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Rapporter et oversættelsesproblem
[string "scripts/components/container.lua"]:4: attempt to index field 'container' (a nil value)
LUA ERROR stack traceback:
scripts/components/container.lua(4,1) in function '?'
scripts/class.lua(43,1)
scripts/components/container.lua(31,1) in function '_ctor'
scripts/class.lua(191,1) in function 'cmp'
scripts/entityscript.lua(604,1) in function 'AddComponent'
../mods/workshop-2968494491/modmain.lua(382,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(183,1) in function 'mod'
scripts/mainfunctions.lua(345,1)
And 4.7k dmg is nothing, even tentacle spike can deal 5.1 k, considering it's an end game staff, it's barely enough to kill one 3 lvl spider cocoon. The end game gear should evoke a sense of power that the original sword and staff lack.
I had several ideas about the sword. The effect of falling asleep, slowing down or something, but it's still a pretty good weapon. I don't know how to do better