tModLoader

tModLoader

Insurgency Weapons
188 kommentarer
marviN  [ophavsmand] 30. nov. kl. 1:30 
oops XD, thanks for feedback, I'll fix those soonish
Kurosawa 24. nov. kl. 23:12 
And bug I've found : 1) L85A2 use 7.62x39 mm. instead of 5.56x45 mm. 2) Karabiner can not perform an auto shot ( as same as M40A1 and Mosin Nagant ) *** Lee Enfield No.IV can perform an auto shot
Kurosawa 24. nov. kl. 23:07 
YOOOOO New updated!!! I like how VP-70M is burst fire tbh this is new!
Kurosawa 8. nov. kl. 1:42 
Let's go!!!
marviN  [ophavsmand] 1. nov. kl. 22:51 
I might get back to finishing it later this month
Kurosawa 1. nov. kl. 5:07 
Any fixed date released for new weapons? I love this mod especially when use it against Mutant.
vistraeus 14. okt. kl. 2:53 
when using this mod with Terraria Overhaul, there is a conflict which causes bullet casings to not despawn. i wrote a fix for this should anyone else have this niche issue.
Jean-Luc 7. sep. kl. 3:15 
dang
marviN  [ophavsmand] 6. sep. kl. 19:10 
nope, unfortunately
Jean-Luc 6. sep. kl. 14:57 
Are you planning on adding weapon customization
foe 10. aug. kl. 8:00 
@osama bin lopez
been there m8
you have to download the source from github, its in the description scroll up
after ur done editing weapon damages u need to put it in
C:\Users\username\Documents\My Games\Terraria\tModLoader\ModSources
it should look like this
https://imgur.com/a/tmodloaderinsurgencyweapons-612SIhN
make sure the mods file name is just InsurgencyWeapons
it should show up when you click workshop > develop mods, ingame tmodloader. build + reload and make sure its enabled in ur mod list.
marviN  [ophavsmand] 10. aug. kl. 1:59 
in Insurgency.cs there's the method WeaponScaling, in that method edit the modifier field to your liking
Osama Bin Lopez 9. aug. kl. 1:01 
I've been trying to edit the weapon damage because i think most do WAY too little, especially the likes of the G3 for instance. Please can you help me out because i keep getting errors and can't figure out why for the like of me.
marviN  [ophavsmand] 28. juli kl. 13:50 
Huh? I don't think you can change that in game. Can you explain better? I made it so the VOG deals 10 times the weapons damage, if you want to increase it, buff your ranged damage
foe 28. juli kl. 11:21 
how do i change the damage for the vog 25 underslung grenades?
can't find the variable for it anywhere
foe 15. juli kl. 13:32 
ty !
marviN  [ophavsmand] 15. juli kl. 13:29 
I can add the video back
foe 15. juli kl. 13:07 
what happened to the gifs and the video, i wanted to show a fren this mod and give an example
marviN  [ophavsmand] 7. juni kl. 22:47 
Thank you for reporting!
JohnThreeVolts 2. juni kl. 0:22 
Heyo!
First of all - thanks for your work.
Here's an issue: "AKM 7.62x39mm + GP-25 40mm VOG-25P" uses "5.45x39mm Ammo".
marviN  [ophavsmand] 31. maj kl. 4:58 
I think I know why
Kurosawa 27. maj kl. 2:32 
Coach gun buck & ball can't use it's own ammo
Sparta 9. apr. kl. 16:32 
Huh, now it is suddenly working! What an odd bug
Sparta 9. apr. kl. 15:58 
Can't switch to 12 Gauge Ammo once I equip the Twelve Gauge Slug.
marviN  [ophavsmand] 27. mar. kl. 9:18 
Nope
BreadNiet 24. mar. kl. 2:48 
Hi, I really like your mod, especially the weapon animations and sounds. Will these be added to the vanilla weapons?
XSlayer300 20. mar. kl. 20:46 
Also, the muzzle flash light can be somewhat buggy, not lighting up sometimes when I fire weapons.
XSlayer300 20. mar. kl. 20:04 
Is it possible that the gun sprite can move not only straight sideways but also up and down, as well as another idle animation where you always aim the gun or maybe you aim the gun once you've fired the gun at least once? The Overhaul Item Animations mod is my inspiration for both of these.
kizbo228 18. feb. kl. 1:31 
nah bullet crack and impact wont annoy me
kizbo228 18. feb. kl. 1:30 
realistic rate of fire speed, because no way an ak fires that fast
marviN  [ophavsmand] 17. feb. kl. 11:40 
Bullet crack and impact might get annoying after a while, what do you mean by realistic fire rate?
kizbo228 16. feb. kl. 7:49 
also how awesome would it be if you could make bullet crack and or impact sounds...
kizbo228 16. feb. kl. 7:48 
you guys gotta add an option for realistic fire rate
Loctite 4. feb. kl. 3:35 
好玩
mxnroe. 29. jan. kl. 7:13 
iirc there's Barrett M82 and Zijang M99 in Insurgency, are those getting added as well?
Jean-Luc 25. jan. kl. 20:41 
Attachment system.
marviN  [ophavsmand] 24. jan. kl. 11:11 
The sprites are all finished, I'll add the remaining weapons but there's no big caliber ones like those 2
mxnroe. 20. jan. kl. 8:00 
maybe some anti-material rifle options in a distant future?
Kurosawa 12. jan. kl. 7:33 
PTRS anychance?
pumpkin boogeyman 12. jan. kl. 1:34 
maybe buying a firearms from vending machine could be sufficient for arms dealer spawn since his condition has to be gun and this mods are guns
Jean-Luc 25. dec. 2024 kl. 9:17 
Custom armor, like kevlar. Instead of just swat helmet. Maybe even a third vending machine thats for armor.
marviN  [ophavsmand] 25. dec. 2024 kl. 1:20 
It's coming in next update
Jean-Luc 24. dec. 2024 kl. 19:27 
Rocket launcher.
marviN  [ophavsmand] 13. dec. 2024 kl. 6:26 
Sure
Spleccc 13. dec. 2024 kl. 2:18 
Can you add a setting to disable/enable the mouse crosshair?
Musty Rodent 13. dec. 2024 kl. 0:03 
cool mod, would be cool to see a ready draw position thats togglable in configs as qol, other then that everything is perfect, thanks for this
沙拉酱 13. nov. 2024 kl. 15:17 
good
pumpkin boogeyman 30. okt. 2024 kl. 21:20 
boom shakalaka moment
Ralsei the Floof 27. okt. 2024 kl. 14:31 
colt python got me feeling like ricky dicky doo dah grimes
marviN  [ophavsmand] 27. okt. 2024 kl. 7:15 
Go to where you set keybinds, at the bottom of that should be modkeybinds