Total War: WARHAMMER III

Total War: WARHAMMER III

graetor's Grand Masters
125 kommentarer
ZedsDeadBabe 24. aug. kl. 16:21 
I have no idea. I have your mod loaded before Sigmars heirs as well.
graetor  [ophavsmand] 10. aug. kl. 21:01 
well that's a first. that shouldn't even be possible unless sigmar's heirs somehow disables it internally, which i doubt they do. or youre using a modded faction
ZedsDeadBabe 10. aug. kl. 7:26 
Doesnt work with Sigmars heirs. No recruitment shows up for it.
Scorppion 29. juli kl. 7:48 
"Rank 7 buffs WILL NOT WORK" , is that intentional for balance or is it a bug ? i don't understand this phrase, sorry I don't know much about modding. what are Rank 7s , all knights that reach rank 7? great mod btw :)
graetor  [ophavsmand] 10. juli kl. 22:53 
linked, thanks!
Balthasar23th 9. juli kl. 0:03 
Translated another mod into German. Thanks for your awesome mods!

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3520823824
graetor  [ophavsmand] 13. juni kl. 2:14 
Yeah greatsword on horses dont have cape animations, unfortunately. Might do it on eventually, but its a bit of an arduous task for a little thing, but we’ll see
fankater 11. juni kl. 6:48 
Hi, found that Chapter Master of Morr cape clips through his horse.
EddieTwoHands 13. maj kl. 9:37 
No worries, I'm just making sure I wasn't missing something. Thank you for your replies and your time and effort creating your mods. This and your Knightly orders mod make the game much more enjoyable.
graetor  [ophavsmand] 12. maj kl. 21:56 
oh yeah might have to update that
EddieTwoHands 12. maj kl. 16:28 
Yes it is the ancillaries screen where you can see your character up close and add equipment. the same screen you pick your variant. So after I choose an order the character does not change from the original model from when I recruited it and no new variants show up in the variant selector. I'm just making sure I'm not missing something. Thank you for your quick responses.
graetor  [ophavsmand] 12. maj kl. 14:56 
i dont see the problem, if youre using variant selector you can choose at least 5 variants of each order, changing the unit cards might take a turn or so and idk what the details screen is, is it the screen where the ancillaries and what can be changed?
EddieTwoHands 12. maj kl. 14:44 
Sorry. In the details screen and also on the unit card there is no change. You have 5 or 6 variants to choose from before you pick an order. After I choose an order I still have the same 5 or 6 variants. But like I said on the campaign map the character changes and also on the battle map the character changes.
graetor  [ophavsmand] 12. maj kl. 3:01 
character screen? what are you referring to?
EddieTwoHands 11. maj kl. 21:59 
So after I choose an order, the character changes on the map and changes in battle but not on the character screen. I looked through the variants but they are not there. Is this a bug or just the way the mod is?
Velkan 25. apr. kl. 16:07 
any chance you can make an empire captain hero unit for the chapters?
graetor  [ophavsmand] 18. jan. kl. 18:20 
not sure tbh, you can try
Bckybckbtch 18. jan. kl. 7:48 
Can I put this into a campaign I'm already playing?
graetor  [ophavsmand] 17. jan. kl. 19:27 
Should be visible if you take a look at each skill, but should be 16 i think
ALPHARIUS 17. jan. kl. 11:22 
what rank do you unlock the demigryph mount?
minecraft with gadget 7. jan. kl. 6:13 
Fair.
Kaptin001 6. jan. kl. 10:02 
Generals have access to flying mounts and buffs for infantry, so there is still a reason to get those guys if you don't have a cavalry focused army
minecraft with gadget 5. jan. kl. 14:43 
Great mod but they might be a little overtuned. With these guys available, there doesn't seem to be a reason to ever recruit Generals instead. Maybe they could be made more expensive?
graetor  [ophavsmand] 3. dec. 2024 kl. 8:18 
thanks again, linked!
XII 1. dec. 2024 kl. 10:37 
Me again :). As always, thank you for your work.
French translation : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3375896803
I'll also translate the legendary grand masters.
graetor  [ophavsmand] 17. nov. 2024 kl. 6:49 
its good as is i believe
Bantichai 16. nov. 2024 kl. 21:48 
Just wondering, does this mod need to be updated or is good as is?
[Qc] D M @ H O U X 13. maj 2024 kl. 18:05 
No Grand Master for the Fiery Heart ?
graetor  [ophavsmand] 12. maj 2024 kl. 22:59 
yeah those are custom traits i made for the grandmasters, you can make them available for all lords if you know how to use rpfm
lepman_90 12. maj 2024 kl. 18:15 
I've seen that some grandmasters have traits like infantryman or drillmater, are the other generic lords able to get those traits or those are just for grandmasters? is there a way to make those traits available for all lords?
HashutChampion 12. maj 2024 kl. 11:10 
its done on my Standalone Version on Zharrhammer I put it on Below as credit goes description
graetor  [ophavsmand] 12. maj 2024 kl. 7:27 
Yeah sure, so long as proper credit is given
HashutChampion 11. maj 2024 kl. 11:25 
Hey @graetor can I use your version of Grandmaster rather than SFO one on my Zharrhammer Overhaul I will gladly put you on credit
dodge33cymru 7. maj 2024 kl. 5:10 
These look great and fit nicely into a game with few mods but some expanded Empire depth, thank you so much
graetor  [ophavsmand] 4. maj 2024 kl. 3:52 
download variant selector maybe? it comes with its limitation but it should do what you need to do
SpaceAce 30. apr. 2024 kl. 19:43 
Is there a way to make the pictures and models update for when they "choose" an order? Or maybe a version where instead of choosing, you can just hire from specific orders.
The2lied 14. apr. 2024 kl. 15:03 
Is there SFO submod?
Overlord 4. apr. 2024 kl. 4:05 
Hi, there! Thank you for the mod!

