Space Engineers

Space Engineers

(DX11)Station Walls
93 opmerkingen
Sir Spoony 6 nov 2021 om 17:42 
just another abandoned MOD, :gearthumbsdown:and move on...
THE_STIG 9 jan 2021 om 6:47 
this mod has not been update since 2015.
Sevyrs 3 okt 2019 om 10:13 
Has this been updated? Was thinking about making an Alien themed base for the people on my server to go explore and loot but there's little point if the blocks don't work.
Bolisaris 29 jul 2019 om 13:12 
I am clearing out my mods and getting rid of unsupported mods, this being one of them.
Shadd 14 mei 2019 om 16:57 
Can someone fix the textures of this?
TheSaxmeister 9 apr 2019 om 17:05 
Suddenly as of 1.190.009 this mod is showing pink textures on 3 sides minimum. I hope there's a fix soon.
Scarylarry 18 nov 2018 om 18:02 
Having a problem where its not showing up in the building blocks section, cant even add it to the toolbar. Anyone else have an idea how to fix that, or is the mod just out dated and not working anymore?
Tiger 11 mei 2018 om 20:56 
1.186 and still looking pretty good. Textures are a bit on the low-quality side if you take a close look, but at a casual glance they look just fine. No purple textures, even in the build state. Back side of the inside corner is invisible in its build state, but that shouldn't be seen often anyway. No scrolling block selection, so it takes up separate slots, but it does pre-date that function. Verdict: still a great decorative mod.
Knapp 13 sep 2017 om 13:53 
Nice looking.
Would be great if the blocks actually emitted light, since they have lights on them.
C4PTRAMPAGE 21 nov 2016 om 4:39 
"Its based on Hadley's Hope corridor designs"

No Hope in Hadley's XD
Th3oriesMan 8 sep 2016 om 13:43 
Just a community heads up; Darth has reitred from SE modding and opened up his mods for continuation by those who want to keep them running; Please Read:

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=759583275

for the specifics and rules regarding Darth's work. Much <3 Darth and thx for all the mods :)
TardisITguy 23 apr 2016 om 11:15 
Can you add these to small ships?
BadAdmiral 21 nov 2015 om 7:51 
I think these are bugged. The parts that are not colorable are very dark almost black in DX11. and not like the nice grey color in the pictures above.
Varana 12 nov 2015 om 17:34 
yup I totally agree! thie walls with windows could be awesome!
McyD 25 okt 2015 om 17:53 
Second that, a window section wouyld be awesome.
cordomontagne 25 aug 2015 om 10:01 
thumbnail looked like there were window versions of these now... i wish. i definitely wish.
KiTarn 30 jul 2015 om 13:40 
1.093 messed this one up too:
Obsolete default definition of mount points in MyObjectBuilder_CubeBlock/LargeHallwayTurn and LargeHallwayCorner
AnnexOne 16 jul 2015 om 22:59 
What's this!? My favourite mod has been updated to DX11 and still looks amazing? Thank you very much DM.
Lazalatin 11 jul 2015 om 3:36 
As mentioned in his thread, Station Walls are in queue for getting DX11, but unfortunately Darth Biomech got his system HDD crashed at the end of june. So there is a delay to his modding work and we have to be patient. I'm sure he has not forgotten about this beautiful mod :)
I'm curious to see my stations and ships going dx11 with his station walls too... *-*
Be not evil, fellow SE players :)
leocervantes27 10 jul 2015 om 7:43 
dx 11 plz
Raven4K 15 jun 2015 om 16:39 
yeah what kroopz says times 10 dx 11 would so love this mod to be made compatible
Kroopz 13 jun 2015 om 22:42 
Loved the mod in dx9. Would love it more in dx11
Greyson XMG 5 jun 2015 om 16:52 
I also love these walls. no particular rush for DX11, but it would be appreciated.
woOki 31 mei 2015 om 4:35 
desperately needs DX11 support
Sasquatch 29 mei 2015 om 13:49 
I hope your doing a DX11 update I have these all over the place
Raven4K 17 mei 2015 om 4:30 
is it me or door those walls look like the ones from that station in the movie aliens lol
Automated Neurotic 16 apr 2015 om 14:48 
On closer inspection, i see you have some straight wires running behond the railing, my mistake! maybe make them contrast a little more for that extra pop? Once again just a suggestion.
Automated Neurotic 16 apr 2015 om 14:10 
I second Red Wolf, lights on the blocks would be rad! Also, just as a suggestion, maybe add some wires strung in the wall for that added touch! (Just a suggeston) Otherwise Great mod! Adds a good open feeling to my corridors that can't be expanded due to clearance.
RED 1 apr 2015 om 3:52 
Hey! Would it be possible to make a light-giving variant? I heard that light blocks can't be colored, but it would be a good way to make your coridors lighted without putting lights every two meters... Thanks!
shaft5theng 8 mrt 2015 om 17:54 
I like their mods, but I like to mix mods from a variety to inspire new ideas.
BlackRedDead 22 feb 2015 om 8:12 
a pack for the masses, the single mods for the pros :P
i do not want all your mods in all my worlds, sorry but with so much mods you NEED to decide wich one goes for wich world, and i like it to not forced to split mods! :D - much work for less effort xP - g-menu still overloaded :D
RKR_Lodebeard 15 feb 2015 om 13:08 
Offering them as a pack, but also separately, is the ideal solution.
RKR_Lodebeard 15 feb 2015 om 9:41 
Oh also - just found kolt's floor blocks are indeed available as a standalone :)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=298821437
Darth Biomech  [auteur] 15 feb 2015 om 9:41 
On the other hand, I maybe stitch up some kind of modpack in the future, because I see my mods list ingame and it becomes too large to remember what mods you want to use here or there.
RKR_Lodebeard 15 feb 2015 om 9:38 
Thanks Darth Biomech, these are great!

