Sid Meier's Civilization V

Sid Meier's Civilization V

Manufactory and Customs House Improved
3 opmerkingen
Dyna1One 5 mei 2023 om 1:45 
Awesome thank you so much, and thank you for making such great mods!
KingGunGang  [auteur] 5 mei 2023 om 1:19 
@Dyna1One i used <Update> tag or <Row> tag with <Delete> when i had made Various mods have same chanegs. So They are worked together fine(Even if you use both mods together t the same time, the total yield is still 12) and I 'm also Playing civ5 with both mods.
Dyna1One 4 mei 2023 om 20:10 
How does this work with "Gold Improvement Tweak"? Both increases the customs house