Total War: WARHAMMER III
Alshua's Cultists [7.0 beta]
Комментариев: 324
Imperial_Taizu 20 ч. назад 
whats the load order?
jude 5 дек в 18:14 
thanks for the update!
Sebbelanian 4 дек в 11:43 
@glospey I apologise if I sounded rude when I was 'crying'. It was never my intention, I just wanted to help.
Alshua  [создатель] 4 дек в 11:19 
Initial Update
Patched to be playable with 7.0 and adjust to some new changes. Cultists are not currently available for Norsca anymore, but they will return later. Please report any bugs (after confirming you actually updated!)
glospey 4 дек в 9:37 
MAYBE you should wait a bit before crying. The modding tool hasn't even updated yet.

Many mods affecting even vanilla units won't work until the tool is updated.
Sebbelanian 4 дек в 9:16 
Hello! The 7.0 patch seem to have broken this mod, the crash report reads as follows:

"The following mods cause a crash to the Database: alshua_cultists.pack

The first invalid database record is
wh3_main_agent_action_establish_cult_sla in table campaign_group_member_criteria_agent_subtype_tables and pack file alshua_cultists.pack"

I hope this helps!
Kim bosong 11 окт в 15:44 
thanks!
Alshua  [создатель] 11 окт в 7:16 
@Kim bosong - Fixed!

@RayZzen - A complex mod like this may not be possible to add mid-campaign. You definitely cannot remove it mid-campaign.
RayZzen 7 окт в 16:37 
this is save game compatible ?
Kim bosong 7 окт в 4:56 
bug report: Iron Wolves - Aelfric Cyenwulf, from LCCP mod can't recruit cultists.
Alshua  [создатель] 13 сен в 12:51 
@Bigot Sandwich - If you look at the recruitment graphic in the images above (I know there are a lot), I summarize in image form how it works for the various factions. My compromise with Sigvald was to let him recruit anything but Khorne (the Chaos god opposed to Slaanesh). So, that is intentional yeah.

@Rino - Morathi's cultists cannot establish cults, no.

@uncertified forklift operator - This seems reasonable. I'll probably add that in.
uncertified forklift operator 10 сен в 18:24 
Would it be possible to give the cultists the skills that increase Army Authority like the other Warriors of Chaos heroes?
Rino 2 сен в 9:42 
I am playing as morathi but can cultist establish cult buildings?
Bigot Sandwich 15 авг в 6:49 
Playing as Sigvald (lost and found mod) I cant recruit female Brass Khorne agent, there's no building for me to recruit them, is that a choice or a bug because i can recruit the others
Alshua  [создатель] 14 авг в 2:29 
@Autumnchain - Sorry I kept you waiting for a follow-up. Those factions don't get that feature either. When the Slaanesh DLC completes the Chaos set I do want to take stock of what exists and evaluate this mod again.
Autumnchain 20 июл в 15:51 
Thanks for your response. However, I'd like a small clarification. My question would probably have been more informative if I asked "Does this mod give Cult mechanics to the Warriors of Chaos, Norsca, Daemons of Chaos and Dark Elves?" Your response answers most of it, but not the part about the Champions of Chaos Warriors of Chaos faction who are arguably mono-god.
Alshua  [создатель] 19 июл в 22:20 
@Chacal - Thanks! I'll look into that.

@Autumnchain - It does not. That's more of a faction feature than a feature of the Cultist hero, and I can't say I feel like WoC need more faction features...
Autumnchain 19 июл в 20:59 
Quick question, does this give Cult mechanics to the non-monogod factions since Cults are spread via Cultists in the mono-god factions?
Chacal 18 июн в 13:53 
Hi ! Thanks for this great and nice mod ! I just dont know who is my preffered cultist ! Just one small nitpick : Lilysong doesnt seem to have a lore text.
Alshua  [создатель] 18 июн в 1:37 
@3T3RNUN, 阿尔法片手虾 - There is no such submod at this time.

@Altey - They cannot. That's more of a faction feature than a hero skill.

@Kid - Thanks again for the translation submod. This update did NOT add new text, so you're clear this time.
glospey 17 июн в 14:31 
The cool thing about modding is that anyone can do it! You could make that submod!
阿尔法片手虾 16 июн в 9:17 
can you make a submod for “Expanded Hero Skill Trees Compilation”
Mumm-Ra 9 апр в 18:42 
Dope
ET3RNUM 26 мар в 15:42 
There is any submod tha makei it totaly compatible with Expanded Hero Skill Trees Compilation?
Altey 10 мар в 4:37 
Can undivided establish cult undercities
Kid 9 янв в 19:03 
@Alshua
I'm sorry, the upload was done incorrectly, so I deleted it and re-uploaded it.
The link for the Korean sub mod has been changed.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3404283624
Kid 9 янв в 11:45 
yes-yes thank you
Alshua  [создатель] 8 янв в 22:40 
@We have come for you - Archaon can recruit the Cultists, for sure.

@Kid - I would love if you did a translation submod, yes! Is that what you mean?

