Total War: WARHAMMER III

Total War: WARHAMMER III

End Times: Incarnate Traits
159 kommentarer
Kriega1  [ophavsmand] 16. sep. kl. 2:35 
Might consider adding Mastery of Elemental Winds in the future
lwhのsama 15. sep. kl. 18:45 
中文补充注释:steamthumbsup::steamthumbsup::给元素化风50级添加特性,比如现在卡尔可以50级使用天堂魔法了
Kriega1  [ophavsmand] 9. sep. kl. 3:43 
Wasn't really prioritised on him and im not currently actively modding anyway.
Fengxian0830 8. sep. kl. 21:24 
Why no Grimnir power up for Gotrek?
Kriega1  [ophavsmand] 30. aug. kl. 14:15 
Im not touching Teclis, if I ever add anything to Teclis it'll probably be a anti-daemon army ability/spell like the one he uses in The End Times: Khaine
ParmenionGR 30. aug. kl. 11:03 
sorry for not mentiong this, u probably already know it though. during the final ritual he took on the wind of beasts and fire (cuz caradryan and grimgor got slain) and then when baltazar died and the ritual lost its balance he immediately picked up the wind of metal too and he started incinerating. i'm not saying buff teclis, maybe wait for the new DLC to see? cuz they said that they gonna buff him and make him the strongest mage in the entire game "sorry balthazar" as the dev said.
General Screwdriver 13. aug. kl. 22:10 
fair (but tbh nagash is kinda meant to be OP, ex. all his spells costing <8 mana even when overcast once he's high level(not actually sure why that is but :) )
Kriega1  [ophavsmand] 12. aug. kl. 15:13 
@General Screwdriver , Not an oversight since I didn't want him to be too strong more than he already is, and wanted him to fully counter any undead he encounters but in hindsight I should probably change it at some point eventually.
General Screwdriver 12. aug. kl. 12:54 
for Nagash's trait, is it an oversight that the 2 abilities it adds only affect undead? kinda silly cause when you're playing him you won't ever be fighting undead (except early game with the TKs and you won't have it then)
AI-Man 29. juli kl. 10:23 
would be cool if he gets some cataclysmic spells
ParmenionGR 29. juli kl. 6:28 
yea he wasnt, but he absorbed soem winds of magic, of course you could just give him a really really strng ass trait or some new magic spells, as at that point he was the strongest magician in the world (besides nagash). he was the true G in the endtimes kinda.
Kriega1  [ophavsmand] 29. juli kl. 4:08 
@ParmenionGR , he could receive a bonus trait but yeah he wasn't really an incarnate
ParmenionGR 28. juli kl. 19:29 
question, why isnt teclis included in this? not as an incarnate, but you know, a kind of buff, since he initiated all this?
Kriega1  [ophavsmand] 23. maj kl. 15:00 
@ewobmrk , yes
ewobmrk 23. maj kl. 8:42 
does this mod stil work
Dairak Logrus 12. apr. kl. 9:53 
)
Kriega1  [ophavsmand] 12. apr. kl. 8:07 
@Daddys_Belt , Did you read what I said from 1 day ago?
Daddys_Belt 12. apr. kl. 7:10 
up plzzz
Kriega1  [ophavsmand] 11. apr. kl. 3:45 
@Dairak Logrus , No that was regarding the hotfix that fixed lots of mods breaking
Dairak Logrus 11. apr. kl. 2:33 
i think need update for patch because foxconnor speak about it
Kriega1  [ophavsmand] 11. apr. kl. 2:05 
@Dairak Logrus , For what?
Dairak Logrus 10. apr. kl. 23:30 
up soon?
foxconnor272 26. mar. kl. 6:36 
Update coming soon. Love the OP endgame lords.
JD$ 16. dec. 2024 kl. 10:40 
Can confirm for you that I ran a campaign and it worked flawlessly now
Kriega1  [ophavsmand] 12. dec. 2024 kl. 20:19 
Should be fixed now
Kriega1  [ophavsmand] 12. dec. 2024 kl. 19:29 
Will try and fix
JD$ 12. dec. 2024 kl. 12:46 
New patch seems to have broken it unfortunately
Supramaister 24. nov. 2024 kl. 7:09 
thank you very much man!!!
Kriega1  [ophavsmand] 24. nov. 2024 kl. 6:57 
Also adding a single image/icon from game files/dependencies tab into your packfile makes it easier to import your images into the correct folder. Also looking at vanilla tables helps for understanding how stuff works.
Kriega1  [ophavsmand] 24. nov. 2024 kl. 6:55 
@Supramaister , Most of the Trait icons I used are from ui/campaign ui/skills, I reused the spell lore icons. The gelt necromancy trait I used a nagash book icon from ui/skins/default, the valten trait icon is a custom recoloured version of a existing icon I found somewhere in the games files, I extracted it, recoloured it in GIMP and then imported it into the ui/campaign ui/effect_bundles folder. For creating new icons I usually just recolour existing ones, but the very few custom ones i've done for my mods I've used an existing one as a template to make sure the icon size and file format is correct.

