Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
6/10
Please give more information: area, what part of finale.. this will be helpful to see what maybe causing this problem you are having - thanks
For some reason, bots didn't fire their guns, they just shove the zombies. I should check again later if problem still exist.
I haven't heard of the refusing to use weapons, I haven't seen this yet not saying is not impossible.
He might be mote familiar about the problem.
I remember we had an old chat about it long ago.
So he might still remember.
Good luck.
I believe our good friend Time Lord Magnum had ideas about that
this is almost as old as the game itself
https://www.gamemaps.com/details/2447
Shorter campaign but an enjoyable one
Thanks
Stop crying campaign is design to be difficult & competitive game play.not a simple walk through.
Best of all my first time playing Rochelle died. That makes it a 10/10
I remember mentioning that a long time ago.
Maybe time lord can fix it
"too many indices for index buffer. Tell a programmer (32874>32768)."
What happened?