安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






If you are setting array sizes to [4], you can set the size as this instead to fix everything: RainWorld.PlayerObjectBodyColors.Length
IndexOutOfRangeException: Index was outside the bounds of the array.
rwmoddevtest.Plugin.HissingCommand (On.Player+orig_Update orig, Player self, System.Boolean eu) (at D:/rwmoddev/test/thelost/Plugin.cs:399)
centicet
im not sure if zapping things that bite you is working for others, i tried it, and got instakilled like 4-5 times in a row to test it out, and gave up.
am i not understanding how this works?
also thank you for including a mod variable slider menu, it made testing this out a whole lot easier.