Arma 3
Bulat UAV Detector by Nerexis
39 kommentarer
FubukiBanzai 9. nov. kl. 3:51 
Hey man, the mod is so cool but when on a server (Both client and server loaded the mod) it does not appear to have the ace interaction option to turn bulat on.
DaramaN 25. okt. kl. 10:47 
спасибо бро!!!
nerexis | nmilsim.wordpress.com  [ophavsmand] 25. okt. kl. 3:48 
@D1G1TAL done in latest update
UEemperor 27. sep. kl. 0:21 
This is a great mod, thank you dude!

That said, Id also love an ACE interaction option, or just a custom keybind instead of the damned action button. It would be really nice if you could.
WencerOne1 14. sep. kl. 7:54 
It doesn't work, how to set it up for the server, make a tutorial here.
Wolken 19. aug. kl. 6:26 
Flexible Target Filtering doesn't work
Nezume Ratgirl 6. aug. kl. 0:50 
I love bootlegs of bootleg products :rat_head:
Ace 31. juli kl. 21:04 
It would be nice if all these options were ACE interact options and not plastered on my screen or part of the scroll wheel.
D1G1TAL 12. juni kl. 13:49 
I know it's been mentioned as a future update, But is there a way I can disable the "Enable Bulat UAV Detector" that's in the middle of my screen for the time being? Like a simple work around I can do in my own settings? The mod is great but the vanilla message that stays on screen is quite distracting in a real mission rn. Thanks
The Tree 1. juni kl. 15:32 
Hello, while I love the mod I have been experiencing some inconsistencies with the mod and I don't know what the cause is, sometimes it just refuses to want to work for me. I have tried respawning, as well as soft and hard logging, as well as putting the detector in other places in my inventory. Most of the time it refuses to give me the option to enable/disable the device nor does it work if a UAV has LOS on me. This only happens when i join a server, if in editor or in the Tutorial Arsenal it works fine. Any pointers on how to get it working consistently would be greatly appreciated.
jamesonandjack 11. mar. kl. 14:59 
absolutely love this mod. cannot wait to try out the new update!
nerexis | nmilsim.wordpress.com  [ophavsmand] 11. mar. kl. 12:59 
@Iron Father Added CBA Settings with option to configure it.
Iron_Father 6. mar. kl. 16:55 
Can I shorten distance from 1km to 500m for example? If can, then how.
nerexis | nmilsim.wordpress.com  [ophavsmand] 4. jan. kl. 9:45 
@Ruby Rose Not sure if I understand the issue. Is this related to this mod? If so please connect with me @ my Discord: https://discordapp.com/invite/s7BMSjp
Ruby Rose 3. jan. kl. 3:34 
Fix isn't working in Zeus, players always die before when they spawn in so I'm assuming the script never works in the first place sadly
Apricot_ale 1. jan. kl. 22:31 
Note: I wasn't read the "Upcoming Enhancements" so sorry. :steamfacepalm:
Apricot_ale 1. jan. kl. 22:29 
I absolutely love this.

Would you make the GUI to shown the type of UAV (e.g. "DJI", "FPV", "AR-2", Fixed Plane or Just "Unknown" etc...) to make it more realistic?
And change the length of the beep depending on the distance from UAV or Controller?

The actual Bulat appears to have these features. Thanks and Please.
nerexis | nmilsim.wordpress.com  [ophavsmand] 30. dec. 2024 kl. 9:09 
@Ruby Rose Fix deployed
nerexis | nmilsim.wordpress.com  [ophavsmand] 29. dec. 2024 kl. 12:00 
@Ruby Rose, fix coming soon
Ruby Rose 23. dec. 2024 kl. 2:11 
is there any chance of the issue mentioned below being fixed? makes using it in zeus missions impossible since you die and then respawn immediately upon starting
15. juli 2024 kl. 7:08 
"Scroll action seems tied to your original body, if you die at all during an OP the bulat scroll option is gone unless you find your dead body and scroll on it."

has this issue been resolved yet?
nerexis | nmilsim.wordpress.com  [ophavsmand] 14. juli 2024 kl. 8:23 
Should work
GodDoor 9. juli 2024 kl. 16:27 
Work with kamikadze?
9. juli 2024 kl. 6:47 
are you able to update this please
BIG GUY 26. juni 2024 kl. 18:37 
you gonna update this
nerexis | nmilsim.wordpress.com  [ophavsmand] 23. apr. 2024 kl. 12:24 
@Wiket I will fix that soon, possibly this weekend
[OTG 141] Nagaika 23. apr. 2024 kl. 12:20 
Can I shorten distance from 1km to 500m for example? If can, then how.
Wiket 2. feb. 2024 kl. 2:22 
@ArmAGawD did you find a fix?
Wiket 2. feb. 2024 kl. 2:21 
Scroll action seems tied to your original body, if you die at all during an OP the bulat scroll option is gone unless you find your dead body and scroll on it.
nerexis | nmilsim.wordpress.com  [ophavsmand] 2. jan. 2024 kl. 11:25 
@ArmAGawD Correct, but I will also check why it's happening.
ArmAGawD 2. jan. 2024 kl. 11:18 
really cool release! upon usage of wasteland integration, when player dies the mousewheel action is lost. ("Yes, a fresh new radio is in the inventory")
I assume " call NER_bulatV3_setupPlayerActions; " will need to be recalled in my mission when user respawns?
Cascadian Patriot 1. jan. 2024 kl. 10:47 
neat. we really need this with all the drone mods coming in.
nerexis | nmilsim.wordpress.com  [ophavsmand] 31. dec. 2023 kl. 2:48 
@Sam Yes + AI unit (and his group) will be aware of the detected UAV
Sam 30. dec. 2023 kl. 22:20 
nerexis | nmilsim.wordpress.com so it will make sound signal if it is in AI inventory ?
little andy 30. dec. 2023 kl. 9:36 
hahaha this is terrifying for infantry facing against fpv drones
nerexis | nmilsim.wordpress.com  [ophavsmand] 30. dec. 2023 kl. 7:34 
I forgot to add: This system is also integrated with AI units, which enables quicker response to drones when the Bulat detects one.
nerexis | nmilsim.wordpress.com  [ophavsmand] 30. dec. 2023 kl. 3:00 
@waFFS Yes, huge chance
waFFS 30. dec. 2023 kl. 1:27 
Love it, will there ever be an actual ACE intergration same as the MicroDagr etc etc replacing your BIS interact "enable/disable" menu?
Sam 29. dec. 2023 kl. 8:28 
Amazing and a very necessary mod.