Space Engineers

Space Engineers

Torpedo Turret
83 条留言
Perrito Gordito 8 月 1 日 下午 10:21 
Awesome turret!! Would be really good to make this compatible with homing system from Vanilla+
Blossa 2024 年 9 月 14 日 上午 8:28 
OP
Elindis  [作者] 2024 年 9 月 8 日 下午 5:48 
@AresWalker You know, I actually thought about doing that exact thing when I started this project :)
AresWalker 2024 年 8 月 25 日 下午 9:09 
Could nickname it the Hurricane Torpedo Launcher. Fits with the storm naming convention. Tsunami might be a good name too.
andersenman 2024 年 8 月 16 日 上午 4:39 
Eh, I'm just whinging, though I'm sure Hailstorm would also appreciate having a name to call his buddy by, heh.
Elindis  [作者] 2024 年 8 月 16 日 上午 3:56 
@andersenman I hope it hasn't been too annoying :) I chose the name to match vanilla's naming convention, but I understand that not everyone will find that convenient!
andersenman 2024 年 8 月 16 日 上午 3:53 
The torpedo definitely needs a nickname. Having to keep calling it "the torpedo" got old really quickly writing the quick guide on adding V+ homing.
halo_fun12 2024 年 7 月 27 日 上午 11:32 
is there a Weaponcore version?
Monk 2024 年 6 月 14 日 下午 1:54 
I too request the optionality of the Vanilla+ version. be a dream come true!
Thank you too for creating such a wonderful mod already!

-WOLOLO
alex_sun 2024 年 3 月 3 日 上午 12:11 
great job. I'll also ask for the vanilla+ version.
In general, the rockets in the game must be either guided or very cheap, otherwise there is no point in them in comparison with projectiles.
KitsuneKas 2024 年 2 月 18 日 下午 3:43 
I too would like to ask about a potential vanilla+ version of these weapons. Homing capability would be perfect for these torpedoes, and I feel like converting the hailstorm rockets to flak detonation would fit with the theme of the weapon as an anti-small-ship weapon.

I've cracked open the vanilla+ files to try and understand how to make mods using it myself but couldn't figure out what was actually necessary to make mods with it.
black_dragon1230 2024 年 2 月 7 日 下午 6:31 
I generally dont like to ask modders about adding anything as yall have lives outside this game too. I do however wonder if you would ever consider adding compatibility wit the Vanilla+ Framework?
Elindis  [作者] 2024 年 1 月 26 日 上午 2:05 
@toxicprime No, these are just big dumb rockets with large explosions.
toxicprime 2024 年 1 月 25 日 下午 3:39 
Do these have any sort of lock-on, homing feature?
ChegaMais 2024 年 1 月 18 日 下午 2:49 
Great mod btw. What is the ammo ID tho?
Rodimus Rhoam Maximus 2024 年 1 月 10 日 下午 1:15 
idea for a interesting weapon: Gattling railgun turret
Hercules 1 2024 年 1 月 7 日 下午 4:53 
FYI folks this is sadly incompatible with WeaponCore.
Heveric 2024 年 1 月 5 日 上午 2:32 
I've yet to give these a try but look like they'd be perfect for what I plan on doing.
Basically trying to make space versions of some World War 2 ships, but with no official Torpedo Launchers being available in game I didn't wanna have to use the large rocket launchers due to their close range yet rapid firepower.

Even if these things are slower firing, just the idea of them having longer range and high damage potential feels very appropriate.
JakeFromSt8Farm 2023 年 12 月 19 日 下午 6:20 
Hello, I would like to ask permission to use your Torpedo Launcher and Torpedo Turret models in my own unlisted weaponcore vanilla replacer/expansion.

I will of course upload unlisted, credit you for the models and link back to the original mods as the source if you agree to let me use them.

Thanks!
Elindis  [作者] 2023 年 11 月 23 日 上午 8:18 
You're very welcome, Wellzy
Wellzy-S528 2023 年 11 月 23 日 上午 12:47 
thankyou for creating weapons for people who don't want to use weapon-core Double thumbs up
Smart Bear 2023 年 11 月 14 日 上午 11:41 
Несколько не правильный баланс, торпеды более тяжелые по сравнению с ракетами. но у вас скорость наоборот в пользу торпед, как то не логично.
Elindis  [作者] 2023 年 11 月 8 日 下午 7:23 
@TrippyCactus That would certainly make the weapon stronger. As it is, the low fire rate is one of the weapon's weaknesses, and I don't think it would be balanced if I upped the fire rate by 44.9% while reducing the damage by only 16.7%. To achieve 12 RPM I would have to reduce the damage to 2070 per shot, which is too little to destroy a light armour block in a single shot. I don't think that would feel very good for a "torpedo".

