Total War: WARHAMMER III

Total War: WARHAMMER III

Frostfiend SFO
13 Comments
GabeSky  [author] Feb 8, 2024 @ 7:52am 
@Think Critically
I probably was running another mod when I first started submodding. I am planning on revisiting all my old submods once the next content expansion drops on shadows of change.
=[NK]= Col. Jack O'Neil Feb 3, 2024 @ 1:20pm 
Maybe the difficult setting he's loading the game up at?
Think Critically Feb 3, 2024 @ 7:28am 
Why do the recruitment cost and upkeep cost work out differently ingame?
LimeUser Jan 29, 2024 @ 1:13pm 
Probably needs a foodbowl update for the chonky bat
GabeSky  [author] Dec 9, 2023 @ 12:23pm 
@ShadowDancer
Why does it need an update?
ShadowDancer Dec 7, 2023 @ 12:32pm 
Wheres the update?!!!!!!!
GabeSky  [author] Oct 15, 2023 @ 6:26pm 
No crash for me. Did you set up the load order correctly? Is the main mod enabled? I just returned home from work but I will take a closer look tomrrow. I quickly loaded into the game and made sure the mod was enabled. It appears to be working from my end. https://i.imgur.com/iqYuhZG.png https://i.imgur.com/XGQ6gMu.png
Aku Oct 15, 2023 @ 3:57am 
Hey emm, now you mord crash by me, at least what steam told me

https://ibb.co/dP0V93W
GabeSky  [author] Oct 14, 2023 @ 2:51pm 
Yes, you still need the base mods.
GabeSky  [author] Oct 14, 2023 @ 1:16pm 
Removed dependences from .pack
GabeSky  [author] Oct 13, 2023 @ 8:01am 
Updated Frostfiend
Reduced building damage multiplier by .25 (from 1.25 tov 1)
MP cost for frostfiend increased by 150 (from 1350 to 1500)
Increased charge distance commence run by 10 (from 35 to 45)
Increased charge distance adopt charge pose by 10 (from 35 to 45)
Increased charge distance pick target by 10 (from 35 to 45)
Increased flying charge speed by 1 (from 14 to 15)
Gleen Cross Oct 10, 2023 @ 10:23am 
Crap, I lost the race lol are you going to make patches for the spiders and crows as well?
RatboyW Oct 8, 2023 @ 6:57am 
Ayy I was hoping someone would make this, tysm!