Total War: WARHAMMER III

Total War: WARHAMMER III

[SFO]Roar of the Jade Sea Compatibility Patch
86 bình luận
Vatonage 27 Thg11 @ 11:29pm 
For anyone else with stance / recruitment issues using Cathay, @trewsxk's fix is the solution.
TOTAL.WAR.ANTH 31 Thg10 @ 8:34pm 
@nyraxx look what trewsxk said, it work at least for me
Nyraxx 31 Thg10 @ 11:22am 
Cathay has no encampment stance etc. Does anyone know how to fix it?
Jharr12 26 Thg10 @ 4:56pm 
@trewsxk i tried for the life of me could not get it to work would love if maybe you could post a comp patch
trewsxk 26 Thg10 @ 12:01pm 
so for those wondering, fixed the issue with campaign stances in rpfm but in the main mod not this one. go to "db/faction_to_faction_groups_junctions_tables/cth_yinyin" then change the faction group key (second column) of the four entries to "wh3_main_fact_group_cathay" and that's it.
Mandalore the Ultimate 22 Thg10 @ 5:56pm 
rip
Saejogi 21 Thg10 @ 3:25pm 
I dont know how to either @bloodeye
Bloodeye 24 Thg09 @ 8:37am 
@Dilidala Ah that's very fair. Thanks for the timely reply! I unfortunately have no clue how I'd go about making changes myself.
Dilidala  [tác giả] 21 Thg09 @ 11:10pm 
@Null @Bloodeye @Saejogi this mod at the current moment is quite outdated, chances r things have been changed in SFO or in the og mod that the comp patch as it is now won't work properly.

I will not get back to TWWH3 for a while, so do feel free to take over and make changes.
Saejogi 21 Thg09 @ 6:58pm 
Im having the same issue as @bloodeye
Bloodeye 20 Thg09 @ 5:55pm 
There seems to be an issue either with this SFO patch removing the ability to change army stances of any Cathay lord. The whole icon in the bottom left is simply non-existent.
Null 2 Thg09 @ 8:45am 
Would like to note that the original mod replaces Cathayan siege equipment with Vampire Coast versions. Whilst this might be beyond the scope of your compatibility mod, I would be eternally grateful if you could change it back so the Cathayan factions use their appropriate siege equipment instead. Thank you for this compatibility mod regardless!
Dilidala  [tác giả] 28 Thg04 @ 11:09pm 
Note:

Something in the base mod might be breaking the unit cap system in SFO. I am trying to figure out why, but this might gonna take a bit of time to update. Meanwhile if you r using this mod, know that your capacity may be 100 over its actual value.
falx 27 Thg04 @ 4:52am 
Thank you so much for the update :lunar2020halodragon:👍❤️‍🔥
Cultist of Tzeentch 26 Thg04 @ 11:48am 
lookin' forward to the update

:)
Dilidala  [tác giả] 14 Thg04 @ 8:55am 
I should be able to update sometimes this weekend or next week.
Thamas Rugin 13 Thg04 @ 9:36pm 
We would love an update for this, please!
i am pro at total war 28 Thg02 @ 1:05pm 
using this mod due to being outdated appears to break caps
AraNg 7 Thg02 @ 11:03am 
still work for 6.0
Broly The Legendary Super Saiyan 18 Thg07, 2024 @ 2:47am 
yea i just checked and its in the base mod as well so my bad for bothering you ;p
Dilidala  [tác giả] 18 Thg07, 2024 @ 2:24am 
@Broly The Legendary Super Saiyan

So I take a look on the garrison problem. It seems like the pirate faction (dead flag fleet) spawn into the game and "take over" its starting regions from their original owner. This means the game count it as if it just acquire the regions when the game start, therefore its garrison will be empty and will start replenishing when it is their turn.

I am not sure how to fix it and it is possible that this problem occur in the base mod as well.
Dilidala  [tác giả] 18 Thg07, 2024 @ 1:06am 
@AraNg

At the current moment no. I am going to start my master program this august, so I doubt I will have the time to play test, create and maintain more mod from Polijanan, since they tend to be quite massive.

