RimWorld
Blueprint Material Debt (Continued)
27 comentarios
Leaguenet 25 JUL a las 13:17 
Thanks and totally understood - you have an enormous mod list to go through!
Mlie  [autor] 25 JUL a las 12:58 
@Leaguenet At some point yes, but I do not have the time for that now. Maybe when Im done with the 1.6 updates
Leaguenet 25 JUL a las 12:42 
Would it be possible to decouple this mod from HugsLib?
Birdinmotion 5 JUN a las 18:17 
average harmony patch of 0.137 ms if thats big for you
Mlie  [autor] 7 FEB a las 0:24 
@Xano Should be fixed now
Xano 17 DIC 2024 a las 14:02 
I was also having the UI disappear. After some experimenting, it's working now, but only while I have the material readouts categorized. Not the end of the world, but a little odd.
Mlie  [autor] 3 NOV 2024 a las 6:03 
@ferny See the suggestion in my last response if you want to resolve your issue
ferny 3 NOV 2024 a las 1:30 
UI also dissapearing for me on my modpack. Log sharer is borked for me rn but just wanna say that it's not just him
Mlie  [autor] 20 OCT 2024 a las 9:44 
@robinbenn Ive added a nullcheck but without a way to replicate the issue there is little I can do to be sure. If it still does not work for you please try to find a way to replicate the issue with a clean save and a minimal modlist.
Mlie  [autor] 19 OCT 2024 a las 14:05 
@robinbenn Please share the log for this
robinbenn 19 OCT 2024 a las 13:57 
it was working the day before the update
robinbenn 19 OCT 2024 a las 13:54 
the september update i was playing my game that day and my ui disappeared and ihave been spending the last few weeks trying to fix it i just today found out it was this by trial and error
Mlie  [autor] 19 OCT 2024 a las 13:41 
@robinbenn What update, the mod has not been updated in weeks?
robinbenn 19 OCT 2024 a las 13:39 
i had my ui disappear after the update nothing shows up in the debug log and it is only this because i removed every other mod that effects ui and only this does it i will have to remove it for now just wanted you to know thanks for all your hard work!
Mlie  [autor] 29 SEP 2024 a las 14:26 
@WJSabey Added support for showing debt for resources with count of zero. Shows it in red to indicate that there are none stored.
WJSabey 28 SEP 2024 a las 23:33 
Just noticed another issue, if you have zero of a resource in storage, it doesn't appear on the list even if there are jobs that need it, meaning it should be showing negative.
Mlie  [autor] 27 SEP 2024 a las 12:28 
@WJSabey Should be fixed now, thanks for reporting
WJSabey 27 SEP 2024 a las 11:56 
Bug with 1.5 version? Buildings that have some resources on the construction site are deducting their entire build cost from the display, as if they were empty. I remember this working in 1.4.
Alex Nares 23 SEP 2023 a las 14:22 
Thanks for the speedy reply!
Mlie  [autor] 23 SEP 2023 a las 14:02 
@Alex Nares No, it just removes things reserved in the current blueprints from the resource-readout.
Alex Nares 23 SEP 2023 a las 13:56 
So, does this actually allow me to build-into-debt? Like, can I build whatever I want even if I don't have the materials for it, and just go into debt, then get the materials to "pay it back" later?
divineDerivative 17 SEP 2023 a las 14:09 
This seems to require HugsLib but doesn't have it listed as a dependency.
Kokorocodon 23 AGO 2023 a las 17:30 
hmm, it gets a bit laggy with many blueprints on the map
KIT_KATTEN 23 AGO 2023 a las 10:47 
i needed this thankyou
Kokorocodon 22 AGO 2023 a las 19:42 
Tested it, it's very useful :steamthumbsup:
Kokorocodon 22 AGO 2023 a las 8:31 
Ooo. This is interesting. Will check it in action.