Ravenfield

Ravenfield

Wind Controller
6 kommentarer
HKar_ 20. sep. 2023 kl. 14:07 
ok, thanks for answering my question, keep it up
kuzuhag  [ophavsmand] 15. sep. 2023 kl. 16:48 
@ybees_GM it should be fairly simple to do that, but there isn't a good way of automatically calculating the stats for the drag of weapons in a way that makes sense, so it might do things like giving similar ballistics to a handgun and an anti-tank gun.
HKar_ 1. sep. 2023 kl. 19:28 
Is it possible that in some future it will affect all weapons? and that they are not only from your mods?
usaMi 31. aug. 2023 kl. 22:00 
oh thanks for informing, your recent patriot is really detailed and awesome. Looking forward for your future contents!
kuzuhag  [ophavsmand] 31. aug. 2023 kl. 18:44 
@usaMi it only affects the weapon i've posted (which is how you should have gotten here), and it does exactly like what is sounds. more specifically, it changes the values for wind that is used to simulate aerodynamics on the bullets fired by the player. if you want to see what it does, go to the mutator settings and crank the wind speed to max. at 300 plus meters, your bullets fly god knows where.
currently, it doesn't significantly affect gameplay for the one weapon i've posted if the values are reasonable, but its meant to nerf snipers and other long ranged weapons which imo are op.
usaMi 30. aug. 2023 kl. 7:35 
how does ingame wind impacts gameplay?