Crusader Kings III

Crusader Kings III

Last Will
112 kommentarer
Lost Nomad  [ophavsmand] 6. okt. kl. 0:05 
@둥실 DUNGSIL
There is no abdication event, you abdicate via a character interaction.

The abdication interaction is next to the abdication titles selection interaction in the diplomacy menu.

Just look in the screenshots provided for instructions how to use this mod.
둥실 DUNGSIL 5. okt. kl. 20:33 
Isn't the abdication event included? I enacted a law and elected, but the abdication event doesn't occur.
Lost Nomad  [ophavsmand] 24. sep. kl. 6:52 
@Le Malin
np, I had a feeling that was the case, hence the video I posted :steamhappy:
Le Malin 24. sep. kl. 5:57 
I'm dumb, i didn't look at the right place. The mod works fine, sorry for the disturbance. Thank you for creating this mod
Lost Nomad  [ophavsmand] 24. sep. kl. 4:38 
@Le Malin
Just post them in any of the free image hosting sites and paste the link in a comment on here.

FYI: I have just added a video to the workshop page that I recorded around 10 minutes ago showing the mod working.
Le Malin 24. sep. kl. 2:45 
i have the screenshots, how can I send it to you ?
Lost Nomad  [ophavsmand] 23. sep. kl. 12:48 
@Le Malin
I've tested the mod repeatedly and it works fine, so I don't know what to tell you guys.

Can you provide a screenshot of your succession law window so I can get a clue as to what the problem is?
Le Malin 23. sep. kl. 10:14 
It's seems to be the same problem as Filo, there is no "last will succession" that i can change to, the option doesn't appear
Lost Nomad  [ophavsmand] 21. sep. kl. 1:39 
@Le Malin
Sorry for the late reply.

As you can see from my reply to @Filo, the mod is working fine for me.

So same question, did you change to Last Will succession law before trying to assign titles, was the law available, could you change to any other type of succession law?
Lost Nomad  [ophavsmand] 21. sep. kl. 1:37 
@Filo
Did you actually change your succession law to Last Will before trying to assign titles?

Was the law available in the list of laws?
Lost Nomad  [ophavsmand] 21. sep. kl. 1:33 
@Filo
Nope, they're false errors/warnings, so nothing to do.

I just abdicated as a laamp and was setup correctly as a landless adventurer with my camp in London.
Lost Nomad  [ophavsmand] 21. sep. kl. 1:05 
@Filo
It's working for me.

I adopted Last Will succession, with my son Edward as the sole beneficiary, then marked the duchy of Albany as my abdication title and the duchy of East Anglia as inheritance for my daughter Joan.

Then I abdicated to my son Edward, who gained the Empire of Britannia, except the titles given away under Last Will succession.

I inherited the Duchy of Albany as an independent ruler.
My daughter Joan inherited the duchy of East Anglia as a vassal of my son Edward.

However I did notice some build warnings when reviewing the mod code for the laamp player, so I'll need to do further testing to see if they are real errors or just the usual ck3 false warnings.
Filo 20. sep. kl. 10:03 
The only thing that seems to work is a decision allowing you to disable or enable something
Lost Nomad  [ophavsmand] 20. sep. kl. 8:11 
@Filo
Strange was working for me a couple of days ago, I'll have a look some time today.
Can you describe how it's not working, can you add the law, can you add laws to counties, can you elect heirs, or is nothing working at all?
Filo 20. sep. kl. 7:56 
Doesn't seem to work
Lost Nomad  [ophavsmand] 20. sep. kl. 7:15 
@Filo
Why wouldn't it?
Filo 20. sep. kl. 5:51 
Does it still work?
Le Malin 12. sep. kl. 12:58 
The mod doesn't work for me, even when I use it alone without other mods.
I only have the decision to toggle on and off the abdication chain event.
Is there a fix to that ?
peequi 7. sep. kl. 10:09 
@Lost Nomad thank you for the explanation, I was able to correctly set it to 100 cost.
Lost Nomad  [ophavsmand] 20. aug. kl. 1:10 
@peequi
The line should be prestige = 100 if you want the interaction to cost 100 prestige.
peequi 19. aug. kl. 13:09 
@Lost Nomad
Thank you. I changed the line to this

pass_cost = {
100 prestige = change_title_succession_law_prestige_cost
}

So I added the "100". In game, the cost is actually zero, so maybe I placed the "100" in the wrong spot, but I don't mind. I just wanted to mention it for anyone else who runs into this post.

