Project Zomboid

Project Zomboid

Stronger Furniture barricades
40 kommentarer
Killer Tamashi 27. mar. kl. 23:56 
What about stronger walls? The normal sandbox settings for player construction strength is pretty weak
Polyethyleneglykol  [ophavsmand] 19. feb. kl. 13:29 
@HARM-ANY-
It should work just fine with Stronger Walls And Barricades assuming they both run on the same versions. As Stronger Walls And Barricades only affect player constructions, not movable ISO tiles. :)
HARM-ANY- 19. feb. kl. 7:07 
would this be incompatible with Stronger Walls And Barricades [B41]?
Abyssalblue 30. jan. kl. 17:52 
thanks for the answer, that's fire, it'll be perfect on our server
Polyethyleneglykol  [ophavsmand] 29. jan. kl. 13:31 
@abyssalblue Yes it can be added and removed safely mid-game (The HP of an an already moved object will be saved if moved and then the mod is removed)
Abyssalblue 28. jan. kl. 21:26 
can it be added to an already existing save?
Maria Renard(/x/) 24. jan. kl. 13:37 
Unfortunate. Thanks for the response.
Polyethyleneglykol  [ophavsmand] 24. jan. kl. 10:49 
@Maria Renard(/x/)
No sadly that's a limitation of the game from the new update, I'm guessing related to the now animated doors.
Maria Renard(/x/) 23. jan. kl. 14:25 
Will this allow me to place furniture in front of doors and windows again? Was trying to place some shelves in front of a window last night and the game wouldn't let me do so.
LookMyName 18. jan. kl. 17:07 
All right, thanks!
Polyethyleneglykol  [ophavsmand] 18. jan. kl. 2:06 
@LookMyName
Yes, you can double or triple furniture health in the sandbox options.
Since a single fridge can get destroyed so quick in vanilla.
LookMyName 16. jan. kl. 19:36 
What exactly does this mod do?
Does it double furniture hp?
capsulexxx 29. dec. 2024 kl. 12:42 
good job!
Toxic_Dreads 26. dec. 2024 kl. 8:37 
Damn im just on time huh
Polyethyleneglykol  [ophavsmand] 26. dec. 2024 kl. 8:22 
Updated to B42
󠀡󠀡󠁳󠀡󠀡 13. juni 2024 kl. 7:41 
@Farkin it literally says in the sandbox settings multiplier and its set to x1000 by default
Kaldreth 28. apr. 2024 kl. 10:22 
How do you check the barricade HP? What mod does that?
Farkin 22. jan. 2024 kl. 21:01 
Ill try that tonight but I swear I tried that earlier
Polyethyleneglykol  [ophavsmand] 22. jan. 2024 kl. 2:12 
The HP of a furniture item is set once you move/place it.
So if you want to revert the health change the back from the 20,000 to something smaller and then move/place it again it will be reverted.
Farkin 20. jan. 2024 kl. 17:47 
Would have been nice to know once you enable this mod it makes furniture have 20,000 hp even if you disable it
Polyethyleneglykol  [ophavsmand] 11. aug. 2023 kl. 5:44 
I'd recommend asking in Team Orbit or other Modding related discords. Or try the modding channel in the Official PZ Discord. I have not tried messing with render methods yet :)
mohitmaximusroy 10. aug. 2023 kl. 18:40 
hi, do you think its possible to make remove the option of making certain furniture pass transparent when near door or window?
Lithua 1. juni 2023 kl. 15:25 
@Polyethyleneglykol ok gotcha thanks
Polyethyleneglykol  [ophavsmand] 1. juni 2023 kl. 8:26 
@LithoSpear I'm not exactly sure what you mean, but this mod does not change how the furniture is placed or how it behaves in regards to blocking Z's movement. It just increases the HP.

But I think it depends on what kind of staircase it is, I think if its walled on both sides it'll block them, if it has a railing on one, I think they can flop over the side. But I'm not sure, not something I've tested.
Lithua 31. maj 2023 kl. 19:27 
can i place these in front of stairs etc so that the Zs stay on the stair way instead of me having to place 2 just to leave them 1 square tile to stand on ? in a pinch you dont have time to place 2 sometimes not even 1

just a question
Ronnoc 17. apr. 2023 kl. 17:32 
i usually just tow vehicles into a wall around my base but this seems like a cool idea too
404_coffee.exe 20. mar. 2023 kl. 4:32 
Heck yeah now I can be a wimp but better
Virus♡ 17. mar. 2023 kl. 12:10 
крутой мод
zebra03 16. mar. 2023 kl. 23:18 
Just a question, do you think its possible to make a mod where barricades or any destructible objects need certain conditions before it can start recieving damage from a zed or player

Would be interesting to make it where zeds need to accumulate numbers before they can destroy a log wall fence or a requirement for a player when destroying lets say a tree so they can't just chop a tree down with a blunt object
Killer Tamashi 16. mar. 2023 kl. 22:39 
What's with the link to the broken mod? Afaik for most people, including me that mod doesn't work
(forgot to clarify which; stronger player built constructions)
spoon 16. mar. 2023 kl. 8:25 
Good mod!
Polyethyleneglykol  [ophavsmand] 15. mar. 2023 kl. 3:21 
"Stronger Walls And Barricades [B41]" does work for me, using it right now in my playthrough. Not sure if its a compatibility thing, or one of the specific sub mods is broken.
PepperCat 14. mar. 2023 kl. 16:37 
Thanks for the answer! as per the wood/metal walls looks like that other mod is no longer working? didn't test it yet to be honest but is quite old the update
Polyethyleneglykol  [ophavsmand] 14. mar. 2023 kl. 16:17 
@Frank Check out the last link I've put in the description :) That mods will do what you want.
Sco 14. mar. 2023 kl. 13:18 
could this be done on wood/metal walls?
Polyethyleneglykol  [ophavsmand] 14. mar. 2023 kl. 11:34 
I don't see why not, this only modifies the placing of furniture, changing the health there.
It doesn't change how attacks or damage is handled at all. :)
PepperCat 14. mar. 2023 kl. 10:37 
Hello! Question about this. Would this also work with Barricade Hurt Zombies when configured with the "All" options? I mean, they would be hitting something. Would be a nice and fun combination
Joux 12. mar. 2023 kl. 22:15 
Hey, we're making a public server and were wondering if we could have permission to repack your mod into our server pack, we would give credits in a text file in the server pack and on the workshop page, thanks in advance!
JOMBi 12. mar. 2023 kl. 8:06 
This is a really smart idea, thanks for creating it.

On a side note, I'd love to see some sandbox options to change the damage barricades of all types take from zombies. The way it works in the game right now is too simplistic - one zombie can eventually punch his way through any amount of barricade structures given enough time, no matter whether it's a welded metal wall or a piece of furniture. Add more zombies and the problem just gets worse.

Different structures need a base line of damage being done to them before they start losing HP and a bit of RNG so you won't know exactly how much time a structure will hold out for.
Kharl 12. mar. 2023 kl. 6:14 
nice