spots! :)
Flamyft 2024 年 1 月 2 日 上午 3:27 
absolute banger, it really helps aswell with the terrain
BrokenButler 2024 年 1 月 1 日 下午 3:30 
I have to agree it looks really nice and it's making me consider leaving my own OSM Style behind 🥲
PS: happy to help, I'll tell you about any other things I find as I find them if you don't mind
Tremoniax 2024 年 1 月 1 日 下午 2:51 
I love the style so much! I have the feeling it gives the map so more depth and a more realistic touch :)
Vesuvius18  [作者] 2024 年 1 月 1 日 下午 1:12 
Thanks for letting me know! Just updated - all industrial sectors now show a slightly different tile and colour tint :)
BrokenButler 2024 年 1 月 1 日 下午 12:37 
looks great (although landuse = industrial still has no color :D)
Vesuvius18  [作者] 2024 年 1 月 1 日 下午 12:33 
Thanks guys! I've added some very subtle distinction between districts in the latest update :)
BrokenButler 2024 年 1 月 1 日 上午 11:27 
Looks really neat, but I'd personally give industrial areas an actual color as otherwise they look kinda weird imo :)
Toineau 2024 年 1 月 1 日 上午 4:26 
You actually did it, this is a masterpiece
power man 2024 年 1 月 1 日 上午 1:44 
holy cow
Thihalion 2024 年 1 月 1 日 上午 12:21 
Good map style