Total War: WARHAMMER III

Total War: WARHAMMER III

Southern Realms SFO submod
174 kommentarer
luke.sluszniak 22. sep. kl. 8:11 
update, please
Ash 20. sep. kl. 6:37 
update?
Tranok 2. aug. kl. 13:27 
@bainb132 mid july has passed some time ago.
SterlingArcher 23. juli kl. 4:01 
any chance of an update?
Ratatoy 20. juli kl. 11:28 
Yeah...
Salty 9. juni kl. 10:24 
@bainb132 im still only getting 8 options and no other way to find the rest of the TEB units.
is this achievable through the WH3 DB viewer or is that the difference, people are using a different modding tool.
bainb132  [ophavsmand] 9. juni kl. 7:04 
@Salty there are multiple tables in main_units_tables. They'll be in different tables to the lords
Salty 8. juni kl. 14:56 
@Amyntas I've tried to go into the unit table to change them under main_units_tables, however i can only find generic TEB lords and wizards, not of his units with the cap restrictions. any chance of some direction.
sangrailarian 17. maj kl. 2:55 
Is there a 2X unit size submod for this?
Amyntas 13. maj kl. 16:29 
if anyone needs help doing this message me and i'll assist
Amyntas 13. maj kl. 16:28 
FYI it is incredibly easy to adjust caps! I just set them all to -1 in the file using pack manager. It's under main_units_table if you guys want to play in the meantime with all the units unlocked
Ratatoy 7. maj kl. 17:20 
Thank you
bainb132  [ophavsmand] 7. maj kl. 13:38 
If nobody else updates in the meantime I will push out an update mid july, but I have no time prior to that
Niniann 25. apr. kl. 2:53 
Estalia can't recruit Manesters (Ironfists) because there is no way to increase unit cap. Also, Estalia cannot recruit any allied units that have caps because all caps are 0/0, unlike with non-mod factions that get automatic 100 unit caps on all unit-capped units they can get from allied recruitment.
Ratatoy 22. apr. kl. 5:13 
Hopefully someone will pick this mod up :c
Hell Brothers 21. apr. kl. 1:52 
we need update so bad
Grim 19. mar. kl. 7:06 
Faction doesnt appear to seletc when i launch a campaign, something to do ?
Gidwelion 15. mar. kl. 12:44 
The southern realms are able to get vassalized by any order faction. Is this intended ? i kinda understand the empire or maybe bretonnia but the dwarfs and lizardmen ?
Salty 6. mar. kl. 13:16 
TEB Garrisons could do with a Merc captain in them as well,.
koppi 2. mar. kl. 9:47 
I concur with the other. I loved this so much. Unit caps are just in the way though. Does anybody maybe know how to fix this little detail with modding? I have never modded anything I don't know wehere to start
BulleTgt 19. feb. kl. 6:41 
Duelists doesn't have unit limit, when tabletop limits in enabled (should be blue). And the second thing I found - I can't build anything in captured Cathay bastions, except the main building
Salty 8. feb. kl. 10:10 
This does need an update, Sadly the BP suffer as you cannot recruit Enforcers because of a unit cap limit, yet there is no building or technology that allows it. So yes please update this!
NOT YET 6. feb. kl. 23:16 
where da update
Lord-General Severus 5. feb. kl. 9:21 
any chance for an update good sir?
Ratatoy 2. feb. kl. 3:35 
F
alexasner 27. jan. kl. 10:58 
It works, but their garrison script is not comparable to other factions when playing sfo. not sure if this is intentional or I'm doing something wrong with the mod order. They just have vanilla SR Garrison.
AraNg 26. jan. kl. 12:53 
it works fine, doesn't need update
Bobby Z 24. jan. kl. 12:45 
Need an update now that SFO has been updated
coreyack 17. dec. 2024 kl. 15:41 
Too bad Grimhammer just add this to the mods!
nexessor 25. nov. 2024 kl. 14:01 
Would be nice if you could add the Southern Realms to the Tidesweeper menu :)
Saiphos 20. okt. 2024 kl. 11:32 
Will this be updated? Would really like to try the mod :)
DonYohKu 17. okt. 2024 kl. 20:45 
update please
Buffalo 21. sep. 2024 kl. 6:34 
@bainb132 The garrison of teb in sfo don't have any lord at the difference of all others factions you have to correct that.
Then again these factions are not efficient comparate to the others ones, probably it cames for cataph choice in main teb but you can maybe compasate a little with sfo version idk, i told him yet what i think about his mod; was very good in tww2 and it's actually no pleasant to play them.
bainb132  [ophavsmand] 12. sep. 2024 kl. 13:24 
I'll do a pass over unit caps again this weekend to make sure all units have caps.
Buffalo 12. sep. 2024 kl. 6:06 
Faction/Legendary effect are very poor comparate to others factions/lord
Infectedwaffle 8. sep. 2024 kl. 16:16 
Estalia is still bad, with their unit progression and recruitment availability still in the gutter. Also the unit caps for Royal Guard and Irrana Hillmen are still perminently at 0/0
Beastiebacon 29. aug. 2024 kl. 15:31 
I keep seeing rebels from miragliano and border princes show up as empire faction, is that known?
Grugnir 29. aug. 2024 kl. 5:45 
Southern heroes and mb lords (im not complete sure) dont recive SFO skill lines
bainb132  [ophavsmand] 19. aug. 2024 kl. 2:51 
Ok just checked, the mod is running fine without an update. The crashing was likely due to SFO not being updated (but it now is)
bainb132  [ophavsmand] 17. aug. 2024 kl. 12:25 
tomorrow, irl stuff got in the way
Buffalo 16. aug. 2024 kl. 3:58 
@bainb132 Wen? <3
Buffalo 12. aug. 2024 kl. 6:44 
<3
bainb132  [ophavsmand] 12. aug. 2024 kl. 6:20 
Will be updated on thursday
Buffalo 11. aug. 2024 kl. 4:32 
someone need to update it please <3
StormWolf16 7. aug. 2024 kl. 16:13 
Came to say the same thing as Cirzuit, new SFO update along with another for TEB has broke the mod.
Cirzuit 31. juli 2024 kl. 11:42 
New SFO update out. I think it broke the mod.
Salty 13. juli 2024 kl. 15:40 
Unable to recruit Carlson Cavalry, seems like it could be a bug or and oversight as duelist have an increase unit capacity while they do not. Yes i've got the armoury/blacksmiths.
coreyack 13. juli 2024 kl. 14:45 
Does the SFO mod. limit garrisons?
bainb132  [ophavsmand] 3. juli 2024 kl. 3:48 
Yeah looks like SFO had an update recently that fixed script conflicts, so that was likely the issue. Generally it is best to see if a particular bug occurs when this mod is disabled and the main mod enabled, since that way I can see if the issue resides with this submod, or a conflict between the main TEB mod and SFO
Prussian Wolf 2. juli 2024 kl. 19:19 
Well yes, my brain just figured that since it has an SFO submod, I required that to run it with SFO, and that I should report a conflict with SFO on here. It appears I was mistaken.

I had enabled and disabled just this submod and the original like 5 times and confirmed it was a conflict with one of two...

Well now it suddenly works, I'm guessing because of the SFO update yesterday, or maybe stuff was just fucky, I honestly don't know.