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Nahlásit problém s překladem
Mon gameplay no commentary disponible en 1440P
https://www.youtube.com/watch?v=_Dqf_ajwZpU
Beautiful map that goes from one floor to another with a different aesthetic and atmosphere. The map is detailed, a little less in the basement but it's really good. Serious lack of main secret.
My no commentary gameplay available in 1440P
https://www.youtube.com/watch?v=_Dqf_ajwZpU
- Addressed some LOD glitches and major exploits.
- Adjusted the world fog so that it shifts when the power is turning on.
- The fog is now different when the power is off compared to when it is turned on.
- Adjusted some models and textures within the level. The Outbreak Impetus is now more detailed.
- Moved the AN 94 wall chalk to the tunnels and the PPSh-41 to the adjusted play area.
https://youtu.be/CbGNaxHkFDg
Explore the tunnel within the basement and journey into the Outbreak Impetus. The area is a recreation of one of the first custom zombie maps ever made, Zombie Subway (2008).
https://youtu.be/4THWIrgixhQ
Overall though, I had a blast playing this! Been aware of your stuff since your involvement with Uncontained, so it's nice to see you put out another map. Please stay well and keep being you.
Epic fail of a map and map creator.
Stick to working in McDonalds.
- As you may already know, the inspect anim is buggy, so my advice is to change the inspect key to "R" instead of "E".
- Cold War HUD font would be a good addition to your custom HUD
- I think the Skullbreaker doesn't fit in this map, instead I would give more health points to the doggos, like in the WaW days, consequently, have them spawn in later rounds, such as the 6th or 7th round.
Nice Job!