武装突袭3

武装突袭3

KP Liberation Cam Lao Nam
65 条留言
Michael1073 9 月 23 日 下午 1:38 
Found the issue, oddly the "Pinned Down A Total Combat Immersion Mod" mod either in conjunction with my other mods or just by itself oddly broke Zeus and Broke Placing FOBs.
FatRefrigerator  [作者] 9 月 23 日 下午 12:10 
That's likely, the mission "works". What sort of issues? Feel free to ask on the KP discord too
Michael1073 9 月 23 日 上午 11:45 
Having so many odd issues when I try to run it dedicated, works perfect hosted via solo means so gonna assume its just something with my server but not sure.
FatRefrigerator  [作者] 7 月 14 日 上午 9:39 
@JhonPatez you need to buy a FOB box or truck
JhonPatez 7 月 13 日 上午 11:07 
How can I create more than 1 fob on the map?
JEZwithNODS 5 月 18 日 上午 6:37 
what do i rename this to for it to work on a dedi server
HexagramCheng 5 月 2 日 下午 1:44 
+1 Dap up
ilGio 2 月 17 日 下午 12:09 
how can i upload the mission inside a Gportal server?
CHAD_KING 1 月 14 日 下午 6:57 
Hey just wondering how i can make the basic riflemen free
D_K 1 月 8 日 上午 1:57 
@FatRefrigerator.Thank's for update.
Snoopdoot 2024 年 12 月 13 日 上午 10:58 
@FatRefrigerator

Thank you, I finally figured it out. I speculated that was it yesterday but had CamLao_Nam instead

Ty for the mod updates btw
FatRefrigerator  [作者] 2024 年 12 月 13 日 上午 8:29 
@Snoopdoot
the suffix for CLN is "cam_lao_nam"
the underscores and capitalization matters in this case
Snoopdoot 2024 年 12 月 13 日 上午 6:29 
May not be the right place for this but im hoping someone can help, Im trying to set this up an a dedicated server for my own use and i keep getting error no entry bin\bin.config/cfgworlds/(mapname)

