Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Sounds for Extended Tech Tree
7 kommentarer
Silva  [ophavsmand] 9. mar. kl. 3:25 
Hi, 2 years pause on this game, thanks for the patch way back then. I need to go over the stuff again, to see what works or not. From a first testing just now the weapons seem to have the right sound, not sure about all and what I did miss over the 2 years...
SirCampalot 6. mar. kl. 11:19 
If there's anyone happen to be reading this, does this mod even work anymore these days?
SirCampalot 30. okt. 2023 kl. 6:58 
Hi. This mod should not crash anymore, I've implemented a fix from my side just earlier today. Please be sure to use ETTM version 1.1.16 or later as the crash fix was not implemented in earlier versions, have a nice day!
SirCampalot 28. okt. 2023 kl. 5:22 
Hi, author of Extended Tech Tree Mod here. So I happened to stumble onto this page and I figure the cause of the crash is that this mod referenced a file that was not in use by my mod (it was a copy of the original disruptor file I put there so I could more quickly reference its data) and at some point that file got culled during a clean up, causing this mod to not find the requested data anymore and crash on startup. Or at least I presume this is what happened.

What I can do is, with the next ETTM patch (probably some time next week or so), put a dummy file into ETTM at the requested position so this mod will not crash anymore. The file won't actually do anything in ETTM, it's literally a copy from the cosmoteer original files and that particular code will never be read by ETTM anyway, but it should prevent this mod from crashing.
thedarklord 6. aug. 2023 kl. 2:57 
hi just wanted to let you know that Extended Tech Tree Mod updated and your mod crashes now.
Silva  [ophavsmand] 7. juli 2023 kl. 5:17 
Yes, sadly to get the references of the files I have to know the path where the file is (hopefully this will be easier in the future) and can only choose from the workshop/content folder. If you want to use this with a local version:

1. Copy the latest version of this mod to your mods folder

2. Go into mod.rules and change the paths of "<../../../workshop/content/799600/2946411143/" to the path where your version is and it should work
Thundercraft 7. juli 2023 kl. 0:04 
Just an FYI:

I get a crash at startup. And I believe it is because I have a local copy of "Extended Tech Tree Mod" in my Cosmoteer /mods/ folder instead of having it subscribed to via Steam Workshop. (I'm doing this because I wanted to run a slightly older, modified version.)

Apparently, having a mod patch anything (or almost anything) in a mod that's a local copy is impossible. So, I guess I'll give up on trying this for now.