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He's added to the legendary lord recruit pool upon starting a campaign.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3578249656
It's apparently a bug that can sometimes happen with Empire lords. It's not something I'm intentionally causing, so there's not much I can do about it.
No, only vanilla factions.
Not that I'm aware of
As far as I'm aware, yes.
Probably a mod compatibility issue, yeah.
@VikingTalon
No current plans to.
No current plans to
If a mod has been updated, that means it's playable. I believe some mods may be playable even without being updated yet, but I can't guarantee they'll work 100%. Compilation for sure though doesn't work.
I don't make submods, someone in the community would have to do it.
It's been a known issue since day one, and I've been told it's a bug with the base game, not exclusive to my mod. I truly have no clue how to go about fixing it. Maybe using the trait manager mod could help, as I believe the bug is a result of a weird trait Aurelion receives.
@DocHolliday
Just a recruitable lord. Once I finish the entire Iron Corps roster, I'll maybe tackle turning them into their own faction.
@Giangvnn
Yes, though I have no ETA to give.
it“don‘t
Iron corps - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3296014432
Aurelion -
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3303755080
I don't really understand? Everything about his model is working, his shield appears perfectly fine. So I'm not really sure what issue you're encountering?
His shield appears just fine
It's apparently a bug that happens within the base game, not solely my mod. There's nothing I can really do about it. I'd suggest using the console command mod and adding xp manually
I can't say, I don't make them with multiplayer in mind, so you'd have to test it out yourself.