I believe the AI can't use this mod, so changing the value shouldn't offset the balance of the game. I personally am going to still split the realm, I just want to be able to pick which title goes to who.
Lost Nomad  [ophavsmand] 17. aug. kl. 16:43 
@peequi
Should be line 35 in common/laws/LWXXX_title_succession_laws.txt
peequi 17. aug. kl. 10:30 
Can someone please show which file and line to edit, to change the cost of "Last Will Behest". I would like to make it cheaper so that we can divide up all the domains.
Luke 28. juli kl. 10:40 
Sorry for the late reply, I forgot to check back in. I have no pre-succession savegame anymore, but I got around the problem by removing every "Last Will Behest" and then abdicating. If the problem comes up again in the next round of succession, I'll make sure to keep the savegames.

Thanks for the reply!
Lost Nomad  [ophavsmand] 21. juli kl. 3:30 
@Luke
Have you added or removed any mods between the two successions?

That's going to be very hard to test. I use the mod all the time and have never had any problems nor has anyone else reported any problems.

Do you happen to have a savegame directly before the second succession that you could send me?

I don't know any way I could test the problem without your save.
Luke 20. juli kl. 9:19 
The line of succession through the mod seems to be ignored by the game.

Succession is displayed as:
Kingdom of Lotharingia - Son 1
Duchy of Jülich - Son 1
Duchy of Upper Lotharingia - Son 1
Duchy of Luxemburg - Son 2 (through last will)

How titles were actually inherited upon my death:
Kingdom of Lotharingia - Son 1
Duchy of Jülich - Son 1
Duchy of Upper Lotharingia - Son 2
Duchy of Luxemburg - Son 3

In the generation before that, inheritance through the mod worked as planned.
Lost Nomad  [ophavsmand] 6. juni kl. 15:00 
@织田信长
That's possible, I meant to do a test on admin because there's a couple of things that suggest it's a no no but I never got around to doing so due to constant game updates and rl commitments.

I don't play admin, it just doesn't feel good to me, so I'll have to find time to test it and if my previous suspicions prove true then I'll have to disable the last will aspects as an option for admin.
织田信长 6. juni kl. 14:10 
I discovered that my administrative empire cannot use the Last Will Succession. This is awful!
Lost Nomad  [ophavsmand] 18. maj kl. 2:49 
@無壹
Thanks :steamthumbsup:
無壹 17. maj kl. 22:37 
@Lost Nomad Hey Nomad, I also translated this mod in Chinese :steamhappy::
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3090564070
bamboocarpet 16. maj kl. 8:03 
@Lost Nomad thanks for the detailed response. I'll test this on a future run. :steamthumbsup:
Lost Nomad  [ophavsmand] 16. maj kl. 7:34 
@bamboocarpet
When you abdicate the game handles succession just the same as if you were deposed in a tyranny war or died, so any succession law in place is enacted, regardless whether it is a vanilla law or the realm/title laws from this mod.

As far as being a cheat mod, these are the main features of the mod
1) It allows you to abdicate
2) It allows you to become an adventurer when you abdicate
3) It allows you to become a vassal of your heir when you abdicate
4) It allows your old character to become your vassal when you play your heir after abdication
5) It allows you to play as an independent ruler after you abdicate to your heir
6) It allows you to assign specific titles to specific character when you die/abdicate
7) Using mod's realm law without any of the mod's title laws and selected abdication titles is effectively primo

You have to decide for yourself which if any of those features is cheating and if you want to use any off them.
bamboocarpet 16. maj kl. 6:19 
Does this respect the current succession laws when you choose heirs and such? Really enjoy the thought of abdicating and becoming a vassal, but is it also basically a cheat mod?
HeirandtheSpare 14. mar. kl. 14:28 
Ok, thanks for responding.
Lost Nomad  [ophavsmand] 13. mar. kl. 22:03 
@HeirandtheSpare
I haven't had a chance to look at it yet. The functionality in the mod should be fine, I've not heard of any major script issues from other modders that should affect it but there is always a chance the gui side might have an issue.

