安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






It does give the player the benefit of each leader ability though. So use this how you will. It's easy to open the file and remove ones you don't want to use also
paste the 2 lower lines right under the savedgames line inside the properties.
<AffectsSavedGames>1</AffectsSavedGames>
<SupportsMultiplayer>1</SupportsMultiplayer>
<SupportsHotSeat>1</SupportsHotSeat>
@Spartak, nope. this doesn't change anything else and nothing would cause that here. Maybe an Ai mod you're using or just coincidence
\SteamLibrary\steamapps\workshop\content\289070\2938029938
open the Aggressive AI Traits II.xml and comment out all the traits except Aggressive Military and see if it works. one of them might be conflicting with one of your mods. If it works, then add back in one or 2 at a time. they aren't all necessary.
One can open the .xml with Notepad++ and comment out/remove the traits they don't want.
If anyone is having an issue, you can try disabling most the traits, except 1 or 2 and see if that helps. It shouldn't conflict much, since it doesn't change any of the traits, just gives them all Civs in addition to their own traits. Even mods that change the traits shouldn't affect this.
If you were to only use 1 or 2, I would recommend "Gifts for TLATOANI" and Aggressive Military.