I have added .CamLaoNam.pbo to the end of the file and removed its .bin designation and in server browser map states it is loaded yet it is not. on client when trying to join server I can load camlaonam fine in editor. Very confused
FatRefrigerator  [作者] 2024 年 10 月 14 日 下午 4:00 
nothing much should be changed functionally, i'm not sure why you're encountering so many issues
D_K 2024 年 10 月 14 日 上午 8:50 
Hi. After this BI update the enemy stopped planting mines. It's really a shame to lose such a great mission... Waiting, maybe the SOG team will fix the burning houses too. Is it possible to restore the mission more globally?Regards.
D_K 2024 年 10 月 13 日 上午 1:35 
In the Eden editor (without loading the mission) everything is repeated. With CBA_A3 and without it.So right ,this is map bug...
FatRefrigerator  [作者] 2024 年 10 月 13 日 上午 12:51 
Maybe try running the same mods and KP framework on a different map, its possible its a Cam Lao Nam bug introduced in the recent update
D_K 2024 年 10 月 12 日 下午 11:29 
@FatRefrigerator Add-ons loaded before launch: S.O.G Prairie Fire, CBA_A3.
Default add-ons: Art of War, Apex, Helicopters, Shooters, Tanks, Laws of War.
As we can see, third-party only: CBA_A3.
Data from the launcher.
FatRefrigerator  [作者] 2024 年 10 月 12 日 下午 1:43 
@D_K What other mods are you using, that sounds like its something outside the control of KP Lib
D_K 2024 年 10 月 12 日 上午 9:02 
Thanks for the update! Now OPFOR with full ammo, RPG, etc.But, light structures explode from bullets and disappear. They are not replaced by mines. You approach, shoot, explosion...
D_K 2024 年 10 月 11 日 上午 1:51 
@FatRefrigerator I understand.
FatRefrigerator  [作者] 2024 年 10 月 10 日 下午 3:30 
Yeah the whole thing got busted by the recent CBA update, I'll be fixing that soon
D_K 2024 年 10 月 10 日 上午 10:33 
Hi.I think the mission needs updating after release 2.18 2024-10-08.Now the huts in the village, explode from a simple bullet hit.You can release a line or take a pump-action shotgun and check.It seems to be due to the changes that are included in the update.Also there are no more mines laid by the enemy. They don't appear (I went through several villages to check this).2)Units with at least one RPG shooter don't appear(even on military bases)check with ZEUS (watch camera).But this is more related to the OPFOR class selection that you installed and not to update 2.18.Please test these problems...And it would be cool! If you edit, at the same time and the enemy class, install units that have full squads (with all the equipment that OPFOR has).There is a situation that your MHQ just pelted with grenades, instead of shooting at you from RPG.3)Air-OK.AI-OK.Sectors, counterattacks, supply, revival,motorized units -OK.4)Run as a dedicated server, with the standard installations.Thx
D_K 2024 年 9 月 24 日 上午 9:41 
Okay @FatRefrigerator
FatRefrigerator  [作者] 2024 年 9 月 24 日 上午 8:20 
@D_K, if you're editing the mission, look for the file called "manage_time.sqf" that one handles the shorter nights setting.
D_K 2024 年 9 月 23 日 下午 10:50 
Thank's @FatRefrigerator for fast feedback.Let me ask one more question.Time of day and night in the mission.For me the length of the day = OK (parameters 6....24 hours).Question : in which file and what changes should be made to speed up the night even more.Make it as 20 minutes of real time.P.S I think for the Vietnamese version of this is relevant.Ideal would be to make changes in the menu of parameters in the form of selecting the speed of time, separately for day and night, as for example in Liberation RX by pSiKO.What do you say? Thx for the mission.
FatRefrigerator  [作者] 2024 年 9 月 23 日 下午 2:34 
@D_K
You can find Arma workshop content at:
[drive game is installed on, C:\, F:\, etc]
\SteamLibrary\steamapps\workshop\content\107410\[workshop ID, in this case 3074934318]
There'll be a .bin file in there but just copy/paste it somewhere else and rename it to whatever.pbo and you can edit it just fine.
D_K 2024 年 9 月 23 日 上午 12:49 
Hi, where can I download the file .pbo of this version? Thx
JhonPatez 2024 年 7 月 25 日 下午 2:43 
@FatRefrigerator yes yes this mobile radar that costs 1000 supplies?
FatRefrigerator  [作者] 2024 年 7 月 25 日 下午 2:19 
@JhonPatez
Have you built a Flight Control building first?
JhonPatez 2024 年 7 月 25 日 下午 1:50 
Why can't I buy the helipad to enable the purchase of helicopters? The helipad option is turned off for me to buy
Czar 2024 年 5 月 30 日 下午 6:44 
I'm having the same issue with @rocket1714. Can't seem to find solution. I even unloaded several mods and can't find the culprit
FatRefrigerator  [作者] 2024 年 5 月 20 日 下午 1:55 
@rocket1714 I can't say I've seen that issue happen before.
Try asking around in the KP Lib discord?
rocket1714 2024 年 5 月 19 日 下午 4:05 
hello! i'm having trouble with this mission in which when I die as commander, it ends the game for everyone. it's a multiplayer game using upnp so I don't know why this is happening as i saw someone else have this issue and your solution was to make it a multiplayer lobby. i don't know what this means, so could you help? :)
FatRefrigerator  [作者] 2024 年 5 月 11 日 下午 1:58 
@Cinas
Things are only saved if they're within the 125m radius of a FOB. Things outside that will always wipe on restart, unless placed in Eden and made to be a permanent part of the mission.
Cinas 2024 年 5 月 10 日 下午 6:26 
is there any way to save buildings placed by zeus after server restart?
R1CKYR3C0N55 2024 年 4 月 15 日 下午 12:31 
for whatever reason im having trouble having this mission pop up when i load into my server any body willing to help me with this its probably stupid question for a easy fix but i can take whatever fixes you guys could give me
FatRefrigerator  [作者] 2024 年 4 月 8 日 下午 8:31 
@RevilingGalaxy not sure if you've gotten this sorted yet, but lots of people have been having issues with any rappeling mods breaking AI. If you've got one of those on try turning it off.
Linfocito 2024 年 3 月 11 日 上午 4:17 
Tutorial for install in server?
RevilingGalaxy 2024 年 2 月 20 日 下午 3:31 
Hi! I'm having issues with the AI not wanting to move around when they spawn in. the civillians will sit there in weird positions like they are holding weapons and wont move. OPFOR will shoot at you but sometimes will be stuck just rotating around with their guns down but will still shoot at you. If anybody knows why this happens please let me know
TheDesertFox 2024 年 2 月 16 日 下午 11:41 
Hello I was wondering if it would be possible to have the Mash buildings work as medical facilities for Ace
Liberty 2024 年 2 月 13 日 上午 11:08 
thank you ♥
FatRefrigerator  [作者] 2024 年 2 月 13 日 上午 8:24 
@Liberty
When you start up the mission (after a server restart) go into the "Parameters" menu that's in the role selection screen. There you can turn off the arsenal whitelist and choose the blacklist, that should let PIR stuff from the arsenal spawn.
Liberty 2024 年 2 月 12 日 下午 9:50 
well, i have no clue how to edit missions :-/ we wanted with friend to have each own squad of AI, but since AI gooks are precise and can see through vegetattion, we get killed a lot.

so i tried to load PIR, it works as a mechanic, but arsenal deletes PIR medkits and even as zeus i cant find that item.

i tried to spawn singleplayer PIR character with medkits but they disappear... so now we get a lot of AI soldiers just screaming in pain dying slowly with no means to revive them :D

i didnt try to fool around whitelisting, i dont know how that works. will check it out thx
FatRefrigerator  [作者] 2024 年 2 月 6 日 上午 8:31 
PIR shouldn't be incompatible, are there items from that mod that you're unable to access? If that's the issue you can either turn off the arsenal whitelist mode in the mission parameters or edit the mission file and add them to the arsenal preset.
Liberty 2024 年 2 月 6 日 上午 3:49 
Please add compatibility with PIR or make AI revivable, Also would be good to have optional compat with unsung for uniforms and stuff.
Stogie 2023 年 12 月 28 日 下午 12:36 
V1PER you can edit the PBO file to include modded content including the SOG nickel steel planes as well as pretty much whatever else you want. I have it working on my server with no issues.
-V1PER- 2023 年 12 月 26 日 下午 8:38 
thanks a lot! this is a GREAT mod!! i would like to ask you if it is possible to add the nickel steel vehicles?
FatRefrigerator  [作者] 2023 年 12 月 9 日 下午 9:08 
you should be hosting it as a multiplayer lobby, even if you just set it up as a LAN network.

that will allow you to respawn
-V1PER- 2023 年 12 月 9 日 上午 9:04 
2 quick questions, i've noticed playing this in my local machine also saves progress? I want to make sure it autosaves. And another question, as a commander if i die it says mission failed but can i change that ? So i can respawn or am i doing something wrong?