Halo: The Master Chief Collection

Halo: The Master Chief Collection

Warlock
18 条留言
LOL DUDE 10 月 12 日 下午 3:29 
The Remember Reach pack for Halo 3 on the Workshop has a port of Battle Canyon, HeX Reapers, if that'd scratch your itch.
HeX Reapers 10 月 12 日 下午 2:55 
Any plans for Beaver Creek to round out the comp map set? Would be really cool to have all the H2 MLG maps alongside the H3 ones.
LOL DUDE 2024 年 3 月 6 日 下午 2:53 
I love your maps, you've made 'em look so beautiful and befitting of Halo 3. I wanna ask, though, do you think it'd be worth bundling them all together and generating a shared.map for them to reduce their file size? They are pretty big individually.
Mr E Reks 2024 年 2 月 6 日 上午 9:50 
Pay this man!
StakemZ 2023 年 8 月 28 日 下午 11:22 
Jeez, dude. This map looks professionally made. Breathtaking quality. Keep up the good work!
Puncledorf 2023 年 8 月 17 日 上午 8:55 
Gorgeously paired into Halo 3's art with the spirit of Halo 2 and the combat feel of the original. Your work is legendary.
Eiterial 2023 年 7 月 15 日 上午 10:07 
Nice to see this finished.
Wobbly 2023 年 7 月 14 日 下午 8:15 
This is incredible! Really nice work.

Found the easter egg as well. :)
ThePhantomX64 2023 年 7 月 12 日 下午 7:41 
It really goes well with Halo 3 art style like this. Defiantly going into my favorites
Neckzilla  [作者] 2023 年 6 月 27 日 下午 5:38 
@Glitchvid thank you!!! that means a lot!!

I spent longer than I liked with it but I think it paid off
Glitchvid 2023 年 6 月 27 日 下午 5:05 
Outstanding quality on show here, looks amazing.
Marisco Arisco 2023 年 5 月 24 日 上午 11:06 
Very goood
Dan 117 2023 年 5 月 21 日 下午 9:29 
big file size.. 1gb in 2023 is literally peanut
Defaunation 2023 年 5 月 21 日 上午 11:01 
It's been 5 years. 5 long years.That's how long it took us to get Neckzilla to finish a map again.:steammocking:
PrecutODST 2023 年 5 月 20 日 上午 8:26 
Heyyy, that's pretty goooood!
Dust 2023 年 5 月 20 日 上午 2:56 
WELL DONE^^ Neckzilla! Fucking Beautiful....
Neckzilla  [作者] 2023 年 5 月 19 日 下午 5:06 
@mudgelord. yes theres a few reasons, halo dev maps use what's called a shared.map to access and pull different stuff from. so really all the stuff is stored in shared.map and we can't access that apparently.

so everything we use ends up being shipped with the final map file. Also because of the new armor 343's added the size is automatically inflated to almost 1GB by default.
MudgeLord 2023 年 5 月 19 日 下午 4:45 
i dont really know how map making works in mod tools... but why does this have such a big file size? like 4 of these maps would have equaled the size of original Halo 3. is there a reason for this???