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Would love for you to join our Halo1Guide Discord
We currently Host Map Making contest $$$
Also have Youtube Videos in relates to the Halo CE Mod Community
Come check us out alot of popular CE Authors and a Mod Discussion section also
lots of references aswell
"Halo is unique and interesting because you don't just hold down the trigger of any gun and it kills in the same time as any other." You aren't describing COD, friend, you're describing CounterStrike.
My one complaint is how the 'Hog turrets are balanced: I like being able to control the turret while driving *in theory* but it seems like you can't completely rotate the camera around while you're driving, which is a problem because the Warthog otherwise handles really well in CE and pulling off sick power slides with it is always satisfying. I do like that Marines will engage enemies at longer ranges with it: it feels like an actual turret and being able to provide your own suppressive fire is satisfying.
- Vehicles -
- All usable vehicles re-tuned to be more consistent with vehicles from other Bungie Halo games.
- Warthog guns can be operated from the driver's seat when un-manned.
Notice how those 2 are separate
Not that it's a bad thing. In all honesty it's probably the best change in this mod. It's great way to solve the hunter instakill on head shot issue.
Without making the magnum useless against hunter's along with giving the other weapons extra functionality.
Also it make's the flood sections not magnum-shotgun the game, and that's a huge plus.