Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
half of It Is just missing textures and I don't have any Hud or crosshair mods on
did I miss something or?
However incorrect usage of scripting by others is not something I can fix. This is an issue on their end.
As it stands, nothing can conflict with this addon, given no other does things they shouldn't.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2999509976
idk why maybe because picking up wilson is interpreted as picking a new weapon and the hud doesnt know how to represent this but i honestly dont know
this is the mod collection i am using, i made it for myself a long time ago, i disabled some mods that replaced ui elements to use this mod but still it wouldn't work
AN ERROR HAS OCCURRED [the index 'CSHud' does not exist]
CALLSTACK
*FUNCTION [Reload()] hud_cs.nut line [443]
LOCALS
[Entities] INSTANCE
[NetMsg] INSTANCE
[vargv] ARRAY
[this] TABLE
AN ERROR HAS OCCURRED [the index 'GetHealth' does not exist]
CALLSTACK
*FUNCTION [OnTick()] hudhealtharmor.nut line [97]
LOCALS
[kClrLow] ARRAY
[surface] INSTANCE
[this] INSTANCE
AN ERROR HAS OCCURRED [the index 'GetActiveWeapon' does not exist]
CALLSTACK
*FUNCTION [OnTick()] hudammo.nut line [170]
LOCALS
[this] INSTANCE
AN ERROR HAS OCCURRED [the index 'GetActiveWeapon' does not exist]
CALLSTACK
*FUNCTION [OnTick()] hudammo.nut line [170]
LOCALS
[this] INSTANCE
How many addons do you have active, what are they?
In game when you turn on ‘vgui_drawtree 1’ and enable ‘Show Hidden’, do you see the CSGO hud elements under staticClientDLLPanel>VScriptClient, are they visible, hidden?
it would be cool if it wasn't forced, i think it would made the hud better