tModLoader

tModLoader

Enchanted Moons
Počet komentářů: 300
The God 18. říj. v 15.43 
Could you possibly make this mod compatible with the "Music Display" mod? It just shows what music is playing so it would only need few minutes of coding to work
Deon ☣ 10. říj. v 1.29 
Fantastic mod, thank you.

To the person below asking "either its right or its an error in AI", and you can trust me since I work in AI company and know something.

There is no "error in AI". AI can either provide true or false information.

It is not a truth engine. Same as people can have incorrect conclusions, lie or simply be misled by incorrect sources, AI can provide purely wrong information. It is a probability engine working with a mix of true, false or unverified information. So the result is unpredictable (to a certain degree).

Never trust what AI says without verifying the sources.


Just for your own information if you are curious.
Vagaris Aster 5. říj. v 6.22 
Gemini is NOT going to be able to answer questions about mod compatibility. I don't think it even has access to mods' code, let alone Terraria's.
NIGHTMARE STEEL 28. čvc. v 22.04 
The mint moon soundtrack gives me the same feelings of power that dabs and red sweet & sour sauce from the Chinese buffet give me. It is fantastic and I love it.
Technologia 9. čvc. v 7.18 
The mint moon soundtrack feels very out of place, but I still like the moon effect, so maybe the option to turn off the respective moons' music would be nice. Right now you can only disable the whole moon phase.
Prodigy 26. čvn. v 21.40 
You can't trust AI with questions like this. This mod works just fine all on its own, as well as with other mods.
Lex_Gamer 26. čvn. v 11.42 
either its right or its an error in AI
Lex_Gamer 26. čvn. v 11.42 
cuz it says this mod is not compatible with Tmodloader itself lol
FloatingEye 26. čvn. v 11.41 
I would assume not???? I use overhaul and the mod was fine last time I checked. I wouldn't trust an AI that much.
Dice  [autor] 26. čvn. v 11.30 
it does? damn
Lex_Gamer 26. čvn. v 11.22 
why gemini AI says this isnt compatible with other mods like thorium and overhaul lmao
Misdreavus Tim 5. čvn. v 21.29 
We need one of those furniture items that change the background and music of the area around it to one of the moons in this mod. ESPECIALLY Cherry Moon. That one is by far the best one in this mod for vibes alone.
Prodigy 2. čvn. v 19.43 
Request:

Blood Moon has a monolith that gives the sky the same shader as it. Maybe add one like that for each moon?
Nothing and Nowhere Bear 12. kvě. v 16.51 
This is one of those mods that I add everytime without thinking about it. I genuinely just love this mod, because it's beautiful and calming.
Dice  [autor] 11. kvě. v 1.25 
yeah, it was made private, there were no pull requests or issues
and the bug from 阿Qi was fixed yesterday
greenking13 10. kvě. v 18.13 
Heads up, your github link doesn't seem to work. I'm assuming that the updates just fixed the mentioned bug from 阿Qi .
Dice  [autor] 10. kvě. v 1.41 
@阿Qi fixed that
Peredur Saruin I 2. kvě. v 7.42 
We need evil moons aswell!!11!
Prodigy 30. dub. v 22.31 
Possible ideas!

Peach Moon (Peachy Keen Buff)

Gives the sky a golden-pink color. Ups defense for you and lowers defense for enemies, but in exchange, just like the blood moon, more enemies spawn. The zombies that result don't break down doors, however.

Super Moon (Lunar Gravity Buff)

The sky is far brighter at night, and the moon is visually larger. Reduces gravity and ups the speed.

Void Moon (Silent Night Buff)