I'd recommend opening my mod in RPFM to see how it works, and if you need help you should check the modding den discord.
Supramaister 23. nov. 2024 kl. 19:35 
Hello! FIrst of all, your mod is awesome, second of all, I want to mod custom traits too but I don't know how or where are the icons for the traits (besides the default ones being in the db), or how to create a new icon, I would ask you some directions please
Amogus 13. okt. 2024 kl. 16:56 
I would appreciate if anybody could make an SFO submod for this mod and the Chaos version.
I really like the Idea as a Warhammer nut and the mod is super cool but it gets extremely unbalanced even on VH/VH.
Dairak Logrus 4. okt. 2024 kl. 0:24 
ok thx man)
Kriega1  [ophavsmand] 3. okt. 2024 kl. 15:08 
@Dairak Logrus , Works on current patch, no update is necessary
Dairak Logrus 3. okt. 2024 kl. 12:27 
up pls!
Kriega1  [ophavsmand] 25. aug. 2024 kl. 14:05 
He could be considered for a bonus trait potentially in the future but I do not plan to make a Incarnate trait for him
Kriega1  [ophavsmand] 25. aug. 2024 kl. 14:04 
@Birdsthewordisay , He wasn't really a chosen incarnate and it wasn't until the very end of End Times where he forcefully took it from the previous dead hosts and it destroyed his body anyway, plus I feel like there's already better mods to add flavour to him, e.g. The Teclis can fly mod or the Kill Team Teclis mod which also gives him more magic to use
Birdsthewordisay 25. aug. 2024 kl. 13:59 
Will there be no Teclis trait?
Kriega1  [ophavsmand] 22. aug. 2024 kl. 15:48 
@shadow_ hunter_ chris , I've already done a Mortach traits mod as a submod for the Legions of Nagash mod. As for other incarnates, i'll consider others potentially (where it may make sense) in the future like Katarin, Orion, Ariel etc... but not others such as Wurzzag who have no basis in being a incarnate of one of the winds / avatar of a god.
shadow_ hunter_ chris 22. aug. 2024 kl. 0:52 
i kinda wanna see potentialy made up icarnate traits. idk with Wurzzag becomming the vessal of Gork and Mork just boosting up his magic and just makeing savage orcs insanely powerful and the rogue idols too. Or who knows you could make a mod for the Mortarchs of Nagash
Kriega1  [ophavsmand] 21. aug. 2024 kl. 15:18 
Updated
lightofsun88 21. aug. 2024 kl. 5:40 
it crashes after new update...unfortunately..
Kriega1  [ophavsmand] 21. juli 2024 kl. 8:58 
@Broly The Legendary Super Saiyan , Has an issue where giving Nagash Death + Vamp lore spells seems to remove his Undeath spells, working on a fix for that. Other than that it works.
Broly The Legendary Super Saiyan 20. juli 2024 kl. 6:53 
Legions of nagash has been Reuploaded by a different author idk if your Nagash trait also needs an update
REITERPALLASCH 19. juli 2024 kl. 17:09 
Thats true
Kriega1  [ophavsmand] 19. juli 2024 kl. 15:26 
I'll consider it in the future though
Kriega1  [ophavsmand] 19. juli 2024 kl. 15:23 
@REITERPALLASCH , the Incarnate of Ice magic is basically the Ancient Widow, not Katarin
REITERPALLASCH 19. juli 2024 kl. 13:53 
SHould make an incarnate of Ice for Katarin would be dope
Kriega1  [ophavsmand] 27. juni 2024 kl. 17:46 
Added Valten trait, gave Lore of Heavens to Franz, Lore of Light to Tyrion, and updated Grimgor's trait.
Lickher_ish 20. juni 2024 kl. 22:03 
lol do you even warhammer @sid