Men of War: Assault Squad 2

Men of War: Assault Squad 2

(Hiatus) Warhammer 40k Extra Skins (v1.4)
Počet komentářů: 160
Leonatos Invictus  [autor] 21. lis. v 14.32 
@ CJAK: Can you explain better, what you are talking about? What do you mean by "properties animation file" and what exactly are you asking for?
Cjak 21. lis. v 10.30 
Can you give us a properties animation file only if that's okay
Cyy_pe 15. lis. v 8.19 
please add the new factions to skirmish
Altey 13. lis. v 10.18 
When you have time will you backport your models from goh?
Cyy_pe 9. lis. v 14.45 
I dont see any of the content in skirmish
SatThuX 6. lis. v 3.43 
Please fix the Tyranid corpse bug, it's the most annoying thing
Leonatos Invictus  [autor] 12. říj. v 11.52 
@ThyPaladin7: Yes and no. The new factions are only in the Editor. But we replaced some of the existing factions models with our own, so you will use them in MP/SP.
ThyPaladin7 11. říj. v 17.53 
Hi, i just downloaded this, is it for editor only or something? i cant find the factions or anything ingame.
FederalEmergencyBroadcastAgency 24. zář. v 12.56 
@Leonatos Invictus Thank you sorry about just putting in there I get caught up in my mods sometimes. Once up I'll make sure to link this on the required addons. Awesome mod
Leonatos Invictus  [autor] 24. zář. v 12.52 
@SurvivalWar: It was me. To me it would have been enought if you had put a link to our mod, but that solution is even more clean. Thx.
FederalEmergencyBroadcastAgency 24. zář. v 12.31 
Hey Fritz I'm going to redo the Warhammer 40k mod but this time around make yours and everyone else's skin mods as required addons to download. I think it was you who left a comment earlier I deleted the original mod.
Fritz  [autor] 23. zář. v 20.25 
Yeah I'll push a hotfix when I get a chance
SatThuX 14. zář. v 0.31 
Please update the mod, I found some conflicts in this mod. Tyranid corpses do not disappear and tanks cannot pass them. Basilik crew just stands behind it. Ironstrider crew sometimes only pose T. Rubric Marine uses old death effect instead of SM2 effect. Gore also does not work. These are some of the bugs I found so far.
ODST 31. srp. v 18.12 
is there any way you can make a multiplayer for these please. I would love to test out all the possible scenarios with these skins in multiplayer.
Leonatos Invictus  [autor] 26. srp. v 10.19 
@TEK Tyger: We mainly work on our GoH 40k mod those days ( psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3494196322 ) so this is only a side project. I can not give you an answer when to expect a new update, but we have a few things in different states of complition in the pipeline.
Evils Tyger 25. srp. v 17.40 
when .-.
RG2142 18. srp. v 8.19 
@Leonatos Invictus If you have already decided what you will not be transferring (even to the editor), I will gladly port the skins that will remain with the items.
Leonatos Invictus  [autor] 18. srp. v 8.16 
@RG2142: We already use some of the Traitor Guard skins for example in Indomitus. And soon updated Krieg guardsmen will be added to Indomitus too. So yes, over time we add skins from this mod to Indomitus, if we add the same faction/doctrine there. Or are you asking, if we also port the skins even if there army is not in GoH yet? So like here, mostly for the editor in that case? We have not realy talked about that so far.
Leonatos Invictus  [autor] 18. srp. v 8.09 
@BrayDSA: They would need breeds, so you can use them in the Editor. Like copy Space Marine breeds and change them to use the Thunder Warriors. Or you could edit some of the existing Space Marine breeds, so you can use them in Skirmish and MP instead the regular SM models. Maybe we can add some breeds for them in the next update, when ever that will be. (If you need more infos about breeds and how to do that, try Youtube, there should be tutorials about that)
RG2142 18. srp. v 5.40 
I have a question, is this skins will be ported to GOH (in UMW mod?)
BrayDSA 17. srp. v 23.41 
how can i use the thunder warriors?
Leonatos Invictus  [autor] 31. čvc. v 14.47 
@Field Marshal Stewey: Both. It is mainly for the editor, but it also updates existing breeds, so you will use some of our humanskins in multiplayer.
Field Marshal Stewey 31. čvc. v 12.04 
is this editor only or mp?
HazeNoir 26. čvc. v 5.19 
ah I see
Warrior250 23. čvc. v 20.15 
Hi, @HazeNoir, I haven't shared my animations publicly yet with the any UMW40K devs whether they're the main mod or any submod creators.