The sky grows darker, only occurring on a new moon. In this event, the spawn rate drops to 0.
阿Qi 24. dub. v 3.03 
After loading this mod, by checking the mod for my lucky value, I found that my lucky value consistently received a 25% bonus, even though the Blue Moon event did not occur. Is this correct. This is an automatic translation from the machine, I hope you can understand what I mean
minecraftgaming555 18. dub. v 19.26 
Prodigy`s idea sounds pretty cool, A rare moon with the ability to reduce gravity and up player speed, I also had an idea, if you were to make another mod you could make Enchanted Suns and add The Dripping Sun, if you are outside you take damage and eventually get set on fire, but
Enemies have the chance to drop an accessory that stops fire damage making The Dripping Sun do 0 damage to you anymore, or you could switch out the sun idea for The Dripping Moon, it would freeze you outside unless you have a campfire near you. You could also make a Burning Moon, it would make Nighttime look like Daytime because of the fire on the moon and perhaps have the same features as The Dripping Sun but this time make it effect enemies too. That`s all the ideas I had!
BlancVide 13. dub. v 16.00 
i have a suggestion for a moon, ice moon, it makes every player slower but gain a couple more hearts. the enemies are faster than normal and only spawn the ones from the snow biome.
Dice  [autor] 12. dub. v 14.33 
glad to hear
VBandit47 12. dub. v 14.18 
Okay this update is literally everything I could have wanted. Re-downloaded the mod and it will probably be a permanent staple of my playthroughs. :steamthumbsup:
FloatingEye 4. dub. v 13.04 
Nice!!
Dice  [autor] 4. dub. v 13.00 
updated to v2.0! Multiplayer compatibility and QOL changes! full changelog on discord
Prodigy 10. bře. v 16.41 
Maybe a fifth moon, like the Super Moon, which reduces gravity and gives the player a bit more speed.
FloatingEye 25. úno. v 8.56 
alr, whenever possible :steamthumbsup::ftlmantis:
Dice  [autor] 25. úno. v 8.49 
too busy :steamsad:
FloatingEye 19. úno. v 18.48 
will these ever get a multiplayer compatibility? its been a long time
CheesedDummy 23. led. v 17.43 
i got scared the heck out the first time when the harvest moon appeared. i didnt expect the screen to go all orange lol.
EpicSkrub730 26. pro. 2024 v 22.12 
Very cool concept :GDNormal: , a bit disappointed it isn't multiplayer compatible though (please make it multiplayer compatible).
Gryff 7. lis. 2024 v 18.50 
Is there anywhere I can find the event BGM? I love it, the music is awesome
Ph-苯 5. zář. 2024 v 2.41 
Could you please make the shader not work underground?
Hydrogen 11. srp. 2024 v 5.58 
The moons don't seem to do anything because none of the tooltips are changed.
Bajamad 27. čvc. 2024 v 23.04 
cool concept but the music is very annoying
⟴ Bay 2. čvc. 2024 v 21.24 
Pretty cool mod idea, but very poor mod execution.
Any enchanted moon event automatically turns it into a full moon, meaning shops that sell specific items on specific moon phases alongside other rare but still connected events get completely screwed over if you're waiting for a specific moon phase. They can also happen in the middle of the night, instead of the beginning, sometimes even starting up at 3:30am and only giving you a minute of the enchanted moon's time. Also the weird inconsistency with the moon summoning sprites really just puts me off aesthetically, compared to the cleaner rings. That and the spawn rate of the moons was far too frequent, I was getting them more often than solar eclipses and blood moons combined on the default natural spawns.
Raine 16. čvn. 2024 v 22.27 
Undertale/Oneshot vibes :3
Async Void 5. čvn. 2024 v 16.53 
also decrease harvest moon rate is turned off by default but not decreasing the rate for every other one bruh
Async Void 5. čvn. 2024 v 16.52 
also the moon effect is way too strong compared to terraria's normal blood moons and would be nice to have a option to make act like terraria's vanilla blood moons
Async Void 5. čvn. 2024 v 16.50 
event chance is coded so badly and I forgot to point this out when I first installed this mod a while ago, logging out and logging back in of the world when no moon is active can cause one to happen, way too scuffed imo. the config is dumb and should have actually configurable chances instead of just unknown decrements
Gerber's lil' sticks chicken jar 25. kvě. 2024 v 16.58 
yo da freakin music doesn't end when the moon ends.:yaranaika:
mangle 19. kvě. 2024 v 11.14 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BONE
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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ModdedNostalgia 22. dub. 2024 v 11.02 
Still waiting for multiplayer support. Been almost 9 months now. :vvvvvv_victoria:
Dorocello 5. dub. 2024 v 5.28 
I don't know why, but for some reason enabling this mod decreases spawn rates slightly. I notice less enemies since playing with this mod disables.
AgentKirin 3. dub. 2024 v 20.40 
Lately I've had these moons rise partway through the night, and set about an in-game hour after dawn. Might be the tModLoader update?
Natedogwoof 1. dub. 2024 v 13.01 
blue moon wont go away
Adolf Charles 13. bře. 2024 v 22.01 
would recommend playing this with something like to spooky mod where the shader doesnt seem all that much out of place
Ksusfo 25. úno. 2024 v 12.14 
and if you sleep and night comes, and you get up after some time, then the natural spawn of the moon is not activated at the beginning of the night. Instead, it is activated after you get up (works with the natural spawn of the moon)
Ksusfo 25. úno. 2024 v 12.11 
i am not sure if this is bug or feature, but in old man army if any of this moon active you can farm many rings easier