RimWorld
Medieval Undead Hordes
17 comentarios
RedMattis  [autor] 28 JUL a las 12:01 
@BigGovernment
It still works in 1.6 from what I've heard. I've just not gotten around to formally updating it yet.
BigGovernment 21 JUL a las 16:13 
1.6 update?
RedMattis  [autor] 16 FEB a las 3:12 
Pretty sure it still works fine for 1.5.

I ran some quick test and it appeared to work as intended. Let me know if there are any issues,
ben_crossland_2009 15 FEB a las 16:23 
I'd love a 1.5 update for this!
(≡◉‿‿◉≡) 15 FEB a las 15:03 
@RedMattis hello please update this to 1.5. I really love the undead hordes but It's kind of weird and a bit disappointing that I get raided by them with guns shotguns and a bazooka while playing on medieval.
Nex Addo 24 ABR 2024 a las 13:56 
Will do, thanks.
RedMattis  [autor] 21 ABR 2024 a las 5:13 
@Nex Addo
I haven't tested it, but I suspect this mod might work in 1.5, so you could give it a try.
Nex Addo 20 ABR 2024 a las 11:33 
With the Ghouls and Shamblers, I wanted to do a zombie apocalypse playthrough...and then I found your mods and realised I didn't need Anomaly to do that, you did it all in biotech. I just wanted to say there IS interested in seeing this updated to 1.5, if that's not too much of a hassle. I prefer my zombie hoards not tech-ed up :P
RedMattis  [autor] 2 FEB 2024 a las 2:38 
Oh right, I might have forgotten to push the fix since this isn't part of my usual batch of stuff.

I'm kind of holding off on updating my medieval mods since VE is adding a new Medieval mod (check the roadmap) and I'm looking to update all my medieval mods for it. It will be fixed once that gets around. :)
Vlad_1492 1 FEB 2024 a las 22:59 
Clarification: I am also seeing empty horde bases with no defenders.
As mentioned with @Iron Xides below.
RedMattis  [autor] 28 ENE 2024 a las 3:28 
@Vlad_1492
My mod doesn't touch settlement generation.

If there is some sort of knock-on effect from another mod then I'll need an error log to be able to tell what is going on. :)
Vlad_1492 28 ENE 2024 a las 3:06 
Also seeing empty settlements with this. Any luck on a fix?

Sadly, it seems the mod can't simply be removed as then the overmap has no settlements of any kind and the game locks.
Iron Xides 31 AGO 2023 a las 14:53 
No problem, thank you for making these mods.
RedMattis  [autor] 30 AGO 2023 a las 14:35 
@Iron Xides
Thanks for notifying me, I’ll have a look at it. :)
Iron Xides 30 AGO 2023 a las 9:10 
This patch removes the "settlement" pawngroupmaker kinddef from the horde faction and doesn't replace it, which means horde bases have no defenders and are instantly destroyed if you attack.

It also removes the "peaceful", "trader", and "miners" pawngroupmaker kinddefs, but I don't know if this causes problems. Both the patch and the mod it patches are missing "hunters", "loggers", and "farmers", but again I don't know if this causes problems.
evil yaoi wizard 14 AGO 2023 a las 7:18 
THANK YOU
QTigger 26 JUN 2023 a las 21:39 
Oh wow, thank you! I know you mentioned this wouldn't be too hard, but I still didn't actually expect to see it so soon!