Transport Fever 2

Transport Fever 2

Passenger Seats Real Capacity 1.2
48 kommentarer
crogiez 10. sep. kl. 9:08 
This also works for airplanes, as all seats in carriages and airplanes are defined in each vehicle . good job
crogiez 7. juli kl. 22:58 
great its work with french pass car voitures usi 13 pass > 63 passengers real seat full . thank you
tyllynger.bence 6. juli kl. 6:19 
The Ikarus 260 has a higher passanger capacity than the Ikarus 280 :steambored:
YT8HmH7  [ophavsmand] 1. maj kl. 0:11 
@CC22A "seats" is a general term, the mod counts all models defined as passengers, regardless of their animation
@Raven the ticket price is the same regardless of the railcar, so..
Raven 9. mar. kl. 21:58 
A hilarious quirk I've had as a result of the automatic price adjustment - while using a generic coach mod - has resulted in a 1st Class coach from the 1840s to cost £450,000. Whereas the 2nd and 3rd Class coaches cost £900,000.
CC22A 2. mar. kl. 8:54 
Hey, just a heads up that this mod doesn't seem to accomodate standing passengers on trams and buses, making their capacity lower. Like the Tatra KT8D5 mod which originally has 460 passengers becomes only 46 in this mod.
OdysseyOfMayhem 25. dec. 2024 kl. 5:07 
nevermind it was a diffrent mod
OdysseyOfMayhem 25. dec. 2024 kl. 5:05 
it does not work for me im using british mods btw
emo hoe shiro 20. nov. 2024 kl. 7:52 
Does it work with Austria Fever mods?
YT8HmH7  [ophavsmand] 17. nov. 2024 kl. 21:45 
1.2
Protection from assigning incorrect loading speeds
Loading speed is clamped between 1 and original speed x4
Higher precision loading speed calculation
MiSpA51[NL] 10. nov. 2024 kl. 6:57 
I guess this loading thing has never been fixed?
Romance 13. sep. 2024 kl. 12:18 
I deactivated the loading speed modifier, passenger are embarking again ! Amthough I just realised that the yearly cost of the trains are much higher XD

I guess this is a side effect of the mod ?
YT8HmH7  [ophavsmand] 13. sep. 2024 kl. 10:25 
A very interesting find! I'll look into it when I have time.
Romance 13. sep. 2024 kl. 10:20 
To add to my previous comment, it seems some vehicles get their loading speed multiplied by infinite, maybe this could explain why no passenger climb onboard ?
Romance 13. sep. 2024 kl. 9:49 
The mod seems nice, it's lovely to see the real capacity of the vehicle ! But I have a troublesome issue with the mod. My vehicles no longer pick up passenger. Do you know how to fix that ?
Jesus 14. juli 2024 kl. 21:56 
This'll help with my passenger only run, thx mate :steamthumbsup:
YT8HmH7  [ophavsmand] 8. maj 2024 kl. 10:24 
It is balanced though? You pay more for transporting more passengers. You also earn more upon reaching destinations.
Foxyyyyyyyyyyy 8. maj 2024 kl. 10:18 
Could you maybe make a version that is purely cosmetic and doesn't change the actual capacity of the vehicles? for balancing reasons, ya know
PhazezGova 31. mar. 2024 kl. 14:03 
The problem is not your description that I read, but the other mod's description. Thank you, I think I have understood the difference
YT8HmH7  [ophavsmand] 30. mar. 2024 kl. 17:39 
Yes. It has correct calculations, better code, and additional features. Read the description.
PhazezGova 30. mar. 2024 kl. 15:19 
Daytona Coles 25. feb. 2024 kl. 3:35 
He has big brain this Mod is what we need
YT8HmH7  [ophavsmand] 16. jan. 2024 kl. 16:10 
To anyone having issues:
Please provide a detailed information. What issue you have, with what vehicles or mods.
Preferably, in Telegram or GitLab.
Also try to reproduce the issue without other mods. (issues like trains not stopping at stations should be completely unrelated to this mod)
老爸 14. jan. 2024 kl. 4:45 
This mod is not in effect for some vehicles, both modded or vanilla
Hyperion 3. jan. 2024 kl. 4:19 
Unfortunately this does not work properly for me. When I use this mod some of the trains do not stop anymore at the railway-stations and some trains do not pick up passengers anymore.
Roamingkraut115 14. dec. 2023 kl. 11:14 
Yes, I tested it out last night, and it does work on the mods for British coaches, as far as I can tell
CC22A 22. okt. 2023 kl. 4:13 
By the way, does this works with modded passenger coaches? Such as the British Mk. 1 Coaches by Killakanz or the Generic British Coaches by Green Ranger aka Gr1m?
numbat 5. okt. 2023 kl. 1:42 
This looks like a great mod. Is there any way I can use it to adjust airplanes only? I'm happy enough with the capacities of other transport, but my airports are always overflowing.

