Total War: ATTILA

Total War: ATTILA

Medieval Kingdoms 1212 AD - morale - battle & animations
Počet komentářů: 23
Kosuke 11. bře. v 0.45 
can you make a unlimited morale mod for 1212 AD thank you :easternromanempire:
Alex  [autor] 5. úno. v 12.27 
Updated
that's cool!
Alex  [autor] 30. led. v 11.25 
I m going to update it soon
OsamabinBallin 25. led. v 22.23 
crashes on start up even with the right load order :steamsad:
Julius Seizure 25. led. v 11.39 
it doesn't let me load the game now : (
Captain_Cackwurst 7. led. v 12.18 
Love the mod and the fights to the death; only missile units are wayyy too strong now :/
Daud 13. čvc. 2024 v 16.09 
The animations are amazing - must have mod along with Earl's, If there is any way to make units that have like less than 10 morale Route and keep the Shatter as it is would be great.

Seeing units fight to the death instead of Rout and rejoin makes the battles far less dynamic and the ai has less opportunity to reshuffle as opposed to big moshpit.

Sorry for bad English
imadechildrenintoicecream 13. kvě. 2024 v 16.35 
it doesnt work:(
Carmin 6. dub. 2024 v 17.45 
it would be amazing if morale was a bit lower, so that destroyed armies would rout, not fight when they have 50 men remaining, can you balance it a bit? Thanks
Alex  [autor] 6. dub. 2024 v 3.59 
updated. Enjoy :)
METHODIUS 31. bře. 2024 v 7.41 
thanks man!!!
Alex  [autor] 30. bře. 2024 v 5.36 
I’m going to update it next week
METHODIUS 28. bře. 2024 v 18.34 
game cant be better without this mod. Man im too relying on this mod playin 1212 ad . Please update.
METHODIUS 28. bře. 2024 v 8.24 
Please update ,game crashing with this mod.
Ecthelion75 27. bře. 2024 v 22.12 
Not working with new update.
Alex  [autor] 29. úno. 2024 v 13.35 
Less than melee
Julius Seizure 19. úno. 2024 v 17.31 
Alex is the the kill rate for arrows the same for the kill rate for melee
Julius Seizure 19. úno. 2024 v 17.28 
@Romanorum to make even better for you use Attila Ultimate Animations (No secondary/ Heart Attacks) it works great with this mod ;)
Witherking1257 17. úno. 2024 v 10.16 
@Romanorum Try to edit it in pack file manager
Romanorum 18. led. 2024 v 19.36 
The animation portion of this is perfect! I'm in the same boat as Macaquinho_14 because I was missing the cool fighting animations that 1212 stripped away for more realism (but it looks so much lamer). However, I've grown accustomed to mods like Earl's Realistic Cavalry Overhaul For 1212. Is there some way we can get "just" the animation portion of this mod as a standalone so we can mix it with other combat mods without compatibility issues?
Monkeyslug 17. led. 2024 v 0.06 
So far fantastic mod!
Macaquinho_14 4. pro. 2023 v 6.09 
Best fucking mod out there. Been trying every single animation mod in the workshop for months, half of them are buggy or have secondary attacks. This solves everything. Thank you.