I usually have the animations reserved for my own submod (which was currently postponed) and so far have only granted DoTD team to use mine for AS2 release.
HazeNoir 23. čvc. v 0.37 
Since DoTD got a brand new and improved animations for infantry, will it be implement into this mod also since ALC team did gave you the old animations.
Fritz  [autor] 4. čvc. v 6.26 
sorry looks like i forgot to include them in the v1.4 update. They'll be included in the next update.
aeON 3. čvc. v 3.12 
hello again, what are the names for the 2 kantrael konig 33rd weapons in editor? I can't find them at all.
Fritz  [autor] 8. kvě. v 23.00 
@OrphanKicker808 some existing MP factions have had their skins updated. As for the moment, there's no plans to introduce new factions in MP, so majority of our skins are for editor use
Fritz  [autor] 8. kvě. v 22.59 
@Coodie what companies are you referring to?
Fritz  [autor] 8. kvě. v 22.58 
@Lionheart617 at some point I would like to add him and Jurgen in ;)
Sangu 24. dub. v 15.17 
Iron wars await:crusader_helmet:
OrphanKicker808 20. dub. v 10.58 
is this editor only or mp?
Coodie 19. dub. v 1.07 
♥♥♥♥♥♥♥♥ where do i find the companies in mutiliplayer
Lionheart617 12. dub. v 21.11 
Valhallan 597th? CAIN?!
Fritz  [autor] 20. bře. v 23.19 
@Moisesjns looking forward to seeing what you make. I've been seeing your progress in the discord and it looks good XD
Fritz  [autor] 20. bře. v 23.17 
@Caveman theres already iron warriors in the base mod
Fritz  [autor] 20. bře. v 23.17 
@Goblinkeeper yep, would just have to find some models for them
MikeWazowski 18. bře. v 18.45 
Love this mod. gonna make some missions. Need more map makers tho so far i got 5 maps that work.
Caveman 14. bře. v 17.13 
please please please iron warriors
Goblinkeeper7 27. úno. v 2.25 
Are Genestealer Cults possible? Just curious
RG2142 22. úno. v 7.49 
@letnallight u need to open EDITOR (in library click Men of War As2 - play - and click editor, now u can creater your own soldier or use created breeds - have fun and play :), check some youtube tutorials for mission creating or just do simple fight on created already map.
letnanlight 21. úno. v 8.15 
how to use this mod
Moto Moto 19. úno. v 9.19 
Are u going to add a new version of the honorguard i love how they look:D
'Mammoth' 14. úno. v 11.31 
I do hope the gue'vesa lasguns also get an update, as currently they are horrible, worse than even base IG ones
Fritz  [autor] 11. úno. v 17.52 
@Altey Blood pact is being redone by the UMW team. Nurgle and tzeentch cultists could be cool though.
Fritz  [autor] 11. úno. v 17.50 
@mammoth yes. Gue'vesa is done. You can check the WIP screenshots at the end of images.
Altey 10. úno. v 13.53 
How about more cultists and traitor guard variety, both dedicated and undivided. Khorne has blood pact, nurgle has moebian.
'Mammoth' 10. úno. v 7.11 
Will there ever be things like an improved form of tau guardsmen?
OoEliteFuryoO  [autor] 7. úno. v 12.21 
By me, not too many left to make.