Feel free to adjust the values for your own play using something like ModAdjusterV2, though.
TrippyCactus 2023 年 11 月 8 日 下午 7:17 
I think the time in between individual torpedo shots should be shortened to 1 second, i think its 3.5 or 4 seconds between shots based on the video which seems like a little to long. If you were to lower the damage to 2500 and shorten the time in between shots and reload rate to 16 seconds you could get a fire rate close to 12 rounds per minute and it would give this system and the rocket launcher a closer dynamic to the one between the railgun and artillery. This is probably one of the best looking models I've seen for a weapon mod though keep up the good work
Ribbons0121R121 2023 年 11 月 7 日 下午 3:51 
mmmm, chunky
no weapon core too
love it
Bones0013 2023 年 11 月 5 日 上午 8:57 
congrats on the mod
Sodium Chloride 2023 年 11 月 5 日 上午 1:35 
WeaponCore alredy does that, this just increases ranges (also it's for vanilla weapons, not modded ones)
arcticwolfmp8908 2023 年 11 月 5 日 上午 1:30 
@Lord Skarra have you tried the "WeaponCore - Replace Vanilla Weapons" Mod yet? It makes it so vanilla weapons works with WeaponCore. It can be found here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1931509062&searchtext=WeaponCore
Elindis  [作者] 2023 年 11 月 2 日 上午 9:20 
I've never used Weaponcore in a survival game, but I've heard a lot about it. I'm glad to be able to provide weapons which work well with vanilla and with modular encounters.
Lord Skarra 2023 年 11 月 1 日 下午 1:33 
Good job, not supporting Weaponcore...

I'm not going to lie, i'm sick of Weaponcore, they don't support vanilla modifications to the guns/additions to the modlist... they only support Weaponcore Mods.

And if vanilla turrets are used, their automatically disabled now, due to weaponcore doesn't care.
Which breaks certain npc ships spawning in

I will always support guns that don't support weaponcore or don't use it... and custom 3D Model designs for new weapons.
Elindis  [作者] 2023 年 10 月 26 日 上午 4:23 
I believe you can adjust things like that with ModAdjuster. As-is, this turret has been balanced to fit into vanilla combat.
AzraelVP 2023 年 10 月 26 日 上午 3:42 
1400m range for a torpedo is imho too low, when you want such turrets for your space-base defense and ships usually fly around at 5-8 km away..
Sodium Chloride 2023 年 10 月 21 日 上午 10:26 
WeaponCore version?
Elindis  [作者] 2023 年 10 月 14 日 下午 12:53 
I think Consty has a Homeworld Pack, which might include some torpedoes for you to use. However, I would love to release a torpedo launcher in my own style at some point.
Moh 2023 年 10 月 14 日 上午 3:29 
I love the design and thought that went into balancing this for vanilla combat.

A thought that's crossed my mind: Is there potential for a non-turreted block version of something like these? Such a thing would help fulfill a longtime dream of recreating Homeworld-esque missile cruisers/torpedo frigates.
loogi_dood 2023 年 10 月 13 日 下午 4:38 
Now imagine this but on small grid ships, like a torpedo ship that does a precission shot straight into the weakspot of a large cruiser
Elindis  [作者] 2023 年 10 月 13 日 下午 3:09 
Thanks yellow :D
yellow51 2023 年 10 月 13 日 上午 5:08 
Nice mod! Also added you as a friend on Steam.
jivaii 2023 年 10 月 12 日 下午 10:33 
I just prefer to have better range then a sea battle from the War of 1812
Elindis  [作者] 2023 年 10 月 12 日 下午 9:50 
I see. That is unfortunate; personally, I don't enjoy that kind of long-ranged combat to begin with.
jivaii 2023 年 10 月 12 日 下午 7:33 
@Elindis, it seems that the Vanilla+ framework ups the vanilla rocket turret to 5.000 meters, so it significantly outclasses your torpedo and rocket launchers =(
Stratus 2023 年 10 月 11 日 下午 7:27 
Sweet!
InventorAndCreator 2023 年 10 月 11 日 下午 4:44 
WeaponCore?
Metrovania 2023 年 10 月 11 日 下午 1:11 
Gatling IMHO should have a very high DPS, but have a harsh penalty against heavy armor and large grid in general. Then rockets should get a price reduction, damage increase or velocity increase.
Elindis  [作者] 2023 年 10 月 11 日 下午 12:55 
Yeah, if it were up to me, I'd rebalance all the vanilla weapons. Longer range and faster bullets should come with less DPS, not more. Artillery turrets are so much better than rockets or gatling turrets, outside of niche scenarios.
Metrovania 2023 年 10 月 11 日 上午 5:28 
Frankly, this would be great in vanilla. The missile turret as it stands is a bit poorly balanced. This sort of extreme variant would be fantastic.
Elindis  [作者] 2023 年 10 月 10 日 下午 4:11 
@Jivall From what I understand, Vanilla+ doesn't change the vanilla turret behaviours in any way, so it should work. I haven't tested it, though.
jivaii 2023 年 10 月 10 日 下午 1:17 
Would this be readily compatible with Vanilla+ Framework?
War Crimes Lily 2023 年 10 月 9 日 下午 12:15 
This looks rad and I'm adding to my world now!
titanius anglesmith 2023 年 10 月 9 日 上午 11:52 
oh sweet baby jesus oh lordy lordy lord save us