To those who have complained that Darth should publish these in a pack rather than a standalone - I must disagree. I would much rather be able to go to an author's workshop page and subscribe to only the mods I want. Nothing worse than wanting one or two mods in a pack and instead having to sub a pack that just ends up cluttering your G menu with stuff you don't want to use, or that you don't want used in your MP game.
DarkExcalibur42 14 jan 2015 om 22:41 
Thank you!
Darth Biomech  [auteur] 14 jan 2015 om 22:40 
DarkExcalibur42 31 dec 2014 om 5:40 
That IS a shame! They complement each other so darn well it made me want to build a Hadley's Hope map!
Darth Biomech  [auteur] 31 dec 2014 om 5:36 
I don't think that author of that particular mod ever uploaded it to workshop, sadly...
DarkExcalibur42 30 dec 2014 om 16:05 
Wait, what mod was that picture you linked? Those really do look great! If someone could provide a workshop link I'd be very appreciateive!

http://pics.blizado.de/spaceeng/example1.jpg
Darth Biomech  [auteur] 29 nov 2014 om 7:19 
Yeah, sure, it is better to download 400 mb of modblocks, and after that use only two or for blocks from that. Packs are bad.
󠀡󠀡 27 nov 2014 om 14:21 
This mod annoys me...
This belongs in decoration and furniture packs, not a standalone mod...
That's just more time people have to spend downloading your mods.
Juggernaut 18 sep 2014 om 15:34 
Would be really cool if there were doors to go along with these walls. They look super nice, but when you put a vanilla door in them, it doesn't look good.
AnnexOne 5 sep 2014 om 0:41 
DB, these walls are absolutely amazing and of a much higher quality than many. I use these exclusively in every build.

Thank you for sharing this with the community.
Plus Ultra 28 aug 2014 om 1:03 
Buen trabajo, queda perfecto, lo que tengo un problema a la hora de tapar la separacion de estos bloques, no se que colocar, igualmente gracias
_gadget3 22 aug 2014 om 17:21 
Could someone point me in the direction of the mod that darth recently mentioned? I can't seem to find it on the workshop anywhere.
BigWillyG 20 aug 2014 om 18:43 
That's cool, as long as they'll work in the future. XD
kinnaj 19 aug 2014 om 0:22 
Wow, awesome! thanks :)
Darth Biomech  [auteur] 18 aug 2014 om 14:01 
@PrivatePimmel

I would recommend Balmung's floors (I think Kolt16 also has something similar). They just look majestic together.
http://pics.blizado.de/spaceeng/example1.jpg
kinnaj 18 aug 2014 om 6:55 
Nice, but what would you use for a ceiling? Because I think just putting blocks directly over it is so confining, at least for me, I like to build stuff minimum 2 blocks high. What would you suggest?