Thanks in advance.
Pizzaguy 5. sep. 2023 kl. 8:47 
is there a way I can use this mod that does not modify the costs?
Astra Ludens 27. aug. 2023 kl. 16:53 
Hi, modded french compartments from 1850s are not working it seems !
Macrodoors 12. aug. 2023 kl. 6:56 
I have a bit of an issue when filling ships with both passenger and cargo simultaneously for a ferry line. The Wilhelm ship is defined as having a capacity of 36-70 with 2 compartments with this mod. If the passenger compartment is more than half filled (more than 17 in this case), then the ship won't accept any cargo, and as a result the cargo compartment is left empty. Any solution to this, except leaving the passenger compartment half-full?
Meneer Kaktus 12. aug. 2023 kl. 6:33 
Amazing mod, and work much better then the alternatives that are available, although it does not always seem to fill all the seats on a vehicle: The Laksana Scania K250UB for example keeps some seats free, while capacity multipliers do fill the seats. Could it be that the script sometimes misses some seats? Or is it just the model?
ScubaSteve 15. juli 2023 kl. 3:36 
Fantastic, frankly I find this game unplayable without a mod like this. Thank you for your time!
gavt1976 8. juli 2023 kl. 16:02 
I have to say I am loving this mod and I like using it all the time.
YT8HmH7  [ophavsmand] 7. juli 2023 kl. 9:54 
1.1
Option to enable cargo-passenger fix only to the ships bigger than 50x8x15
Option to enable loading speed compensation for new capacities
DeltaNovember 5. juli 2023 kl. 5:47 
This happens to the DC-10
DeltaNovember 5. juli 2023 kl. 5:45 
Planes with 1.0x loading speed load VERY slowly, to the point where they have to stop loading and leave when not everyone is boarded yet
Aegyssus 30. juni 2023 kl. 7:28 
Both of your Mods, and your performance contribution, are stellar !
Thank You !!!
:steamthumbsup:
YT8HmH7  [ophavsmand] 26. juni 2023 kl. 0:51 
This mod does change capacity according to the real amount of seats. It's not that hard to fill actually, just use fewer vehicles.
80810402 25. juni 2023 kl. 19:58 
I hope this mod can display passengers proportionally without modifying vehicle capacity. Because the real capacity is too large to fill easily.
YT8HmH7  [ophavsmand] 23. juni 2023 kl. 18:03 
@SinergyX, one can never know if someone is a guy on the internet, but I'm glad you liked RIC :)
YT8HmH7  [ophavsmand] 23. juni 2023 kl. 16:30 
It works kinda the same, but fixed. I fixed the 1500m clipping caused by incorrect bridge handling, possibility of visibleFrom > visibleTo, and threshold logic. Now scale factor is only applied to everything beyond the threshold. Also I made threshold setting a bit more flexible and adjusted defaults to the new behaviour. The main principle is unchanged. You have a threshold of high quality models, and a factor that speeds up decreasing of quality with the distance. So, in the end far away objects (that you can't really see anyway) are displayed with less quality. Oh, and everything beyond 5000m is not rendered at all. It's beyond the fog, so it looks fine.
SinergyX 23. juni 2023 kl. 16:25 
Oooh you the guy from the industry chain, i absolute love that one :D
gavt1976 23. juni 2023 kl. 15:56 
Can you explain to me how does your Performance mod works that okeatings one does, because i cannot seem to get his to work with my game.
YT8HmH7  [ophavsmand] 23. juni 2023 kl. 15:34 
This mod should not affect the performance, in either direction. If you have problems with more passenger models being drawn, you can try to use no pax mod that disables the rendering of them completely. Also use performance tuning mod from my gitlab, with default settings for best performance with no impact on visual quality. This is an update for okeatings mod, so it should be updated with my version on steam too.
n.chiri 23. juni 2023 kl. 15:21 
I assume the potential performance issues at late game are still possible with a mod like this, right?
YT8HmH7  [ophavsmand] 23. juni 2023 kl. 8:21 
Thank you for your kind words
gavt1976 23. juni 2023 kl. 7:49 
Thank you for doing this for the community, i have tried this and it works like a dream and i am using it all the time.