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回報翻譯問題
I don't have an ETA, because my priorities have changed. There are likely people in the discord server that would be able to take a look at the code and upload a quick update.
you need to check the mod files if the mod doesn't mention it. You can also try "Base.Satsuma" on a whim to see if it'll work
Cuz idk what is the ID of the Satsuma car mod
Make sure the ID is correct and contains the correct package. It is usually "Base."
I am trying to spawn with a Satsuma but its not working
I could add another trait for spawning a trailer for another 4 points, which would work the exact same as the first. You could spawn 2 cars if you really wanted to.
I'm not able to implement and test it at the moment, but it should be easy enough to pick up for anyone.
Is there a way to add a trailer line? In Monkey's code for Peterbuilt, you can have the base for 2 pts and base+trailer for 6pts. I guess there are 2 ways to go about it. Take the monkey code and change the Peterbuilt to a Unimog and trailer by going into the LUA code. OR take your code and duplicate some stuff to add a second vehicle to the sandbox settings so that people can spawn in with a car AND a camp trailer? My knowledge of LUA at this point is kindergarten level
function: sendServerSpawnCommand -- file: CustomVehicleStartClient.lua line # 20 | MOD: Custom Starting Vehicle Trait.
[22-05-24 15:56:28.861] LOG : General , 1716364588861> 417,133,511> -------------------------------------------------------------
attempted index: clientVehicleArgs of non-table: null.
It means that it either cannot find the name of the vehicle you're trying to spawn (which should not be happening with Surprise Me) or it cannot find the table of vehicles to randomly choose a vehicle from. I don't have the means to test, fix, and update this mod anymore, so I am not able to help any further.
https://drive.google.com/file/d/19Prs0BKVLkfAfaMWNqM7MflcYFWElnLS/view?usp=sharing
Debuglog-Server--
https://drive.google.com/file/d/1Jc2rO8FKhoGRtRL1gzzmsyx3CvdxTtOF/view?usp=sharing
Could you show me that error with your DebugLog.txt and DebugLog-server.txt?
Mods list--
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3251816159
Error--
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3251816089
They both spawn vehicles and use the same code. They do not have good compatibility.
I do not think so. They should not be used together, so pick one trait or the other. The traits currently don't work when you respawn, they require a new game.
First tried as insurgent, pick airdropped LUV trait, key and vehicle spawned nearby. Second and third tried, pick random occupations and car trait, no key or vehicle when spawn.
I'm testing in MP, setting in sandbox for both mods is same, vehicle type blank, min 100% max 100%, surprise me.
Yes, they should work separately.
There might be an issue with how it selects vehicle types randomly. Try first with one modded car and set its vehicle type as the one you want to spawn with. If that works, then try Surprise Me at least 5 times to see if there are differing results. If it is always the base pickup, then my code done goofed and it needs fixing.
Read the second paragraph and click the links.
No, it does not do anything if it detects you spawned inside.
@|ASC|Bababoi
Were you able to resolve the issue or find more information?
Dedicated server, right? Check if you can see it as a local host instead. If yes, then i need to update the description.
Likely, yes.
What part isn't working? Is the car not spawning? Does the game crash?
Have you tested this without other mods? Singeplayer or multiplayer?
That's weird as hell, thanks for letting me know. I don't have any idea on how to fix it though, if it is changing on any event.