Entropy : Zero 2

Entropy : Zero 2

Portal 1 Assets (Resource)
12 条留言
The Opposing Force  [作者] 2024 年 4 月 14 日 下午 2:56 
@Colonel Orange I might do some 70s / 80s office styles for a campaign I'm making now, thank you for the idea.
Colonel Orange 2024 年 1 月 1 日 上午 10:20 
makes me wish we could have that 1970's aperture feel during chamber catacomb, shame I know nothing about modding
Gordon Freeman 2023 年 12 月 14 日 下午 6:10 
NGL, this makes me wish even more for a custom campaign/mappack that takes place in the Aperture section of Arbeit
The Opposing Force  [作者] 2023 年 9 月 8 日 下午 6:05 
@Medic Olkie it is a resource for modders of E:Z2, it does not add props to the maps already in E:Z2
Medic Olkie 2023 年 9 月 8 日 下午 6:00 
So what exactly does this mod do? Does it change certain props in Arbeit to be Portal 1 assets?
The Opposing Force  [作者] 2023 年 9 月 7 日 上午 12:03 
I might work on some, just need to get a bit better at texture editing @co si jebnuty
co si jebnuty 2023 年 9 月 6 日 下午 11:38 
How about a seperate version of the PC, mosue and keyboard with the Arbeit logo instead of the Aperture one?
xdxdxd 2023 年 9 月 6 日 下午 9:25 
@The Opposing Force nice, definitely going to use it in a little test map I'm making.
The Opposing Force  [作者] 2023 年 9 月 6 日 下午 7:48 
@xdxdxd I have added the security camera props
xdxdxd 2023 年 9 月 6 日 下午 6:27 
@The Opposing Force yeah I know it couldn't be possible to make them follow the player since the security camera is actually its own entity. But I think there are some similar entities and stuff so it could be recreated in hammer.
The Opposing Force  [作者] 2023 年 9 月 6 日 下午 6:01 
@xdxdxd not presently, I will add those props (although I don't think they will be able to follow the player like they do in portal 1)
xdxdxd 2023 年 9 月 6 日 下午 5:20 
Nice. Does this include the security camera?