Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

Horzen
13 条留言
Doctor Portiss  [作者] 1 小时以前 
v112 is now live! This includes a huge array of bugfixes and general changes, but most importantly, it also contains a new main quest that follows the end of To Save the City; in effect, it pushes the cliffhanger forward a bit and offers a sneak peek of what is to come. I'm also pleased to report that the amount of content in the module since launch has dramatically increased, from 6-8 hours' worth to 10-12. As ever, let me know if you find anything broken or bugged out! Thank you for playing!
Zengar 9 月 6 日 下午 6:38 
Would love to see it finished. Main complain: either tone down items or increase difficulty.
Doctor Portiss  [作者] 9 月 2 日 下午 4:23 
I had completely forgotten I had made that placeable usable! I will fix that for the next release. Thank you for letting me know, and I'm glad you enjoyed!
Ysen 9 月 2 日 上午 7:57 
Lovely little campaign. Enjoyed how many 'enemies' are, deep down, fairly reasonable and just trying to make a living. Enjoyed collecting ALL the allies even the more dubious-looking ones as my PC was dealing with the threats, because eh, this First Citizen looks like he eventually comes after anyone who sticks out a bit too much anyway.

Ends a bit abruptly, I hope to see the second part someday.
Options I haven't explored yet were a royalist playthrough, and maybe trying to snag the Steel King for myself, will have to see if that goes anywhere or just cuts off like the joining the undead options.

Didn't run into bugs, except this small one : selecting the very large smelter next to the stairs down in Thelis' Hold to try and use it results in the PC getting stuck and having to teleport away and come back.
Zengar 8 月 28 日 下午 1:01 
Still playing the module, but I have to say, this is pretty good. The world building is great. When I read the premise, the first thought that came to mind was "wow, this looks like the type of adventure I tend to run in tabletop" the module is making me want to roll dice IRL.
Everything is very high quality, the writing, level design, the companions.
The only thing I can mention is that so far the game is too easy for my tastes. However, last mod I played was all 5 chapters of swordflight, so the contrast may be unfair.
Congratulations. Great work!
Doctor Portiss  [作者] 2024 年 11 月 30 日 下午 1:08 
Fixed! Thanks for letting me know. The issue is that the companions are ported to the Hiring Hall instead of the manor during the transition.
Tingly 2024 年 11 月 30 日 上午 10:47 
Specifically sleeping with her at the manor, that is. Can confirm that henchman can be found afterwards if it's done in the Hiring Hall.
Tingly 2024 年 11 月 30 日 上午 10:44 
Sleeping with Sylvia causes all of my henchman to vanish. I was primed for some interesting consequences, but not that one.
Doctor Portiss  [作者] 2024 年 10 月 1 日 上午 10:11 
I will look into this. Did you have any companions with you? One persistent issue I've been trying to deal with is NPCs getting blocked by something when they're trying to talk to you. If that's the case, dropping some of your companions should serve as a temporary fix.
»Freak™ 2024 年 10 月 1 日 上午 5:03 
when i do the hostage quest after going in and beating eufemma and then talking to and freeing khojin we get moved outside but i cant move or talk to anyone:lunar2019deadpanpig: just beating eufemma and then talking to the guard works though:Teuton:
DaveCANH 2024 年 4 月 14 日 下午 6:23 
Thank you for your continued work on this. Good to see new modules being actively developed. I took a brief look at this a couple months back but will take a closer one soon.
Mȉnt 2024 年 2 月 21 日 上午 6:17 
I've not finished this yet as I only just installed it but so far this is excellent. A great amount of detail. I appreciate the amount of worldbuilding that you have taken the effort to put into this, almost every examination of an item has some interesting flavor text, and each area I've walked there is something interesting to see. The dialogue is well-written, and there are actual roleplaying options and choices. Great work. :neverwintereye:
Ka'ta♥‿♥ 2023 年 4 月 25 日 上午 8:45 
Came out great, looking forward to seeing what the next part entails. After all with multiple ways to finish the first chapter, will be interesting to see the outcome of the choices I made. Thank you for your hard work.