"people just need to attach their units to that specific unit set" could you please elaborate on this one, how exactly should one implement that?
graetor  [ophavsmand] 20. mar. 2024 kl. 5:14 
people just need to attach their units to that specific unit set
Lampros 20. mar. 2024 kl. 4:52 
What does the following mean? More specifically what is the "fix"?

"Rank 7 buffs WILL NOT WORK since they dont have the "emp_knights_rank7" unit set attached, but that is a very easy fix."
Mátyás "CORVINVS" FR|HUN 10. jan. 2024 kl. 6:20 
hi i dont know if its your mod doing that or an other the demigriffs mounted kinghts of some units textures look broken ? thx
graetor  [ophavsmand] 28. dec. 2023 kl. 10:52 
the mod probably hasn’t updated for one of you guys
Cloud Jumper 28. dec. 2023 kl. 1:02 
im having an issue it seems that with a knight of morr it desyncs in battle when he starts fighting
graetor  [ophavsmand] 27. nov. 2023 kl. 1:12 
i havent tried. but if it crashes then you probably need a new save game for it
KornTheBlackdick 27. nov. 2023 kl. 0:54 
It a save game compatibility? or need to start a new game only?
Because I have enable you mod on the turn 40 and it crash when recruit the Grand Master general.
Barracuda 15. nov. 2023 kl. 19:01 
Would it be possible to get the variants in a separate mod? I am currently using SFO which also has Grand Masters but there is only the one variant.
Arcanvs Ultheryk 5. okt. 2023 kl. 1:15 
Hi mate great for Your work :) any news about Knights Praeceptors? :)
Jep™ 28. sep. 2023 kl. 23:50 
hi! any chance this could be compatible with the mod that allows you to turn lords into heroes? :)
Nooses 23. sep. 2023 kl. 16:24 
It is! Thanks so much for such a quick fix!
graetor  [ophavsmand] 21. sep. 2023 kl. 21:03 
thanks, should be fixed