安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Glad you learned something about about color masks in the process. Love your style, keep it up.
If it does look worse I can barely tell. I wouldn't have even noticed if you hadn't said something.
Lemme check.
(sorry for late response) that's wierd, not how I was told color masks worked, fugg.
I can make a quickfix on ift but it'll worsen the camo appearance a bit
Same issue with me. All default item styles (shirts, vests, it doesn't matter) for items effected by this mod get stuck with a white color when rendered on pawns no matter what stuff it's made of. It does it to the items regardless of whether the item is effected by other mods or not, including other items modded by this guy (so I get the new texture but it's forever white.) Was curious earlier last night and it also happens when I load just this mod and core/DLCs. Same thing no matter where in the load order I put it. Tried removing and re-downloading and still get the issue. I don't remember if the debug window threw up an error, I'll check later tomorrow.
It is not, get the VE pp out ya throat
luckily this camo pattern looks alright with most colors
only wish the CE layer rendering wasn't broken so I could actually see my vest textures ingame :cry: