Left 4 Dead 2

Left 4 Dead 2

improved left 4 dead ragdolls
109 kommentarer
jahpeg  [ophavsmand] 21. okt. kl. 10:51 
:SoldierThumbsUp:
mack daddy corn husker 21. okt. kl. 10:50 
conflicts wit xdReanimsBase
MrCannon 29. sep. kl. 17:32 
This conflicts the xdReanimsBase but it still working
jahpeg  [ophavsmand] 27. sep. kl. 9:35 
real
ChickenChucker96 27. sep. kl. 9:23 
real O.Gs remember the broken thumbnail aspect ratio
soggy cereal 24. sep. kl. 15:01 
mmm flippy floppy
blackcoat 9. sep. kl. 3:27 
unless you don't want that, you can just force the game to remove the ragdoll limit with a console command.
ferco 6. sep. kl. 21:13 
it's normal for bodies to disappear
its called optimization
flyingcubico 6. sep. kl. 17:03 
is it common for the bodies to dissapear or is it just me
blackcoat 21. juni kl. 6:26 
fuck the xdr conflicts lmao it stil works regardless
John Piss 20. juni kl. 16:41 
a masterpiece. a triumph, even. exactly what I was looking for! :griefer:
Omega Query 12. juni kl. 12:57 
Epic. Thanks, fren.
jahpeg  [ophavsmand] 12. juni kl. 12:51 
will shit out a nmrih mod soon
Omega Query 12. juni kl. 10:49 
Also sorry, small side inquiry, how the heck did you make your profile pitch black? That looks sick as fuck and I would love to do that too. Thankies.
Omega Query 12. juni kl. 10:47 
Hi! I love your mod for Left 4 Dead 2 very much. Is it possible to port this to No More Room In Hell? If need be I could just do it myself manually, but if you'd be willing to port it, I would appreciate a million times over, thanks!
blackcoat 12. juni kl. 8:30 
:steamhappy:
jahpeg  [ophavsmand] 12. juni kl. 8:28 
(:
blackcoat 12. juni kl. 2:56 
coach eating a mars bar out of a boomers ass
blackcoat 11. juni kl. 10:39 
I second that
vv
jahpeg  [ophavsmand] 11. juni kl. 10:37 
yup
i apply extra mass on the feet cause it looks nice but that means they have to be tiny like a steam moderator's penis otherwise they go through the ground half the time
blackcoat 11. juni kl. 9:00 
unrelated to what's happening here, but I've only noticed foot clipping when the ragdolls had a lot of weight/mass, other than that, yeah - idk ignore this.
ferco 11. juni kl. 7:24 
sent a friend request, didnt notice steam screwed with it
jahpeg  [ophavsmand] 11. juni kl. 7:17 
steam's eating your comments, try sending the stuff in messages instead
ferco 11. juni kl. 6:46 
its just the qc files, maybe you can try compiling it yourselves maybe it will work on your end(?)
ferco 11. juni kl. 6:20 
drive (dot) google (dot) com/file/d/19G6YXg9yhdGq7ynLQmJcaYSnM3AA2mDH/view
ferco 11. juni kl. 6:12 
jahpeg  [ophavsmand] 11. juni kl. 0:40 
send over all the files and i'll take a look
ferco 10. juni kl. 20:20 
crowbar just completely ignores L_foot, no errors or anything??
ferco 10. juni kl. 20:16 
so it seems that the left foot is just NOT in the .phys file. definitely the compiling, how do i properly compile anim_common?
ferco 10. juni kl. 18:57 
this might be not what's happening since I just edited the mass and inertia values of a ragdoll mod that doesn't have this problem then it just has its whole feet going through the ground all of a sudden
jahpeg  [ophavsmand] 10. juni kl. 9:56 
dunno without seeing an example so i might be talking out of my ass with what i'm about to say;

what's probably happening is the ragdoll spawns with its feet already intersecting with the ground so they immediately fall through, in that case just slim the foot colliders down enough to stop them instantly going through the ground from a standing position

helps if you specially build your collision model over the rig of whatever model you're gonna be using, guarantees no differences in proportions and all that
ferco 10. juni kl. 8:18 
if so how do you fix it (some rag mods here do have feet collision) and none of the authors really answer my question on how
ferco 10. juni kl. 8:14 
hey jahpeg is it just me or do most ragdoll mods here on the workshop just not have their feet colliding with the ground (its really irritating when you headshot and their feet go through the ground)
jahpeg  [ophavsmand] 7. juni kl. 7:01 
screenshot?
withextradip 6. juni kl. 22:57 
Like a previous comment has said, some of the corpses, specifically the police in No Mercy, break with this installed. Their bodies just kind of float in the air.
blackcoat 26. maj kl. 8:59 
Thanks! Will see if repackaging helps. I doubt I'd get answers from whoever made xdr.
jahpeg  [ophavsmand] 26. maj kl. 6:06 
rat?

for answers on the file conflict ask the guy who made xdr

for results disable ragdoll mod or xdr, or locally repackage xdr without the conflicting file
blackcoat 25. maj kl. 16:53 
ratman how and why does this conflict with XDR? Or is this just a me-problem and I'm just dumb
some kinda fkin anim_hulk.phy bs.
jahpeg  [ophavsmand] 24. maj kl. 17:57 
zomg
ChickenChucker96 16. maj kl. 2:50 
how do you get banned from the Gmod workshop?
blackcoat 15. maj kl. 5:30 
utterly amazing, and updated recently too
Omega Query 5. feb. kl. 19:42 
albeit the ragdolls are good and mighty doey
Critas 16. dec. 2024 kl. 14:51 
niggeling
jahpeg  [ophavsmand] 10. dec. 2024 kl. 0:50 
my nigga 💪
Nert 9. dec. 2024 kl. 18:37 
Owning the something or others by commenting.
mr.Delamo 16. okt. 2024 kl. 12:59 
Really great mod, but i think it causes problems with prop corpses on L4D1 campaigns, they get all messed up, cant post a pic Steam deletes links
D1r3 10. okt. 2024 kl. 18:50 
i think someone ported it now.
jahpeg  [ophavsmand] 6. okt. 2024 kl. 3:57 
cant im banned :steamhappy: