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Love this mod! ♥
A few days ago, I created a pull request. I added the possibility of editing various restrictions. Could you take a look when you get a chance?
https://github.com/ricky122122/Lua-Editor/pull/2
Thanks a lot :)
Unfortunately it doesn't work as expected.
Mineral scanner appears only for those who use Lua Editor.
I think that there is and issue with networking.
Also I have noticed that this issue appears for any other changes which are made with Lua Editor. I assume that game update broke something. Or maybe my changes broke something.
In any case I will try to check what is wrong. If I will be able to find any issues I will create a PR.
Thank you for your great mods!
I am using Lua Editor and BaroCraftables+ in my current campaign. I have noticed that I can't modify Sonar component of my Navigation Terminal (i have Barsuk). So I have decided to help with implementation.
Here is my pull request to your GitHub repo:
https://github.com/ricky122122/Lua-Editor/pull/1
Let me know if I did something wrong, I will refactor my code.
If you have no objections - please, merge that as soon as you can. I deperately need that change in my current campaign.
ps. I have tested that in single player (sub editor) and it works fine. If you merge that - I will test my change in multiplayer as well.
Thanks in advance
maybe adjusted deconstruction yields to prevent material and skill grinding
not totally following why these options wouldn't be visible to the LUA editor gun, i have the mod at the very top of the list to override even stuff like dynamic europa :)
EDIT: ok i went into the settings menu, clicked "apply" and everything can now be accessed as you said it could ^^ thank you for the mod :)
item container
chosen required [id_captain, id_security]
What is configuring access by professions. But this option is not available or am I wrong?