Space Engineers

Space Engineers

Heavy Mining Drills (2023)
26 則留言
NessMess 9 月 26 日 上午 6:27 
No way to access the inventory and small conveyors ports don't seem to function
Visentinel  [作者] 4 月 28 日 下午 12:39 
Yeah I haven't played SE in a very long time, atleast not any of the new versions anyways.
Last time I played I loaded up an old super crazy modded build I made for myself to relive some old nostalgia playing with old awesome mods that no longer exist on the workshop like the old Gantry mod and a shield mod I made myself that functions via its own battery block for charge and damage drain.
Victoria, Angel of the void 4 月 23 日 下午 8:46 
iirc the computers weren't even remotely close to the hack line. I'm about 90% sure you can now change what the "Hack" AND "Functional" components are now. I know I have some special back-burner builds that use a custom item in place of a computer and they work as intended.

I'd have to go check again to be sure in any case... But if memory serves, they weren't even close.
Visentinel  [作者] 4 月 23 日 下午 7:41 
If thats the case its an oversight however its hard coded that computers are the only component that both allows for ownership and must be grinded away to hack so its impossible for any other component to be the hack component. Are the computers right next to the construction components ? might just be the two lines are so close together its effectively the same.
Victoria, Angel of the void 3 月 21 日 下午 6:32 
Odd question:

Is it intentional that the construction components are the critical component as well as the hack component? Shouldn't that more be the motor and computers (which should be reverse each other if that's the case)? Just... kinda curious if that was an oversight or not.
Visentinel  [作者] 2024 年 10 月 5 日 下午 4:53 
i only a speak a engerish
Djier 2024 年 9 月 16 日 上午 11:17 
n’apparaît pas dans l'inventaire ! :steamthumbsdown:
SultonMRP 2024 年 6 月 25 日 下午 3:24 
:3 nice
Visentinel  [作者] 2024 年 3 月 11 日 上午 2:18 
sigh, you to buddy.
xXShadowNinjaXx 2024 年 3 月 10 日 上午 9:54 
you have a good day
xXShadowNinjaXx 2024 年 3 月 10 日 上午 9:53 
I'm just messing with ya man. I know it's from mex pex, i just commented on the wrong version of the mod lmao.
Visentinel  [作者] 2024 年 3 月 10 日 上午 5:06 
MEXPEX - just because your a nooblet and dont know who that is aint my problem.
xXShadowNinjaXx 2024 年 3 月 9 日 下午 6:18 
nuh uh
Visentinel  [作者] 2024 年 3 月 9 日 下午 5:45 
it says it in the thumbnail and main picture you doofus
xXShadowNinjaXx 2024 年 3 月 8 日 下午 7:11 
Then why didn't you credit them?
Visentinel  [作者] 2024 年 3 月 8 日 下午 6:40 
its not possible as i am not the maker of the models.
xXShadowNinjaXx 2024 年 2 月 28 日 上午 5:33 
Would you be able it add a 3x3x4 and a 2x2x3 drills for large grids?
Morslupus 2024 年 1 月 21 日 下午 2:50 
Any chance this mod will get updated/does it need an Update? I love the idea of a ship having something like this on it. Just completely DEVOUR an Asteroid.
Motor_Halo_30 2023 年 11 月 1 日 下午 4:08 
the lag thing while placing blocks happened to me as well with an older version of this mod. not this one specifically. i hope that can narrow down the issue. ill try this one and see if it happens too
Visentinel  [作者] 2023 年 9 月 21 日 上午 8:02 
thats... odd
il test later after sleep and see if it happens to me aswell.
Spyro_Dragonite 2023 年 9 月 15 日 下午 4:06 
just a heads up, not sure why it happends, but placing a block on the small ship large version causes a moment of full world lag. placing any block adjacent to the drill or that touches/connects to the drill causes said lag as well. but this thing is OP and we love it. lol.
Visentinel  [作者] 2023 年 5 月 16 日 上午 2:04 
yeah you edit the .sbc file thats got the values in XML
DeusWilk 2023 年 5 月 15 日 上午 10:15 
BTW, is there any config file so I could change amount of resources, weight, power usage ect.?
DeusWilk 2023 年 5 月 15 日 上午 10:14 
Thanks :)
Visentinel  [作者] 2023 年 4 月 19 日 上午 12:59 
=D ! U Welcome
RakkenTi 2023 年 4 月 18 日 上午 11:57 
Thank you