@Broly The Legendary Super Saiyan

I will take a look later, can you confirm if this only happen when you play Nakai or if you are using that submod which effect the pirates faction?
AraNg 18 Thg07, 2024 @ 1:00am 
do you have any plans for submods of poljanan's mods?
Broly The Legendary Super Saiyan 17 Thg07, 2024 @ 2:38pm 
The jade Sea pirates start with 0 garrison units if i play as Nakai
Orlando Obsidian 17 Thg07, 2024 @ 8:38am 
ye, that was the issue i guess, working now, thanks!
Dilidala  [tác giả] 17 Thg07, 2024 @ 8:16am 
@Orlando Obsidian @Blader

I have just tested on my side with a new campaign and some custom battle, it should not crash when try to load Cathay's unit list nor should it crash when starting a new campaign.

Chances are steam fked up your mod update, unsub and resub then it should work.
Orlando Obsidian 17 Thg07, 2024 @ 6:50am 
crashing when starting a new campaign with any faction
Blader 17 Thg07, 2024 @ 1:07am 
好像打开兵种列表还是会闪退
Blader 17 Thg07, 2024 @ 12:59am 
厉害啊 宝
Romulus 16 Thg07, 2024 @ 11:33pm 
Awesome thank you!
Dilidala  [tác giả] 16 Thg07, 2024 @ 11:21pm 
Mod has been updated.

There is no need for content update, this update simply aim to fix some outdated table and UI element.

Do let me know if any of you guys think there could be new attribute/changes to some units tho. I was thinking on giving Samurai units executioner when their passive ability is active, but its still just at the thinking phase.
Blader 9 Thg07, 2024 @ 3:00am 
没事 哈哈 很快又要6.0了
Dilidala  [tác giả] 8 Thg07, 2024 @ 1:55am 
不是,就是几个朋友假期出去玩而已。12号之后我会更新,不过具体需要多久不确定。
Blader 8 Thg07, 2024 @ 1:25am 
girlfriend?祝你好运
Dilidala  [tác giả] 7 Thg07, 2024 @ 5:43am 
Currently on a vacation with friend, will be back and update some times after 12th.
Blader 6 Thg07, 2024 @ 12:59am 
赶紧更新啊
StrasserL 3 Thg07, 2024 @ 11:08am 
Yeah I hope the mod gets updated soon! It's a shame not being able to play the Yin Yin mod without SFO
Kaos of Humbug 3 Thg07, 2024 @ 9:59am 
Thanks for bringing the mod to SFO users. Hopefully we can get an updated version :)
Hell Brothers 21 Thg06, 2024 @ 6:00am 
thx for this mod, its a master piece
Dilidala  [tác giả] 21 Thg06, 2024 @ 12:17am 
Hey folks, its gonna be a bit harder for me to update the mod at the moment since I am travelling plus there is the Karanak update coming in 4 days.

I will update the mod at some time after the June 25th.
夜空 20 Thg06, 2024 @ 5:19pm 
update pls
Ghostgg10 15 Thg06, 2024 @ 4:41am 
update pls
Thamas Rugin 14 Thg01, 2024 @ 3:08pm 
Planning to or working on an update for this?
Marcelx2x 7 Thg01, 2024 @ 6:00am 
New year new update, pretty please!
Hell Brothers 19 Thg12, 2023 @ 7:42am 
update needed
V 11 Thg11, 2023 @ 1:48pm 
i need this back in my life
npdejong 4 Thg11, 2023 @ 2:58pm 
Indeed I agree! I understand if you are busy IRL, but I just wanted to say that you brought a lot of joy to SFO fans with this mod :)
FinaL 30 Thg10, 2023 @ 4:34pm 
ouh upsy yeah you're right but I also want to say thanks for the balancing mod ! :)
Dilidala  [tác giả] 30 Thg10, 2023 @ 3:42pm 
@FinaL you credited the wrong person, this is just a balance/comp patch for the og mod. Model and mechanic is done by Polijanan, I only modified their stats and made changes to starting army.

That said, its kinda hard for me to update the mod even if CA never pull the whole bs with dlc pricing and stuff. My plate is quite full with IRL stuff.
FinaL 30 Thg10, 2023 @ 10:53am 
I can just support npdejong and Greymater here. I liked your Dragon Girl very much :)