Transport Fever 2

Transport Fever 2

Darker Shades of Fever
15 kommentarer
joshwiz23 17. apr. kl. 9:38 
Hmmmm, thanks for the reply! Would it be easier to have a night mode sub mod from scratch built more for compatibility with this one? So that the overlay can be built in? I suppose it's difficult since they both touch some sort of environment settings? Or a togglable day/night mode? As a submod to this one or something?
You would know better then me though.
Regardless thanks again!
Ms.TAKE  [ophavsmand] 17. apr. kl. 3:21 
@joshwiz23
After quick look at how and what NM does - it seems impossible. I'm currently occupied with whole different project, so will try to take another look at issue when I have some time to spare, maybe some idea will pop up - no promissess thou.
joshwiz23 16. apr. kl. 2:31 
love the mod BUT any chance u could make it compatible with "night mode" mod? excentual at night and they break each other. Thanks!
Yokia 5. okt. 2024 kl. 14:34 
For anyone's information, if this mod is loaded behind "More Line Color by Linx" it would cause a crash by the time you try to do that, and you would not get the dark effect if you load this mod before.
lamegaminginged 8. maj 2023 kl. 16:18 
50 shades of fever
Ms.TAKE  [ophavsmand] 8. maj 2023 kl. 9:28 
@Yolosaurus Rex - no, not really. But I've updated description in hope to clarify what I meant there.
Yolosaurus Rex 7. maj 2023 kl. 17:12 
You mentioned "...I highly recommend trying one of native palettes...". Is that a specific mod? (i.e., the author is named native?)
Ms.TAKE  [ophavsmand] 22. apr. 2023 kl. 13:52 
@MoRoN222 No, but I've made lighting preset optional.
Myron 22. apr. 2023 kl. 13:46 
I havent tried this out yet but from what ive read in the description about the longer shadows, have you implemented a slider to modify the sun angle so you can customise your own shadow lengths? like, idk how else to explain
Ms.TAKE  [ophavsmand] 20. apr. 2023 kl. 15:32 
What about 3rd option called "bright"? it is another 20% more "vivid" than moderate? Regarding reverted logic/colors, white lower--green higher (in other words - vanilla style) I don't think at the moment I'll go in that direction - I tried and failed because there are just two colors to define for contour lines, not three like it is in many other cases (like traffic) in TF2, and I can't achieve something that would be starting bleak yellow-green, then deeper green/or yellow and then deeper yellow or orange/red.
3delstein 20. apr. 2023 kl. 15:17 
Thanks. To be more specific: The green was too dark to give good contrast with the hight lines. The new moderate is okay for me, but better would be to have the brighter green for lower elevation (where I usually build most and contrast is more important) and darker green for higher elevation.
Ms.TAKE  [ophavsmand] 20. apr. 2023 kl. 10:34 
@3delstein -- Thanks for kind words, but you didn't specify what is so terribly wrong with terrain layer to be graded below vanilla one. Maybe it was brightness? In 1.2 I've added option to choose between 3 levels of it, and unblended contour lines a bit.

@WimmoX -- Glad you like it. I do prefer blanked version but just for test I've added "moderate" preset in 1.2, unfortunatelly simply reducing darkness results in fog loss, so at the moment that preset is considered "alpha". I'll have to figure out how to make fog more dense in it. Maybe in next version. And one last thing - you can change mod options, including preset, while in load savegame's advance options menu, but not while in-game already loaded.

@Norfolk_Chris -- Too bad then. but thanks for sharing. I get that it's not a mod for everyone - it's for people who felt blinded by whiteness, and of course not everyone on of them too.
Norfolk_Chris 20. apr. 2023 kl. 8:14 
I found this mod too dark to use.
WimmoX 20. apr. 2023 kl. 7:36 
The morning fog looks awesome!! Maybe it's a bit too dark to really work with it, can the settings be changed via some interface in the game?
3delstein 20. apr. 2023 kl. 1:32 
Many layers are really improved by this Mod, thanks. But terrain layer I use most, is much worse than in vanilla or with the better terrain layer mod.