Left 4 Dead 2

Left 4 Dead 2

2K Melee Weapons
18 条留言
Frank 10 月 9 日 下午 8:00 
items?
NickIsDaName 2024 年 6 月 12 日 下午 2:43 
does this come with riotshield textures too?
SkeptOta 2024 年 4 月 12 日 上午 7:18 
2K L4D2 Items when?
Huy 2023 年 11 月 1 日 上午 5:40 
Can i get only Frying Pan 2K Textures?
Curator  [作者] 2023 年 7 月 18 日 下午 3:18 
i didn't use any compression
Sky Yuki 2023 年 7 月 17 日 下午 11:20 
Funny how this 2K melee mod file size is higher than 4K melee mod.
Curator  [作者] 2023 年 6 月 15 日 上午 11:40 
there were also default vmt's that had broken/non consistent parameters, like the machete or knife. if i get the opportunity i'm not gonna let it stay broken.
Curator  [作者] 2023 年 6 月 15 日 上午 11:37 
its a quality mod, im going to improve quality in other places that isn't just the textures. it stays as true to vanilla as it can without having the melees be too reflective. If that was the case, you probably couldn't even tell the difference because the envmaps would be too shiny.
ComradeHedgehog 2023 年 5 月 31 日 上午 8:04 
Poeeyan, a shader is code that tells the gpu how to display a texture. A shader applied to a model is commonly refered to as a material. Phong shading is a simple shader that allows for glossy highlights on materials, most metals in source games have that already. Every single object infact has a shader even just a very simple one otherwise it would just be black.
ReShade is an injection tool that can access display shaders (since what's you see is also just a texture in the end) to change the look of a game, but that's about where the similarities end here.
Curator  [作者] 2023 年 5 月 30 日 上午 10:22 
even if i were to remove the shaders, the texture files would still conflict
Curator  [作者] 2023 年 5 月 30 日 上午 10:13 
im trying to stay inline with vanilla
Curator  [作者] 2023 年 5 月 30 日 上午 9:56 
its not being reshaded, im using slightly modified default valve shaders
Curator  [作者] 2023 年 5 月 30 日 上午 9:28 
Reshade mods modify the vmts and vtf’s of the same files i modified here, which will lead to conflicts. Unless you know how to combine them, which i’m not against
makoto yuki <3 2023 年 5 月 29 日 下午 12:44 
i mean ya i get what you mean. i guess it's just small detail you don't really notice. since of resoultion. that seeing more pop out now. takes some time to get use to. but, ye thx for making the mod tho. it was really nice to have.
Curator  [作者] 2023 年 5 月 29 日 上午 8:51 
@Antonio115

I think the upscaler helped "pronounce" the normal map better, because im pretty sure that's what its supposed to look like otherwise
O Abataris 2023 年 5 月 29 日 上午 2:57 
AWESOMEEEEE :facepunch:
makoto yuki <3 2023 年 5 月 29 日 上午 2:10 
i will say tho the upslaced normal map for the police bation (tonfa) makes the weapon look weird.
makoto yuki <3 2023 年 5 月 28 日 下午 1:16 
Been looking for this for awhile, since I have custom hq weapon set. Where I still use some of the, default melee weapons.