I will be updating all my mods over the week-end but no specific order in mind so the best I can say is that it will happen over the next couple of days.
HeirandtheSpare 13. mar. kl. 20:23 
Does this need an update?
SpartacusDecimusMiridius 4. jan. kl. 1:54 
Legend
Lost Nomad  [ophavsmand] 28. dec. 2024 kl. 4:45 
@BlindIdiotGod
Glad you got it working :steamthumbsup:
BlindIdiotGod 28. dec. 2024 kl. 3:24 
LostNomad

Thanks for the reply.

It IS working. I didn't leave it unpaused long enough to get the event.

It seems I was indeed being really stupid!

Thanks again!
Lost Nomad  [ophavsmand] 27. dec. 2024 kl. 8:07 
BlindIdiotGod
Add the LastWill succession law to your realm.
Appoint an heir.
Do not select any abdication titles.
Then use abdicate option in your character's diplomacy menu category to abdicate.

In the depose screen you should have two buttons at the bottom, one to choose a new destiny and one to play as your heir.
Click the play as heir button.
When you un-pause the game you will get an event that gives you the option to play your heir or play your existing character as an adventurer.
BlindIdiotGod 27. dec. 2024 kl. 7:07 
I'm not sure if I'm being really stupid, but I don't seem to be getting the right event firing - I only get the option to play as my heir. I've tried turning it on and off in the decisions menu, but this seems to have no effect. Interestingly, I don't seem to have the reminder event either.

Is there a specific abdication command to use?

I have this at the bottom of my load order.

Really, all I want to do is abandon my kingship and be an adventurer once more. Life was so much easier on the open road.
Lost Nomad  [ophavsmand] 5. nov. 2024 kl. 8:19 
@Drakken
No opinions are ruffled.
Drakken 5. nov. 2024 kl. 7:56 
Interesting. Will the despoiled heirs be pissed off if you grant them a simple barony, while your main heir inherits all?
Lost Nomad  [ophavsmand] 20. okt. 2024 kl. 3:14 
@Evil_MiniPapaTank
When you say go to your next heir you mean die/abdicate, not cycle through your family characters in a menu or something?

You are supposed to lose LW every time through succession but for some reason I can't track down since 1.13 it sometimes does not lose LW on succession.
Evil_MiniPapaTank 19. okt. 2024 kl. 23:52 
I've ran into a glitch that I can't figure, sometimes when I go to my next heir it'll default back to confederate partition. It doesn't happen every time, but like 20%. My powerful vassals will like me, and nothing shows up about losing any counties.
Swirly 15. okt. 2024 kl. 5:02 
Thats awesome! Thanks a lot :) :steamthumbsup:
Lost Nomad  [ophavsmand] 15. okt. 2024 kl. 4:11 
@Swirly
LW now lets laamp abdicate so if your child is your heir then they will inherit.
Lost Nomad  [ophavsmand] 14. okt. 2024 kl. 15:14 
@Swirly
Yes it does although obviously there's no lands to bequeath to your loved ones, but you can abdicate to your child.

However there's a bug n the released version which prevents a adventurer abdicating.

Also I use my designate heir mod, so I need to test if the vanilla game allows abdication otherwise you would be required to use a mod like my designate heir mod.

I should have the bug fixed and an answer to the heir issue within the next day or two so watch this space.
Swirly 14. okt. 2024 kl. 14:50 
Does this mod also work for landless adventurers? I feel like there's no real reason why the leader of an adventurer camp couldn't just let their child take over the reigns, except for gameplay balancing reasons. I'm looking for a mod that would enable this. Thanks in advance!
FunGaming44 26. sep. 2024 kl. 15:45 
@Lost Nomad Thanks for letting me know, I was afraid that would be the case, so only way around that is making compatch mods.