@Marvin - I'll fix it up when I get a chance.
VULKAN LIVES 8 янв в 21:14 
Im sorry. Can Archaon recruit these? I thought so, but for some reason I cannot right now. Will test more in morning.
Kid 7 янв в 10:52 
Can I translate your mod into Korean and upload it to Steam?:steamhappy:
Marvin 26 дек. 2024 г. в 13:55 
Cultists cant be covered in blood. At least Cult Oracle and Pleasure Cultist.
Alshua  [создатель] 26 дек. 2024 г. в 7:05 
Thanks Vaxar Kun. That behavior is intended, because Bloodletters are stronger than Furies. Even with this bonus, the Bloodletters remain a better choice for raw combat power, whereas the Furies are a better choice if the thing you want to die is far away or flying.
Vaxar Kun 17 дек. 2024 г. в 11:59 
khorne cultist (used male, idk about female) does not have initial cooldown for the fury summon. bloodletter summon works as expected
Alshua  [создатель] 13 дек. 2024 г. в 4:03 
Update
* Support for Skulltaker and Arbaal the Undefeated.
* Updated all versions of Khorne Cultists to include the new customization skills included in patch 6.0, including gender-swapped flavor text for the Cultists of Brass.
* Replaced Khorne-specific customization skills for Norsca, added flavorful Norscan versions
* Added a few missing modded factions (thanks 𓆚 standardheadache 𓆚)
Alshua  [создатель] 13 дек. 2024 г. в 3:48 
@Blazindragon - I do intend to do that eventually, yes.

@Amko - This is great feedback. I will look into it, especially for Valkia. Valkia + Brass Sisters is one of those features people were excited about even before Valkia came out, so I want to make sure it feels good for her.

@Reiteration6 - It's a fair point. This is a deceptively complex mod, sometimes I have to weigh how long a feature will take versus how much new content I could make.

@𓆚 standardheadache 𓆚 - Good catch, I'll fix it.
𓆚 standardheadache 𓆚 29 ноя. 2024 г. в 0:22 
In faction_agent_permitted_subtypes_tables, cr_chs_po_hai (the Ro-Bie faction) and cr_chs_the_scourgeborn (from LCCP) aren't present, despite their buildings supporting it. I'm fine with making a submod for it; I've already got it done, but would you prefer to do it on your end? I'm not sure if IEE starts affect removing dependencies from the parent mod. :P10:
Reiteration6 1 ноя. 2024 г. в 12:37 
It's awesome that this reduces the number of mods needed from 5 to 2, but it would be really great if you could make a version that had the pleasure cultist reskin built in, to reduce the mod number down to just 1.
Amko The Terrible 16 сен. 2024 г. в 11:00 
Requiring Cultist Camps for capacity increases is an interesting idea but kinda annoying in practice. WoC garrisons for regular settlements are puny, and you're incentivized to use vassals for land-holding rather than occupation. Trying to get a bunch of Brass Sisters for Valkia is frustrating. Especially because not all the resources actually grant Brass capacity.
CrimsonAvocado 13 сен. 2024 г. в 17:44 
Thanks Alshua, I appreciate the mod and effort
Blazindragon 13 сен. 2024 г. в 10:48 
I can't remember if I got an answer but will you will ever be adding a second Cultist for Slaanesh to balance it out so each faction has 2 cultists? I suggest a Cultist of Pain or possibly Excess that maybe uses the old model?
Solkundor 13 сен. 2024 г. в 10:05 
@Alshua thx :)
Alshua  [создатель] 12 сен. 2024 г. в 21:47 
Fixes
- Cultist of Brass gains the standard 35% spell resistance that was added at some point for Khorne cultists [thanks for the report, CrimsonAvocado]
- Cult Oracle is now correctly unable to create cults for The Changeling (the Changeling creates his cults with Trickster cultists, war, and other methods) [thanks for the report, Sokundor]
glospey 11 сен. 2024 г. в 21:55 
Turn off all of your other mods before posting. This is no help to anyone in posting while you have other mods enabled.
CrimsonAvocado 11 сен. 2024 г. в 21:14 
Unless there's some conflict on my side, it seems that the Cultist of Brass has the oversight of not having any spell resistance, whereas the rest of the Khorne roster including heroes all have at least 35%
Uragan008 3 сен. 2024 г. в 6:34 
I built the resource buildings and have Mixer yet I can't recruit them... Weird.
Solkundor 1 сен. 2024 г. в 12:37 
@Alshua Everything according to plan xD
Alshua  [создатель] 30 авг. 2024 г. в 14:36 
@Krayzar - :PinkContent:

@Solkundor - Just like the Changeling to cause trouble... I will look into it.

@Uragan008 - The control building allows recruitment. To boost cap, you need resource buildings.
Uragan008 29 авг. 2024 г. в 14:20 
Sorry may I ask how to recruti these gals (and bois) as Daemons of Chaos? I use MIXER but it doesn't work for me...
Krayzar 29 авг. 2024 г. в 6:28 
Thank's for Fix my problem :steamthumbsup:
Solkundor 28 авг. 2024 г. в 15:06 
Also it seems like you can't access the completet science tree of the changeling, because you would need an Changling-Cultist, but you can only get an Cult Acolyte or Oralce