Urbek City Builder

Urbek City Builder

Industrial Mod V2.3
24 kommentarer
becquet28  [ophavsmand] 25. okt. 2024 kl. 7:13 
Thank you !
Dimple 22. okt. 2024 kl. 9:54 
nice mod
becquet28  [ophavsmand] 5. maj 2024 kl. 15:07 
Ok i see, thank you
becquet28  [ophavsmand] 5. maj 2024 kl. 13:41 
Damn, the link was deleted !
becquet28  [ophavsmand] 5. maj 2024 kl. 1:23 
Thank you for the suggestion. I start this one for wastelands refugees. Could you tell me if this form is better ?
https://docs.google.com/document/d/1klm_ToFBlQy_0I03uOOBPWz5ndtXTXuLAcguGJfIkrk/edit?usp=sharing
DeadRus GoodRus 4. maj 2024 kl. 14:29 
Thanks! It's much better!
My suggestion is that to list prerequisites and unlocked buildings in 2 rows, which may be achieved easier by a form.
But current version is good enough. Again my gratitude.
becquet28  [ophavsmand] 4. maj 2024 kl. 6:08 
I add the unblock level of all building and simplified evolution charts. It is difficult to find the correct way to show the information. Hope it is clear
becquet28  [ophavsmand] 3. maj 2024 kl. 1:13 
Ok i will do that too ! And i will do the same for the wastelands refugees mod.
DeadRus GoodRus 3. maj 2024 kl. 0:03 
It does help! Thank you becquet28.
BTW it could be brilliant if you can make a upgrading route map, like a tech tree, for your buildings. It may make the objective and stages much clear.
becquet28  [ophavsmand] 2. maj 2024 kl. 9:28 
I add a guide in the description. Tell me if it helps or not
becquet28  [ophavsmand] 27. apr. 2024 kl. 14:10 
I will look at it... When i will be back from holidays 😁
DeadRus GoodRus 27. apr. 2024 kl. 12:05 
@becquet28 try google docment?
becquet28  [ophavsmand] 27. apr. 2024 kl. 3:20 
A guidebook is a good Idea. I will try to do that. Just have to think how to share it
DeadRus GoodRus 26. apr. 2024 kl. 19:43 
can you make a guidebook for your mod? because as @Knitcap mentioned, just too many buildings added.
becquet28  [ophavsmand] 10. apr. 2024 kl. 6:41 
I read all description but they seems explicit to me as i done it ^^
Don't hestitate to give me some building you seem to be unclear for you
becquet28  [ophavsmand] 9. apr. 2024 kl. 23:40 
I think you are right, i did a fast short description for each building, telling me that i would do a nice description later but never done it.
Maybe it is time to change that and think of a good description for each building.
Thank for the comment, i will do that.
Knitcap 9. apr. 2024 kl. 15:51 
The changelog is nice, but it's hard to tell what buildings are there and what they do based on the description
becquet28  [ophavsmand] 19. okt. 2023 kl. 0:49 
By the way, if you think of an idea you think will be good in this mod, don't hesitate to suggest.
becquet28  [ophavsmand] 18. okt. 2023 kl. 22:51 
Thank you, i'm really happy that you enjoy the mod !
ElMadafakinTomas 18. okt. 2023 kl. 16:09 
Amo este mod, dios te bendiga Becquet28:steamthumbsup:
becquet28  [ophavsmand] 26. aug. 2023 kl. 12:03 
Thank you for your comment Pyoro-2 !

If you have some cool ideas / improvements, don't hesitate to suggest !

It would be good to have the possibility to add general variables or policies for example to manage things differently but there is already nice mod options.

Thank you again, always great to have feedback
Pyoro-2 26. aug. 2023 kl. 11:24 
Haha. On my list of "one day maybe I'll make a mod like that" this idea has been top of the list for ages (although it'd have been about border crossings instead of industry export/important business so not exactly the same - but very similar of course).

Great stuff!