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Rapporter et oversættelsesproblem
I believe I changed that last year, yes! If I'm wrong let me know and I'll pull them out because I don't want the mod to be a chore.
This will be updated to 4.1 shortly yeah!
@Daepapa
No worries
@Kitty
I wonder what the most elegant modded solution is to improving Vanilla ground invasion AI...
I've not noticed them using your modded units, but then, in truth I don't usually pay attention to what the enemy is fielding unless I'm struggling against it x)
Awesome! I love hearing how it's actually going. Are you finding AI empires are able to defend themselves? And has an AI empire every used wildlife against you?
No crashes or weirdness detected.
I've had your researches pop up. And recruited some of your wildlife and their riding version to my armies no issue either.
Seems there are no conflicts with Guillies or Giga so far!
I like the way your mind thinks!
That's excellent to hear! I believe Guillie rewrote his deposit spawning in a recent patch and I hadn't assessed it yet.
Perhaps you make a good point! (This mod was made before environmentalists existed). I sort of feel PDX messed up a little there... Fanatically fearful or hateful Xenophobes that distance themselves from alien life shouldn't really be interested in defending alien biomes filled with alien flora and fauna.
Perhaps they're doing it in a self interested way. But then again we're only supposed to be talking about the FANATICS here. Not very fanatical to compromise on your beliefs to the extent of an empire defining civic.
Regardless I can probably add some logic that says if you're fanphobe + environmentalist together you get access. PDX leads the way, after all.
=> Technically, they don't hate alien wildlife since in vanilla stellaris, Fanatic Xenophobes (don't know about purifiers) can be environmentalists.
I've started a game.
There doesn't seem to be much conflict between guillies and your mod at the moment. At least I'm not noticing anything odd from what I've been seeing after using guillies for ages. Your wildlife things are appearing as they should.
Not got far enough in yet for anything in Giga to have an affect with stuff.
How would your mod interfere?
With my current load order sorted through Irony, I'd place your mod below UI overhaul dynamic anyway, which would also mean your mod would be read after both Giga and Guillies.
What oddness might I expect?
Should do, but this is 4.0 not 4.1 so if there is weirdness let me know.
I feel that's impossible since there are no GUI edits in any of those files! Army attachments contains a custom GUI but it doesn't overwrite anything in Vanilla. Perhaps I'm wrong but I don't see how.
Can't start making that until the patch tomorrow! But I'll do my best with it!
Now just need your planet view mod
A big patch with lots changed around, check the changelogs tab for full notes.
Not on steam, no.
I appreciate the enthusiasm a lot!
https://imgur.com/a/42RaU5o .
Also, I'll be hosting .zips of 3.14 PFE/DWE/MW on my google drive for anyone who wants them after the update goes live. Check for a link on the spreadsheet.
I'm currently updating this for 4.x! The update will be pushed to steam soon. For anyone who wants to stick on StellarisPI (3.14, arguably the best version of the game) NOW is the time to save a local copy of this mod in a .zip. Because once steam pushes it, it'll be lost for good.
This does not work with 4.x yet. I'm considering updating for 4.1 but it depends how many more bug fixes come in from PDX. I feel Stellaris is pretty wrecked since "Phoenix" so far.
Thanks! Let me know what feedback you have for me to improve it!
Yep! Should be. Hives are allowed - with the exception of devouring swarms. They eat the wildlife, they don't ride it.
Should be 100% fine!
As I said on my other mod page: Yes, but not until the developers improve performance (as 4.0 was supposed to do).
This isn't a 4.0 mod yet. What interactions would you like to see between them?
Thanks for the comment! If you have balance suggestions let me know.