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报告翻译问题






The fact that you can just toss out large AOEs one after another is just not fun to play as or against, and on the topic of Supers, the fact that Respite generates more meter than it costs HAS to be an oversight. Many of the other moves also have massive disjoints that can easily reach the opponent at the start of the match, when both fighters SHOULD have time to set up something or other. And the HITSTUN oh, god, the hitstun. When frame advantage goes up to high 40's/low 50's, that's too much and all of this just leads to very dry, very spammy gameplay.
(they burst after 1 hit)
If it's interrupted (which is something that happens often, not sure if I'm just using the move wrong or what) the text will stop and linger next to the character until Respite is used again.
help please?