Left 4 Dead 2

Left 4 Dead 2

Blood Harvest Starting Weapons Fix
15 opmerkingen
TorchEcho 20 jun om 10:38 
Hey Chimi could you accept my friend request, I got a question related to the coding of this mod.

Trying to apply it to dead center chap 1 without repeating the entire code.
Kirya 13 okt 2024 om 2:46 
dead center chapter 1 could also use the same treatment so it would randomize uzi/mac-10/mp5 and pomp/chrome shotguns
Dick in Ass Guy 28 jul 2024 om 12:22 
Could you maybe make a Dead Air version of this?
Jugger 23 sep 2023 om 14:21 
@Boulder Ball the Parish Chapter 2 Rebalance was made by me lmao
Boulder Ball 20 sep 2023 om 12:56 
Oops my bad lol but thanks for responding :steamthumbsup:
ChimiChamo  [auteur] 20 sep 2023 om 12:45 
That probably wouldn't be too difficult, it would just require changing the spawnflags, I should mention that the Parish Chapter 2 rebalance was made by someone else lol
Boulder Ball 20 sep 2023 om 12:37 
Nice work on this and the Parish Chapter 2 rebalance! I have a request… could you please attempt to change the gun spawns in the L4D2 campaigns to not necessarily always spawn. As they are now most gun spawns (and actually a lot of item spawns) are 100% guaranteed which is lame.
tonyzur 19 sep 2023 om 21:05 
nmrih mac-10
◉ WellDare ◉ 19 sep 2023 om 10:54 
Good mode but...
i want to know what is model on de picture?
Cuba 16 sep 2023 om 23:20 
ak with lasers
Placido Penitente 16 sep 2023 om 20:59 
I would assume these maps where it has the same weapons from the start without rng were lower priority and less interested since everybody only plays No Mercy when its a Left 4 Dead 1 map
Pluvillion 16 sep 2023 om 19:14 
Valve forgetting to implement L4D2's RNG for BH and DA. Typical.
Nicolette 16 sep 2023 om 18:15 
um why is it not ak 47s at the beginning? dislike!!!
Neo-Evernight 16 sep 2023 om 18:08 
true that
Demo 16 sep 2023 om 14:19 
Dead Air Chapter 1 also has this issue, btw.